Bobcat: "Hardcores" and "Casuals": The Whole Damn Melting Pot.

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More Fun To Compute

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Jakkal said:
Personally, I hate the casually gaming industry because they put too little time and effort for their games to be over $5
I admire people who can make money without putting in too much effort. That's the spirit of free enterprise to me, not working like a slave for Bobby Kotick's new mansion.
 

Jakkal

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More Fun To Compute said:
Jakkal said:
Personally, I hate the casually gaming industry because they put too little time and effort for their games to be over $5
I admire people who can make money without putting in too much effort. That's the spirit of free enterprise to me, not working like a slave for Bobby Kotick's new mansion.
But if I'm the only one to come up with some new idea like a cream cheese flavor bagel, should I be making people pay $50 for it?
 

More Fun To Compute

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Jakkal said:
But if I'm the only one to come up with some new idea like a cream cheese flavor bagel, should I be making people pay $50 for it?
If people are will to pay that much for a bagel then yes. If they could make more money selling more bagels for $5 then they should do that instead. This has nothing to do with how long it takes to make a bagel.
 

Anarchemitis

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WickedSkin said:
We should invent the term "Veteran Gamer" to.
This and the whole big fun rant thing were all very informative and true.

The whole Hardcore vs. Casual thing is just another way the rudimentary inflication of the horrible Dog Eats Dog instict of the animal remainder of our brains.
 

oppp7

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...Ya that about sums up my entire view of the hardcore gamers vs casuals.
I used to be a hardcore gamer. You know, the type that yelled at noobs and raged at griefers to the extreme. The kind that won't step out of line, in any way, if it would harm their stats. After a few years of killing myself with this kind of distructive stress and anger problem, I realize how stupid it all was. Yes, having goals and achievements in games is ok, but obsessing over them never accomplishes anything. I save my OCD for more important things, such as school. I don't get mad at noobs, and I feel bad about pwning them sometimes. When I get griefed, I just grief back at them in the least serious way (as opposed to flaming and getting in a bad mood).
I play video games more than anything else, but that doesn't mean I'm a hardcore gamer.
 

RanD00M

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orannis62 said:
I've felt the same way about this for a while. Why must we divide ourselves? How about, if you play games, you're just a gamer?
That's a point i have been trying to make for years.And no one ever listened to me.
 

CrysisMcGee

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Textbook Bobcat said:
First off, I hate achievments. But that won't stop me from enjoying a game. As long as game companies continue to place us in different demographics, the terms will apply. According to them, at least.

And now...the need for seperation. And it has to do with what you already said: Branding. It applies to every social group, even if you don't think so. This is human nature, and has been for a long time. No, we don't like to be labeled, but it will be done anyway. There is no stopping it, and it appplies.

To me, my definition of Casual and Hardcore will take too long to explain to make you understand. Essentially, it is how a game is presented, and how immersed I get into it. The more real a game is to me, the more immersed I can get. And that tends to fall into the Hardcore category.

Games I play just for fun, casually, are such. Pretty much all popcap and reflexive games fall into this category, aside from Jets 'n' Guns. This is for me, not you, so please do not argue.

This is how Wikipedia explains it, and I agree.
http://en.wikipedia.org/wiki/Casual_gamer
Most casual games have similar basic features:

Extremely simple gameplay, like a puzzle game that can be played entirely using a one-button mouse or cellphone keypad
Allowing gameplay in short bursts, during work breaks or, in the case of portable and cell phone games, on public transportation
The ability to quickly reach a final stage,[6] or continuous play with no need to save the game
2D, abstract graphics
Some variant on a "try before you buy" business model or an advertising-based model

Again, this is for me. I really do not want to argue with anybody.

Now, as for what you called "Hardcore gamers". It becomes a way of life for them, it can literally change a person. Myself included. The feelings you get from being totally immersed and involved in a game can not come from a book or movie.

You can fall in love with a game, and the characters. You can cry over a death, and be emotionally moved in a way no other medium can. It has happened to me.

Casual gamers do not feel this way. They do not get as involved.

Forget the "If you don't play everyday you're not a real gamer", "If you can't complete the hardest difficulty you're not a real gamer", "If you don't know the ins and outs of a duck's ass about the neighbourhood the main hero grew up in you're not a real gamer" shout the "Hardcores". This is all Bullshit. They are not real Hardcore gamers.

A real hardcore gamer appreciates every game for what it is, and trys to enjoy every aspect as it is presented. They don't care if it was made for kids, if it's fun. If they find harder difficulty or achievements more satisfying, then great. Others such as myself don't really bother to beat a game past normal difficulty. And don't care one way or the other about trophys.

Now, I do not wish to get into any arguments. If you disagree, please remember that this is my opinion.
 

KhaineII

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Well, this post will make me three for three for your articles. A regular you might say. Perhaps if you become Internet famous someday, I can claim to be the guy who used to read your stuff back when it was cool, and before it was "commercialized."

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But all joking aside, the titles "Hardcore" and "Causal" gamers really get to me. It wouldn't bother me so much if it was just one of those underground things, dreamed up by "Hardcore" gamers who haven't seen sunlight in days. But when you have companies such as Microsoft jumping on the bandwagon, attaching a "Gamerzone" to your Live ID, it drives me mad.

For example, Party Chat is disabled in certain modes for CoD 6. Yes, I called it CoD 6, fuck off. This all stemmed from the "Hardcore" gamers, wailing about the lack of tactics and communication in the "Hardcore" game modes such as Hardcore Search and Destroy.

To all of you who support this disabled party chat bollocks, I reply, go to hell. I play the Hardcore modes for a little extra challenge in mulitplayer, something to make the game a little more hectic for me and my friends. Disabling party chat, is not going to fix your problems. Now you've just forced us into the game chat, you "Hardcore" dunces. Enjoy listening to me and my friends, talking about the cranky old lady who harassed us at work earlier, and our shitty days in class and our respective schools. We only came to play your "Hardcore" modes for a little bit of challenge, something to make the game more exciting, rewarding, more fun, we're still going to enjoy our casual conversations amongst ourselves, now you'll just be forced to listen. Congrats, you won, enjoy. Can't wait to hear the complaints you "Hardcore" gamers have for CoD 7.

I completely agree here, quit harassing us, and let us enjoy our damned games. If you want to play through the whole game on Veteran, with no guns, your character's pants around his ankles, and you can only use the controller with your tongue, go for it. Don't tell me I'm a "noob" AKA a "Casual" gamer, just because of it.

As for achievements, I like them. If I enjoyed the game, I like to try and collect some of the more difficult ones. But don't make them impossible! I'm tired of achievements that closely resemble the scenario in the paragraph above. It's just unnecessary.