Borderlands 2: Am I Missing Something?

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The_Scrivener

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Is the appeal of this game in its MMO-type grind? I understand some people go for that and the co-op aspect and whatnot.

But if not, is there an actual story here? I feel like the game is pretty hard if you go 1P to the point of it being unrewardingly steep, but I also feel like it's impossible to stick with the plot (if there really is one) if you join co-op rooms and miss out on lots of the dialogue and transitions in a given area.

Is there a mechanic I'm somehow overlooking? I don't understand how this game hangs together at all. If it's designed to be a grindy online type of thing--a sort of colorful WoW mixed with strange cartoony Fallout sentiment--then okay, it's just not for me. But if it's trying to be more than that, can I safely assume it's just made of menial mediocrity?

Thoughts on this game?
 

BQE

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I just picked up the GOTY edition recently after sitting on the fence for so long about this game. I'm really glad I did to be honest, I just play alone and I adore the story, the dialogue, the characters and personalities. Handsome Jack is a great bad guy, I love the more practical interactions between characters and even the somewhat modernized speech.

I haven't run into a single situation that I would describe as 'grindy'. The game has been well-paced and hasn't required me to spend more time in an area than I care to.

I play an anarchy-based Mechromancer and it's just....really fun honestly. I don't know where you keep getting the idea that it's some gun-based Diablo.
 

josemlopes

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Played it in co-op and even then we could barely finish it out of boredom. I guess the blame is how similar it is to the first game and how little it does new. The story was just so meaningless and borderline meme material that I just stoped caring, the worst is when they tried to go all serious after spending most of the game being so incredibly retarded with all that "Look at how funny I am, guys!" thing with basicly every character.

The gunplay really is mediocre and the enemies dont do much to spice things up so yeah, in the end it is full of mediocrity (a lot of it so its more of a quantity over quality thing).
 

The_Scrivener

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I dislike the pacing tremendously as well. And it is so repetitive. Shoot dudes. Gather nonsense. Shoot dudes. Gather nonsense. And it's only broken up by gun stat comparisons.

Has anyone else had the inability to follow the plot if you play episodically online? I play for 30-40 minutes and stop. Then rejoin a few hours later with a different group of people and it's impossible not to miss things storywise. Today during the introduction scene with Lilith, all 3 of my co-op partners were mired in another fight and missed the entire scene. What kind of design is that?
 

BQE

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The_Scrivener said:
I dislike the pacing tremendously as well. And it is so repetitive. Shoot dudes. Gather nonsense. Shoot dudes. Gather nonsense. And it's only broken up by gun stat comparisons.

Has anyone else had the inability to follow the plot if you play episodically online? I play for 30-40 minutes and stop. Then rejoin a few hours later with a different group of people and it's impossible not to miss things storywise. Today during the introduction scene with Lilith, all 3 of my co-op partners were mired in another fight and missed the entire scene. What kind of design is that?
If you don't like the game, then don't play the game friend. You seem to take some serious issues with it, and I don't think me nor anyone else will convince you otherwise. What tends to be the case online, is if you have serious intentions of following the story you should not play with other people who might have seen it or simply don't care.

Judging by your word choice it seems that you've already come to a pretty clean verdict of this game. The most you can do now is spend your time playing you something you actually do enjoy.

I hope you find something that makes you happy.
 

The_Scrivener

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I wanted some Escapist readership to confirm that I wasn't missing something. The game is obviously well-presented and it has an appealing aesthetic as well as some population of fans including some of my friends. I just wanted to ensure that some others beyond myself also had similar qualms as opposed to me just overlooking an important mechanic or point of emphasis.
 

Johnny Novgorod

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I bought the first game (GOTY) a few days ago. Most people told me the game would work or not based on co-op. Apparently it's a fun co-op game but as far as single player goes it can get pretty boring/repetitive.
 

Directionless

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Yes, you're missing another person.

BL2 is an absolute boring grind in single player. With multiple people it is much, much more enjoyable.
 

Dirty Hipsters

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Yes you're absolutely missing something, another person to play with all the way through the story (preferably in split screen couch coop style).

Playing alone this game is kind of boring. There isn't a huge amount of enemy types, and after you know how to fight each one they tend to be pretty easy to take on, and the game becomes kind of grindy. On the other hand, playing together with another person, making up tactics on the fly, using characters that compliment each other, it's fun as hell.

I've been playing split screen with a friend of mine since the game came out. We've gone through the main game 4 times together (currently doing a fifth run through), and gone through all the DLC at least once and we're still having a blast.

And yes, there is a comprehensible story, and yes, the story is fairly simple, but entertaining (at least it was for me and my friend), but you can't just dart around different lobbies all the time and then blame the story for not keeping your interest. That's like watching every other episode of a TV show and complaining you can't follow the plot.

So like I said, grab a friend, sit them down to play with you, and play together the whole way through. It's much more fun that way.
 

Specter Von Baren

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Eh, I don't remember much grind aside from when I went over to the expansion pack maps. It might be that if you don't enjoy customizing the character's abilities, making them more efficient and/or more suited to your style of play then it's just going to be grinding to you. I've only played the game in single=player and I enjoyed the heck out of it. *shrug* Probably just not your kind of game I guess.
 

Phoenixmgs_v1legacy

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Borderlands 2 is only grindy if you make it grindy. You can fight the same boss over and over again for some rare item, but you totally don't need to, and that's really only for end-game type stuff. I played most of the game single player and it's damn fun and it's not nearly that hard. I can play on the hardest difficulty by myself and do just fine without the best guns and items. If you do all the quests on your 1st playthrough, you'll end up being pretty overleveled. The game isn't that long either; if you just do the story quests and the occasional sidequest, you can probably beat the game in about 20 hours. The game is all about building your character and getting all your skills working with together, you don't actually need much shooting or aiming skill to play really well as long as you understand how to build characters.
 

piinyouri

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Ermmm, not sure if I'd call it grindy. It can be if you choose it to be so, going after the rare drops which can take several hours to get. (I don't)

There's a story. Not a bad one either. If you want to see just how much the series improved in that department, go try out the first game. Ughhhhh.

The game is perfectly playable by yourself....until you get to Ultimate Vault Hunter Mode. Then, at that point, yes you will start feeling a strong bias, unfortunately.

The appeal for a group, obviously is blasting bad guys with satysfying weapons and joking around and laughing at the games humor.

Singleplayer, well I can't speak for everyone, but me personally, I find the shooting to be very enjoyable. Which is the most important aspect of any shooter really. Then there's exploring all the different and fun and crazy builds for the different characters, and the good ole fashioned rainbow loot treadmill.

If Diablo style progression isn't your thing than none of what I say here matters, and it's probably just not your type of game.
 

Drummodino

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I'm playing through the game solo at the moment and I'm loving it. The combination of Diablo style progression with fps mechanics is not something I would have thought of but it's a blast. I've logged about 24 hours so far and I've not completed the campaign yet. The story is pretty good and I'm glad I'm playing solo so that I can properly experience it without being distracted. It also means I can play at my own pace and not worry about slowing down my team.

I haven't felt the need to grind yet, there's only been one big fight that I struggled with (the first constructor battle). Once you figure out each enemies weaknesses it's not too difficult to have a gun for every situation.

I think the reason I'm enjoying it so much is that it's been a while since I played a satisfying fps. Bioshock Infinte was great when I played it in July but it only lasted 10 hours. Far Cry 3 was awesome too but I played that in March. So it's been a while since I played such a high octane, fun packed shooter. It's just awesome to take down waves of mechs with my corrosive dual-shot pistol, then switch to my electric sniper when shielded dudes show up and annihilate them.

Hunting down audio logs and learning bits and pieces about the characters and backstory is great too.
 

bartholen_v1legacy

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What you're missing is being the host for co-op games. I haven't played BL2 for a long time, but most of the time people will join your game after a while. That way the game won't be boring and you won't miss out on story stuff.
s69-5 said:
I just don't get why people like this clearly average (at best) game so much.
It has lots of personality, great dialogue, a distinctive and colourful graphical style, a great bad guy, very varied enemies and locations, many places to just go out and explore, characters with boatloads of personality and you can electrocute, burn and melt people with acid. Also, the dungeon crawler grind aspect just hits some sweet spot with me. Apples and oranges, people.
 

The_Scrivener

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Although S69-5 summed up my feelings pretty well, there's an overwhelming number of you saying it's great for couch play and God knows there isn't enough of that in the world right now.

I have a handful of friends I'm moving close to soon. I'll revisit with them and hopefully we'll have a great time.

Thanks all!
 

Wrath 228

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I actually find it much more enjoyable playing alone. I played through twice as Zero, alone about 90% of the time. All of my friends were either horribly under or over leveled, so they were useless or kill-stealers. Yes, I know everyone gets the XP, but it's not very fun to sit back and do nothing while everyone else kills stuff. I actually enjoyed the challenge of fighting the larger battles alone, and Zero's hologram/cloak ability makes it really easy to do hit-and-run attacks on the more difficult enemies. Plus I had some AMAZING sniper rifles, shotguns and pistols that lasted well beyond their level, and kept finding great replacements when they finally became obsolete.
 

Best of the 3

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I kinda liked playing this single player. Mostly because it was a vast improvement to that dry experience that was Borderlands 1. I dunno, it might just be your tastes.
 

Kyrian007

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You don't seem to have missed much. I wasn't a real fan of the first one (just Diablo with guns, no story, no real role-playing aspects... just another brownshooter.) I played it because my friends (irl splitscreen, gotta give credit to a game still willing to do that though) loved the game, and multiplayer with friends is fun even with a sub-par or (in Borderlands case) bad game. Those friends bought BL 2 and I joined them again. We all wished we were playing BL 1 again. The grind got grinder. The drops were even more pointless. And the samey brownshooty backdrops just have some snow poured on them. There was room for real significant improvements... and about the best they could do is give the car a handbrake...

Ok, I liked the handbrake.

The pretentions to "RPG" elements is what bugs me the most. There's zero roleplaying involved in it's miniscule amount of story. It's rolled out via skippable audiologs (very few of them) and a couple of cutscenes, all very easy to miss and totally unnecessary to the central mechanic of faceshooting the same 6 character models a billion times. There's some halfway decent story points attached to a couple of very colorful NPC's thrown your way (Tina's origin story audiologs were actually chilling and the 1 minute of audio was more interesting than any point of the "main story.") But the NPC's only real use is as questgivers, and could (and sometimes are) just replaced with a bounty board. But the biggest letdown in it's "rpg elements" is character building. All of the "choices" given to you in selecting abilities and perks boils down to one thing. Each pre-built character has (at most) 2 effective builds. If you progress along those builds you will breeze through the game barely breaking a sweat (especially in multiplayer.) If you deviate from the predetermined "good builds" and don't get some miracle drop to offset it, you will be repeatedly killed by the starting rabbit-gorillas.

Not that death means anything, just a juant back to the nearest savepoint and an almost unnoticeable hit to the wallet. No point in not just killing your enemies by jamming their battlefield with your corpses. But don't worry, the exploit "good" character builds are very obvious so don't take much trial and error to figure out, reducing the "character building" aspect down to a simple checklist. And combat ability is the only variable in the weak "rpg" elements. Not that it matters, each character has 4 audiologs that explain their backstory. And that's all they get for any story, there's no development or payoff... they are just there to watch stuff happen and playout the grindy faceshooting.

We prefered BL 1, it's use of the Unreal engine seemed to work better for a more precise FPS. BL 2's version was less precise and more "spray towards moving object until the mans falls down." I can see why some people like it. It's "rpg elements" would seem like a world of possibilities to a MMS player. And the grind at least gives you quests and stuff to DO, unlike the multiplayer of the average MMS. The Diablo looter types don't mind grinding for hours for that gun with a .01 improvement to fire rate. And it's easy enough that it's a blast to play drunk. So it has it's good points. But we all hit the (original) level cap a quarter of the way into the 2nd playthru, and didn't see any need to continue playing. We got some of the DLC, and even a cap increase but it was just more of the same. Eventually even my friends who loved the first one... just lost interest. But again, gotta give credit to a FPS that bothers with splitscreen local multiplayer. I can say it's one of the best local splitscreen multiplayer shooters of recent memory... because are there any others? But we logged 100 times more time playing N64 Perfect Dark back in the day, while BL 2 gathers dust after a month or so.