As for Borderlands, so far story is very minimal and mainly a placeholder to usher you to the next zone. Every so often the bad guy pops up on the airwaves (?) and tells people to kill my character because reasons. And the NPCs send me on grindy missions in a very Diablo clone way.
All I got from the Borderlands story is: "Planet has resources after events of first game and a better vault. Handsome Jack is stopping you because reasons (I still don't actually know why)." Bland, bland, bland.
Meanwhile, Resonance of Fate actually has a proper characterization and backstory for the three party members; excellent world lore and antagonists whose actual ambitions/ goals do not make them into simple cartoonish supervillains. To claim that the story is worse than Borderlands is laughable.
Then again, you did also reduce the strategy to a minimum, forgetting that character position, maintaining bezels, using hero actions and tri-attacks effectively, using ammo types and grenade types, using proper weapon customization, proper accessories, etc... But yes, it's simply about the gun types... [/sarcasm]
In Borderlands, I pretty much use a handgun and a shotgun, aim at the thing I want to have die and hide behind chest high walls sometimes to recover shields. Beyond that I just wait for better gun drops. Ooh, so much strategy.... [/sarcasm again]
Yeah, I don't agree with you at all - no surprise though as I rarely agree with you.