This looks addicting but im not looking forward to it - in general random generation shouldnt consume a game because it'll rip it of any character.
Btw the 500,000 weapons thing is a bit iffy, lets say
5 weapon classes
x
5 base guns for each
X
10 types of ammo (lightning etc, shown in demo)
x
10 slot 1 attatchments (scope etc)
x
10 slot 2 (underside - nade launcher etc)
x
5 barrel attatchments (silencer, baonet etc)
x
5 clip varients (again, shown)
x
2 stocks
x
2 fire modes
x
2.. err... [random augment]s
= 500,000
Point being that when you break down a big number like that it becomes far less exciting, and hell i didnt even factor in alternate fire.
Im just not sure why this appeals, its like (in fact, idectical to) getting thousands of random car parts and hoping it forms something half decent rather than getting an expert to craft one for you.
Aside from the dungen-crawler-type weapons and such the environment looks downright dull, the mechanics arn't up to the standard of some of the better shooters i own, the driving looks bad, the sounds are unsatisfying and it seems to have gien story and characters a backseat. But hell, thats being verry presumpious, its still early in development and they obviously havnt shown off much. But still, its my 2¢.