Bosses you didn't want to fight?

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NihilSinLulz

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Machine Man 1992 said:
The Hunter/Ubermorph from Dead Space 1&2

Jesus, these things are hardcore. For those of you who don't know, these two are a recurring theme of Dead Space: "Hey we need ideas for boss monsters." "How about one that grows back it's limbs?"

Just when you think you're master of you own destiny, leave it to undead Wolverine to shatter your illusions of control. Also, they look scarier than regular Slashers, being about nine feet tall with a hunched, and surprisingly fast gait. Plus their sounds are so distinct, you know when it's right on your ass.

I don't want to fight it because I always almost pee myself, and even on multiple go throughs, they scar the piss out of me. But hey, it is a horror game after all....
I actually dreaded d'em preggers slashers more myself just cause once things got all clusterfucky, you just knew one of those assholes would wander in at the wrong angle and you'd get a face full of little sticky things tickling Isaac to death.
 

Machine Man 1992

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NihilSinLulz said:
Machine Man 1992 said:
The Hunter/Ubermorph from Dead Space 1&2

Jesus, these things are hardcore. For those of you who don't know, these two are a recurring theme of Dead Space: "Hey we need ideas for boss monsters." "How about one that grows back it's limbs?"

Just when you think you're master of you own destiny, leave it to undead Wolverine to shatter your illusions of control. Also, they look scarier than regular Slashers, being about nine feet tall with a hunched, and surprisingly fast gait. Plus their sounds are so distinct, you know when it's right on your ass.

I don't want to fight it because I always almost pee myself, and even on multiple go throughs, they scar the piss out of me. But hey, it is a horror game after all....
I actually dreaded d'em preggers slashers more myself just cause once things got all clusterfucky, you just knew one of those assholes would wander in at the wrong angle and you'd get a face full of little sticky things tickling Isaac to death.
At least you could kill those guys. Later in the game, Pregnants birth two Lurkers instead of Swarmers. Up to you to decide which is worse.
 

bishop5

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Not a Boss as such, but in Half Life where you first fight the giant fish-thing in really dark, deep water. Shit me up, every time.
 

Johnny Novgorod

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James Rednok said:
The ones from Demons' Souls.

You know EXACTLY which two I'm referring to...
I don't think I ever wanted to fight a single boss from Demon's Souls. I had very bad experiences with the spider boss and the tower knight boss, though as it turned out I just hadn't leveled properly. You can trump anything by sheer force of numbers, it just takes a lot of time.
 

BloatedGuppy

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4-5 posts in...no Sif?

Another few posts in...oh, Sif was referenced in the OP.

Half the thread in...good lord half these posts are referencing Sif.

My choice is also Sif.
 

NihilSinLulz

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BloatedGuppy said:
4-5 posts in...no Sif?

Another few posts in...oh, Sif was referenced in the OP.

Half the thread in...good lord half these posts are referencing Sif.

My choice is also Sif.
Its amazing what a little non-verbal characterization can do to what would otherwise have been a meh boss fight. The guys who made Demon's Souls and Dark Souls really need to give the Skyrim ppl a tutorial on story telling.
 

DementedSheep

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So many mentions of Sif and Qualagg but not of this guy?

You monsters.

Other than the Dark Souls bosses I can't really think of any right now. Most game bosses aren't intended to be sympathetic.
I did feel bad for killing that giant blind octopus in TR: Underworld (It's not really a boss just a puzzle). It was just chilling there not even attacking you and happened to be in front of somewhere you need to go. Although killing rare animals because they happen to be where you need to go is hardly unusual for TR.
 

waj9876

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Anyone here at the Escapist know about Undertale? An indie game that raised about 50,000, when the goal was 5,000. There's a certain boss at the end of the demo, as that's all that has been released so far, that I really, really didn't want to fight.

I'm talking about Toriel, the goat/demon/monster thingy that acts as a mother figure for the gender ambiguous main character. She just wants to help you, keep you safe from harm, and in what may be kind of a selfish reason (Kind of in that it only makes me feel even more sorry for her.) she looks forward to taking care of you so she won't be alone anymore. (Literally, all of the other monsters in the ruins are afraid to talk to her.)

She wants to protect you so much, she will try to force you to stay if you insist on leaving. In an attempt to show just how dangerous it would be further into the ruins. Most people kill her on their first playthrough, but there is a way to avoid fighting her. The game doesn't make this obvious of course. (If you want to truly feel like a dick, you can calm her down, and then stab her, taking her out in one hit. She basically loses all faith in the human race and says that even though you are a child, you would fit in with the monsters further in.)

I did everything she said to do, I went back upstairs and went to sleep at every opportunity, kind of hoping it would be an ending. It wasn't.

Spooky thing though? What seems to be the main villain calls you out on save scumming if you kill her, quit without saving, and then making sure she lives. He knows. (And some endings imply you're the same sort of being he is.)
 

Yopaz

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Jun 3, 2009
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This is going to contain a quite major spoiler from Tales of Symphonia so anyone who is interested in that better not read this (old game, but it is getting a port for those who didn't own it on GameCube).

Zelos Wilder. He's a team mate for about 60% of the game unless you go the path towards killing him. He's also one of the most entertaining characters always getting the mood right. I picked his path once for completion which requires an item that you get going this path and his name in the monster list, but never again... well, I'll probably go for completion in Symphonia Chronicles too.
 

Leonardo Huizar

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Not bosses exactly but looking back on RPGs or FPSsessess ive played i feel really shiddy for killing so many security fodder. These are just people who are working for the rent & feeding their families.

I can get behind killing if its just wasteland scumbag raiders, mutated psychopaths, or some kind of expendable mass produced punching bag like droids/undead/evil spirits/invaders.

At least give me the option to alternately knock them out with:
Sleeping gas
Stun grenades
Taser weaponry
Knockout with martial attacks
Chokehold
Illusions
Telepathy
Bribery
Speech check [Apparently Naruto's ultimate jutsu]

When i play certain games like MGS234 or DeusEx:HR i always go for the No-kill tactics on humans. Even in Fallout 3 & New Vegas any quest i can i beat with a speech quest or by getting in their favor i just take the opportunity and save me some bullets
 

Azure23

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NihilSinLulz said:
James Rednok said:
The ones from Demons' Souls.

You know EXACTLY which two I'm referring to...
I remember Maiden Astraea...

"This is our home"
"We have done no harm to you"
"Dear God, have mercy"
"Is not your abandonment of us punishment enough?"

The setting doesn't help matters when you realized the monsters you were fighting were the poorest the poor and the most unloved in all the realm who finally found a place of peace, squalored as it was. That is until you killed the two people trying to help them.
I know right? Astraea of the west is basically renegade Mother Theresa, she abandoned her faith when she saw it wasn't doing jack shit to actually help the people in need. People always claim that hey, "she's sitting on a huge pile of gold and Garl is sitting on literally a mountain of corpses," but look at those corpses, they're all wearing Mirdan scale armor, the church's assassins perhaps? Poor Astraea, all she wants to do is help but fuckin Urbain and his friends keep sending men to kill her. So Garl and the valley's denizens do the only thing they can, protect her and offer her tribute with the valuables stripped from her would be assassins. That is, until a warrior glutted on demon's souls enters her realm, slays her sworn knight and lover, and rips the soul from her body.

Damn you souls games for always making me feel like an asshole. Honorable mention also goes to Sif the Great Grey Wolf (of course) as well as Ceaseless Discharge (all he wants to do is stop you from pillaging his sister's grave)
 

Mzuark

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Seath the Scaleless because he was my favorite NPC, yeah he was evil, but I fucking love dragons. I won't say Priscilla because she was always optional.

Shahdee from Warrior Within; She was just too hot to kill.
 

BiscuitTrouser

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ceasefires said:
Seconding Andrew Ryan. Also, I know it isn't a boss, but I did not want to...engage...with the doctor in The Last of Us.
Eugh thank you! Seriously that whole scene made me cringe. Really? Youre really this much of a sociopath? I was desperately trying to side with what he was doing until that point. That whole scene was monstrous.

Assassins creed 3 does something similar. When you invade abstergo industries they send wave after wave of UNARMED guards at you with their FISTS. You have knives and blades and just BRUTALLY stab them in their faces and necks OVER and OVER and OVER until they bleed out. Its disgusting. I really hated desmond from that point onward and it totally turned me off from the assassins. Who the fuck does that. That whole scene disturbed me loads and i kept asking "Is this INTENTIONAL?! That the game makes me a cold blooded murderer in the most brutal and sadistic way of UNARMED guards all with families? And i CANNOT use unarmed against them?". Was a shitty level. Totally ruined the "assassins are the good guys" image.

Also for EVERY convoy i kill all the guards EXCEPT the drummer. He always comes at me with his drum sticks and I punch hum unconscious instead of killing him. The poor man is strapped to a fucking drum i cant just execute him he has literally NO way to harm me.
 

BobblyDrink

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Playing through Metal Gear Solid for the PS1 I really didn't want to fight Sniper Wolf. All she knows is war, "I was born on a battlefield. Raised on a battlefield. Gunfire, sirens and screams... They were my lullabies..."

So the only way she knows how to end a conflict of interests that are strongly sided, is through fighting. For her it's kill or be killed. No middle ground. Finally coming to the understanding that, it wasn't killing that she wanted, it was for someone to kill her so that she'd be set free.

Just wasn't going to go down without a fight.
 

hermes

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Feral said:
Both endings in Infamous 2
make perfect sense, so either ending has you killing a friend. But nothing has ever been as heartbreaking as when you have to kill Zeke in the evil ending -
I love that bastard.
Yeah... that is a pretty good example.
 

TheMigrantSoldier

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Grey Wolf... wait. Okay, Sniper wol- damn it. I'll be "original". In Dark Souls, I felt like I was killing a mad dog whenever I fought one of the former lords (Nito, Seath). It was kind of sad.

Pretty much any NPC that went hollow in Dark Souls. The more characters dead, the more lonely I felt in an isolated depressing atmosphere. Especially Solaire, the beacon of sun surrounded by eternal darkness. Sunbros 4lyf.

Azkar Almsivi said:
Garrosh Hellscream. The first and last hero to reignite any kind of passion in Warcraft lore with me. My character never broke their blood oath to the Warchief, as I stopped playing. The Horde literally no longer exists as all of it's "members", every single one, is a blood oath traitor and is even worse than the boring as possible Alliance and their Lawful Good spam.

It felt great to stand up to atrocities veiled with righteousness and politics with anger and strength. However the traitors HATED the idea of not having a goody goody leader. They hated not being some kind of annoying cliche "We're actually the good guys you know!", they hated the theme that to be anyone in Garrosh's Horde you had to work hard to get it. They disliked getting called out for weakness or naivety.
Shame on me for calling out a useless, whiny brat for being a useless, whiny brat. Garrosh had potential in Cataclysm when he had shown some degree of the type of "honor" and some skill I agreed with, even though he was disrespectful to other members of the Horde. I actually hated Thrall by the end of Wrath. In MoP, they threw his character in the toilet. At that point, I didn't care about being an oathbreaker anymore since Blizz was confused on what the Horde really is. They still are.

The Horde in Warcraft 3 was never meant as an exclusive club for the strongest. It was meant for the weak and disenfranchised to become powerful again in a multicultural empire. Looking back on it all, Garrosh has barely done anything remarkable to be considered for the Warchief spot. Only the weight of his daddy's name and his "actions" in Northrend. It's what his fans love to deny but can't seem to disprove.

I don't want the Horde to be goody-goody saviors. I don't want them to be skinning babies alive and calling it "honor" either.

On that note, I really didn't want to fight Nazgrim. He was in the same positiion as the player character regarding Garrosh's tyranny.
 

The Neveragaine

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DementedSheep said:
So many mentions of Sif and Qualagg but not of this guy?

You monsters.
Dunno, to me it felt like mercy to kill him.

Other than him, killing pretty much all "sentient" bosses in Dark Souls made me feel bad. Well, except for the Capra Demon. He got what was coming to him. I do dread fighting him everytime, though.
 

Mikejames

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Aeonknight said:
Am I the only one who has absolutely no qualms with murdering that big ol' dog named Sif?
Huge wolf attacking me out of nowhere? Didn't bother me at all pre-Artorias DLC.

Felt bad about the Sisters of Chaos's story though.
 

NihilSinLulz

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Mikejames said:
Aeonknight said:
Am I the only one who has absolutely no qualms with murdering that big ol' dog named Sif?
Huge wolf attacking me out of nowhere? Didn't bother me at all pre-Artorias DLC.

Felt bad about the Sisters of Chaos's story though.
Technically, you're the douche for going onto his territory and trying to make off with his former master's items. If the game had allowed it, he'd probably leave you alone if you just left.

Some others I thought of:

The Dinosaur people in Chrono trigger
They want to keep you from fixing the time line because when you do, you wipe them out from history forever. You basically commit genocide

and,

Ultimecia from Final Fantasy 8
I've always believed that Ultimecia is really a future Rinoa. She became a monster after Squall and friends died. The entire game is a pogo-paradox so by defeating her, you ensure your Rinoa will go through the same pain.
 

Mikejames

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NihilSinLulz said:
Mikejames said:
Huge wolf attacking me out of nowhere? Didn't bother me at all pre-Artorias DLC.

Felt bad about the Sisters of Chaos's story though.
Technically, you're the douche for going onto his territory and trying to make off with his former master's items. If the game had allowed it, he'd probably leave you alone if you just left.
To be fair, I hadn't even touched anything yet in my random exploration. Sif wasn't corrupted like Quelaag or Artorias, he was just killing me for looking at a grave.