Hey, I wanted to post this because I want some advice about these fields from you guys. I will try to keep my post concise and to the point.
So I finished my BA at university, and I have decided that I really would love to get into creating games, even if its on a part time basis. However, I am not certain what to do next, I will outline my options and challenges
Things working against me:
-No formal education in programming / game design, and only rudimentary programming skills
-I am 24, almost getting too old to commit to significant education
-I am abysmal at mathematics, and my foundations are shaky
Things working for me:
-I did fairly well in high school programming
-I have always enjoyed creating and conceptualizing games
-I finished school debt free
-I have supportive parents and can live at home for the time being
__________________________________________________________________________________
So that is basically my situation. I have a degree, but it won't help me at all with what I want to do. With that said, here are the paths I could potentially take.
1. Attempt to take another full undergrad degree. I have spoken to a program counselor at my university, he thinks I could complete a general computer science degree in 2 years. This would be the most respected degree, but by far the most expensive, and the hardest, I am abysmal at math and I lack prerequisites. I could start this right now.
2. Take computer programming at college. This would take 2 years as well. It is more hands on and less theoretical, which suits my learning style much better. In addition, it has less math and is less expensive. This would be a diploma, and might make finding a job harder. I could start this in January.
3. Just begin working full time and attempt to self-teach myself programming and make indie games in my spare time. This would likely take the longest time to actually get into my desired industry, but I would be making money, and I would not need to pay for classes.
I know the only one who can ultimately answer this question is me, but given the factors in play, what do you guys think is my best bet? I am worried about the university. I was back on campus today, and being there didn't feel right. I attended a programming class, and for me, learning programming in an abstract university setting feels off. I am worried though that without a comp science degree, no one will actually take me seriously.
I should note that the only things that I want to work on are games. I have no interest doing coding for business or engineering applications, gaming is my sole focus.
Sorry for the essay, what do you think?
So I finished my BA at university, and I have decided that I really would love to get into creating games, even if its on a part time basis. However, I am not certain what to do next, I will outline my options and challenges
Things working against me:
-No formal education in programming / game design, and only rudimentary programming skills
-I am 24, almost getting too old to commit to significant education
-I am abysmal at mathematics, and my foundations are shaky
Things working for me:
-I did fairly well in high school programming
-I have always enjoyed creating and conceptualizing games
-I finished school debt free
-I have supportive parents and can live at home for the time being
__________________________________________________________________________________
So that is basically my situation. I have a degree, but it won't help me at all with what I want to do. With that said, here are the paths I could potentially take.
1. Attempt to take another full undergrad degree. I have spoken to a program counselor at my university, he thinks I could complete a general computer science degree in 2 years. This would be the most respected degree, but by far the most expensive, and the hardest, I am abysmal at math and I lack prerequisites. I could start this right now.
2. Take computer programming at college. This would take 2 years as well. It is more hands on and less theoretical, which suits my learning style much better. In addition, it has less math and is less expensive. This would be a diploma, and might make finding a job harder. I could start this in January.
3. Just begin working full time and attempt to self-teach myself programming and make indie games in my spare time. This would likely take the longest time to actually get into my desired industry, but I would be making money, and I would not need to pay for classes.
I know the only one who can ultimately answer this question is me, but given the factors in play, what do you guys think is my best bet? I am worried about the university. I was back on campus today, and being there didn't feel right. I attended a programming class, and for me, learning programming in an abstract university setting feels off. I am worried though that without a comp science degree, no one will actually take me seriously.
I should note that the only things that I want to work on are games. I have no interest doing coding for business or engineering applications, gaming is my sole focus.
Sorry for the essay, what do you think?