The publishers don't care, manly men running around shooting things sells, a lot of people from what I gather don't want to play as a 'weak girl' and want to play as a serious dood shooting shit up. A lot of people put down Heavenly Sword for having a woman as the hero, despite her kicking a lot of ass. ...Armies of asses were kicked.stoprequesting said:I think it's a question of priorities. Let's put it this way: you don't see that many games that were going to have a male and female PC model, but only had enough money to animate the female model.Snotnarok said:Yes, and they added a lot and it's far easier to just have men, than to have men and women. Trust me, women were probably on the board for things to be done, there probably was even some models made, but they probably got cut. Same thing happened with crackdown, they actually had women modeled but because of some problems and the added cost, they were removed.stoprequesting said:Yeah, of course it's work - but so's every other model in the game. If you're a dev and customization's a big part of your game, including customization would probably be a worthwhile use of your time.Snotnarok said:Have you ever made anything in 3D? At all? I know a guy that does it professionally, and he'd tell you it takes a lot of time and effort to do so. There probably was plans to do so but it was probably cut because of the extra work required. People are very hard to model and animate, and basically doubling the effort required just wasn't enough to justify something that wouldn't really add anything to the game.stoprequesting said:Unless you're Bioware, apparently, because the male and female versions of Shepard have basically the same animations (with occasional hilarious results), and most of the same gear. And honestly, unless Brink is dumping a lot of its budget on voicework (which, for all I know, it might be), adding a couple models to a game where literally everything you look at needs modeling seems like kind of a flimsy excuse to me.Snotnarok said:Except that's wrong. Men move differently from women, so not only do you need to hire a female for motion capture, you need others for voices, and all the women would need their own models, mo-cap,voices and customizable gear.
Don't just toss around the term "Just adding a couple of models" because that's more work than you know.
It costs too much to add them in so they're doing something else.
on a side note, Diablo 3 is letting you pick your class AND your gender.SteewpidZombie said:Well I could argue the same for non-male games. Mirrors Edge, Portal, Tomb Raider, Metroid Prime, Beyond Good & Evil, Diablo 1&2 (I wanted to have a male Sorceror or a female Necromancer, Buuuut NOOOOOOO says Blizzard), Eternal Darkness, Heavenly Sword, ect.
But in this case...yes...Brink is just being lazy
I like to think that you don't notice all the woman playing cause they're always the players that don't have mics. I mean it makes sense, that way they don't have to deal with the bullshit that is male gamersLuckyClover95 said:I can't imagine it would take so much TIME and HARD WORK to add a female character. Yeah, more guys than girls game but so? More girls than guys.... I dunno, wear make up but that doesn't mean it's not available to you.
I can't believe games would be this far behind
Also, I think women game a lot more than you think, they apparently make up for roughly a third of all gamers, maybe we just don't notice because for whatever reason there are less girls like myself who go on gaming websites and forums to discuss stuff? I'm not sure though.
Except that I'm well aware of the pipeline involved in creating and animating characters because I have a BFA in computer animation. If you look at the characters in Brink, you'll notice their designs are a lot more pushed than Shepard's are.They could just throw boobs on the existing models and call it a day, but that would be lazy and based on what I've seen of the game, they're not doing things in half measures. Doing it right would require significant modification to the base meshes and all possible variants with some more feminine variants added, a completely new set of facial features (and textures) comparable to the existing male options, extra voice work and facial animation for the story parts of the game, making sure that all the outfits are converted to the female models as well as designing new outfits that fit the females better. There's plenty of quality control involved in all that as well. Regardless, some Production Manager still has to find time and money for everything.stoprequesting said:Femshep uses basically the same animation set as maleshep, for instance. This stuff isn't as expensive to do as you seem to think it is.rsvp42 said:To do it right, they couldn't just blendshape the male bodies into females. It would require nearly twice as much design, modeling, texturing, rigging, and production time, not only for the characters themselves, but for the different gear and outfits, not to mention changing the animation to fit the female models. It really would constitute a significant development cost and for something that doesn't improve actual gameplay, it was probably deemed too unnecessarily expensive. who knows, maybe they'll add the ladies for Brink 2 if this does well.stoprequesting said:Compared to the price of programming the actual game, designing a slightly different model for the character is pretty minuscule.
"Wh- A girl in MY SHOOTER!? Is Cliffy B gay!? You can't have GURLZ in MAH SHOOTERS! FFFUUUUUU"stoprequesting said:That's the sad truth haha - remember the sh*tstorm when that one woman from Gears of War was slated to get more screen time?Snotnarok said:The publishers don't care, manly men running around shooting things sells, a lot of people from what I gather don't want to play as a 'weak girl' and want to play as a serious dood shooting shit up. A lot of people put down Heavenly Sword for having a woman as the hero, despite her kicking a lot of ass. ...Armies of asses were kicked.
I'm not arguing, I really think it would have been great to have both genders playable, I'm just telling you what probably happened. Even Fable had women in the works I think before they dropped them and decided to put them in 2. It's extra work that...well really adds nothing to the game technically. Would have been really good though
But what if the quality had remained consistant? Two full asses are better than one.PayneTrayne said:This thread has been done before and I'll agree with what was said before.
I'd prefer to see one full assed customization as compared to two half assed ones.
The reason people are annoyed is because Brink is selling itself on customization a lot more than any prior shooter. Every time one of the devs opens their mouths they make sure to talk about customization.Xzi said:I can kind of understand why people would be angry with this issue in general, but I don't understand why they chose Brink as the focus of all that anger. It's roughly the billionth shooter to not allow you to play as a female. Are people just really slow in regards to taking a stand, or what?
In all fairness, her figure wasn't the equivalent of two cantaloupes ducktaped to a playboy model cardboard cut-out. Even if it was, you'd still have to use a copious amount of body tape to keep those puppies down.Duskflamer said:Never heard of Mirror's Edge have you?Gottesstrafe said:Don't mean to be sexist, but it's hard to run around in a parkour-FPS hybrid when you've got this bouncing around (for both parties now that I think about it).
sorry, but that seems like kind of a bad reason to completely skip out on what might be a great game.Aris Khandr said:Any game that offers even the most basic of character customization options, but does not include the option to select your gender, is immediately ignored by me. That's why I have not and will not play the Gothic series.
No and I'm gonna do something here that might earn me a lot of flame, but I'm going to bring up yahtzee. Please, bear with me.Xzi said:I can kind of understand why people would be angry with this issue in general, but I don't understand why they chose Brink as the focus of all that anger. It's roughly the billionth shooter to not allow you to play as a female. Are people just really slow in regards to taking a stand, or what?
That doesn't bother me at all a game is about an experience not just what gender u are if it fits the story thats fine. As for brink I'll get it hopefully like it and since its an fps I can't say I care a whole lot about how I look since I won't see it most of the time. Now how my guns look I care about cause I gotta look at the thing all game long. This is why I hated the PTRS in world at war looked really weird.Duskflamer said:Brink is the upset because, aside from forcing your character to be male, it has a very robust character customization aspect. The fact that it put so much focus into character customization, yet forced your character to be a guy, makes the issue (which is still present in other shooters mind you) more obvious.TheDarkEricDraven said:Does Halo have female charecters in ITS multiplayer? What about Section 8? I don't know why Brink is the upset. Of course, it is a little more jaring since there isn't power armor for everyone. Despite Spartans in Multiplayer looking male, it doesn't take much to imigine one as a girl.
Imagine if Bioware came out with a new RPG with their standard level of customization, but decided that your character had to be a girl, how do you think people would react? It's the same issue here.