Xzi said:
Perhaps not, but shooters do seem to be the least popular genre among female gamers regardless. So I'd say it's understandable when they're the last thing on the minds of a developer making a shooter.
Let me rephrase: The shooter community is openly
hostile towards women. Hell, you get a lot of that in the gamer community as a whole, but at least other genres try to counterbalance that. (And yes, MMOs are a big one. Or, at very least, Rift is.)
This is,
at best, Splash Damage shrugging and saying "oh, well, it's not like girls play video games." The extensive customization just makes their excuse ring all the more hollow.
Sure, but those numbers were drawn up through anonymous polling. 40% sounds about right for the actual number, but hell if I can find a single female to admit she's a gamer personally. Just another reason developers aren't eager to market to female gamers. There's no guarantee that they'll buy your game one way or another when so many would obviously be embarrassed to be seen playing it. While that stigma may be partially imposed by the internet or online gaming, it's also very much rooted in one's own self-image issues. Probably doesn't help that females in general are so much more vicious to each other over being different, either. None of this is coming from a sexist place, FYI, it's just what I've observed.
I'm sorry, but I don't think I'd like any of the women that you know. They sound catty and insincere. And just so you know: such behavior is
not an inescapable consequence of having ovaries.
I can indeed. Who's to say what impact that might have had on the target audience. I personally wouldn't have cared less, but the developers are going to go in whatever direction is likely to make them the most money.
So in other words, you're saying that their target demographic is boys who like to play with fashion dolls. Gotcha.