Trust me, I've heard people complaining about the new Lara Croft (some even going so far as to say that the game was going to be "boring" because of her changed look). I've also heard similar complaints about the female models in Rift.Chiasm said:Wholly agree I really wish more game developers jumped onto this train of thought, look how amazing the new Laura Croft looks when being modeled abit more realistically. Game developers have a rather unique position in that they can shatter the gender stereotypes rather than using the big fat woman or muscled woman as comical relief she could easily be idolized when in the context of a video game showing a rich character.
So the question is what actual percentage of gamers would actually find "unconventional" female characters that off-putting. Maybe I'm an idealist, but my guess is "fewer than one might think."
And that's just the thing: Until one of the big companies actually tackles it, we'll probably never know how well such a game would be received.Honestly if developers gave these ideas a chance I think the whole gaming as art thing would have much more value.
I still think it might be something of a hard sell (see above). It'd have to be a very good game.
Game companies will make ill-advised decisions, and will make excuses for said ill-advised decisions. And fans will make excuses of their own. But when all is said and done, there's really no such thing as a good excuse for something like this. It's a copout.Treblaine said:TF2 "completely based on customisation"??!?!?
Huuhh? A few alternate weapons with tweaked stats and some different hats is not in any way "complete" for customisation. It's hardly a reason or excuse for lack of female characters.
And the fanbase clearly really wants some female characters as there are dozens of mods and skins to turn the characters female.
Mods are more than just a release valve they are a damn good indicator of where developers should put their efforts in updates and sequels as mods can only do so much as amateur projects. A LOT can be done but Narbacular Drop didn't become Portal till it had a fully equipped development studio behind the idea.
And it's ironic that it was supposedly done for the sake of "depth of customization." The end result is customization that's just a different sort of shallow.