Does it really matter? Fuck, even if the game focused on Peru, I don't think it would make much difference.
Ah, I forgot about Kano, although I'm fairly sure he was retconned to be Australian after the movie or something.ChupathingyX said:I can think of two Australian characters off the top of my head;gentleben said:A harder challenge would be some Australian characters. With the exception of Under a Steel Sky (which was set in a future, distopian Australia where everyone speaks with an American accent), there aren't many other games set in Australia, or featuring Australians.
*Fiona Taylor from the Mercenaries series
*Rook from Modern Warfare 2 (the guy who dies at the end of "The Enemy of my Enemy")
Also in Mercenaries: Playground of Destruction the ExOps headquarters is supposadly located in Australia.
Also I think there's a chapter in Sly 3 that takes place in Australia.
Oh, and I think Kano in Mortal Kombat (2011) is suppossed to have an Australian accent.
Ironically, Duke nukem was released in Europe before it got released in America, but don't worry, our release dates are only like, say a week apart the most, not like in Australia, where games can be delayed by months.Sizzle Montyjing said:I'm British and i've always felt that Britain and British people are straight-up ignored in videogames and with these crappy release dates we get it always feels like we're just being lumped in with 'the rest of the world'. Hardly any individuality.
Maybe we just are.
Hell! We're even treated badly by are own countries game studios! (i have reason to beleive, correct me if i'm wrong)
So, what do you escapists feel about this? Do you agree or think that perhaps i should stop moaning and just suck it up.
Perhaps i'm delusional.
Please reply.![]()
No he doesn't say anything and he is mostly randomly generated, however, I think he always has the same uniform with the Australian flag on it, plus he does serve a pretty important role of extracting you out of the boneyard and he does a pretty good job at ramming the other vehicles off the road, but alas in the end he dies.gentleben said:I can't say I'm aware of the Mercenary series. I'm not sure you could really count Rook as a videogame character. Yes, he is an avatar of a person in a game, but I don't think he actually says anything, and his appearance is apparently randomly generated.
A good number, yes, but there will still be a number that are forgotten. You aren't going to remember everyone, there's no particular reason why those islands off the coast of France should be amongst those that are.YawningAngel said:Actually we generally can, most people living here can name a good number of European countries and associated addenda (language, capital, head of state, etc.)Well, Britain does happen to be part of Europe. Also, while I can see why that'd be annoying, can you, off the top of your head, list the names and cultural features of every nation in Europe? If not, how can you expect people living on another continent to do so?
Well there you go, Australians do get some recognition.ChupathingyX said:No he doesn't say anything and he is mostly randomly generated, however, I think he always has the same uniform with the Australian flag on it, plus he does serve a pretty important role of extracting you out of the boneyard and he does a pretty good job at ramming the other vehicles off the road, but alas in the end he dies.gentleben said:I can't say I'm aware of the Mercenary series. I'm not sure you could really count Rook as a videogame character. Yes, he is an avatar of a person in a game, but I don't think he actually says anything, and his appearance is apparently randomly generated.
The Mercenaries series is a sandbox/shooter series made by Pandemic Studios, probably most famous for Star Wars: Battlefront I and II, at least on this website. Fiona Taylor is one of the main characters who is Australian and used to work for an intelligence agency in Australia. Also in Mercenaries: Playground of Destruction the Royal Australian Navy is mentiioned in the opening cutscene.
Yeah, it also might be interesting to note that Pandemic Studios were Australian, well Australian/American, they had a HQ in both LA and Brisbane.gentleben said:Well there you go, Australians do get some recognition.
Hello Britain.Sizzle Montyjing said:I'm British and i've always felt that Britain and British people are straight-up ignored in videogames and with these crappy release dates we get it always feels like we're just being lumped in with 'the rest of the world'. Hardly any individuality.
Maybe we just are.
Then in MW2 they were changed to some generic 'World Police' type thing.Zantos said:I think the use of the SAS in Modern Warfare was pretty cool. In fairness I can't think of any games where we're portrayed badly, we show up well in all the ones I've played with main characters that are British. All, what, four of them?