BULLETSTORM giving mixed signals

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Moeez

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May 28, 2009
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It's trying to bring back the charm of old-school shooters, but being generic Epic games stuff isn't helping. Plus, modern FPS design
(aim assist, snap lock, linear corridor level design, ally
characters, no jumping, bloody screen so real!, 2-4 weapons at a time)
and forced humor *facepalm*. Humor in games is a whole other issue, I'm sure Extra Credits could do a thing on that.

It won't be respected as a hardcore shooter, but that's because if the game got hard that would take take away your ability to be creative. So, trying harder difficulties is pointless, so that's not its way of replayability. This game's replayability is racking up more points, in Echo Mode (like Mirror's Edge time trials). I loved that part of the demo, and am proud of my 10,000 points.

The actual gameplay of racking up creativity is great, though. I'm all for it. But it got frustrating in the demo with the claustrophobic level design.

It's a struggle, because I'm more excited about DUKE NUKEM FOREVER from the footage I've seen of it, and hearing it's "16-18 hours, that's about 3-4 Call of Duty's! [http://tinyurl.com/5rnz555]"
 

Vault101

I'm in your mind fuzz
Sep 26, 2010
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seriously just wait untill the bloody thing is out before you start complaining
 

omega 616

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May 1, 2009
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Vault101 said:
seriously just wait untill the bloody thing is out before you start complaining
I am with you on this one. One tiny level that isn't even part of the campaign, isn't a great way to review an entire game on.

I remember all the shit yahtzee got for not fully playing a game before "reviewing" it and now the OP is doing the same but to a worse degree.
 

Netrigan

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Sep 29, 2010
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Hopefully the levels aren't all like that, but just about every old school shooter I've played have had linear corridor crawls on par with that.

The lack of a jump button does grate.
 

wgreer25

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Jun 9, 2008
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Vault101 said:
seriously just wait untill the bloody thing is out before you start complaining
This, a million times over. We as games really are a whiny bunch.
 

saintchristopher

Goes "Ding" When There's Stuff.
Aug 14, 2009
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omega 616 said:
Vault101 said:
seriously just wait untill the bloody thing is out before you start complaining
I am with you on this one. One tiny level that isn't even part of the campaign, isn't a great way to review an entire game on.
Yeah but, even though it was only one level, you'd basically played the entire game.
 

DrEmo

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May 4, 2009
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saintchristopher said:
omega 616 said:
Vault101 said:
seriously just wait untill the bloody thing is out before you start complaining
I am with you on this one. One tiny level that isn't even part of the campaign, isn't a great way to review an entire game on.
Yeah but, even though it was only one level, you'd basically played the entire game.
Well, I didn't know we had psychics among us. Tell me, possible future man, where did you get a hold of the game and how did you finish it so quickly?

This has to be one of the dumbest claims I've heard. It's like judging how attractive someone is by looking at their elbow.
 

saintchristopher

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Aug 14, 2009
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DrEmo said:
saintchristopher said:
omega 616 said:
Vault101 said:
seriously just wait untill the bloody thing is out before you start complaining
I am with you on this one. One tiny level that isn't even part of the campaign, isn't a great way to review an entire game on.
Yeah but, even though it was only one level, you'd basically played the entire game.
Well, I didn't know we had psychics among us. Tell me, possible future man, where did you get a hold of the game and how did you finish it so quickly?

This has to be one of the dumbest claims I've heard. It's like judging how attractive someone is by looking at their elbow.
What I meant, you cheeky git, was that essentially they've shown you exactly what you'll be doing for the entire game. "Hope you like whipping and then shooting people, cause that's all we got! Oh, and dick jokes! We've got lots of dick jokes. You guys still think hearing swear words is funny, right?"

My point is, even though I haven't played the full game, I don't need to. I've been exposed to Bulletstorm's ouvre. And it is NOT worth the price of admission.
 

omega 616

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May 1, 2009
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saintchristopher said:
DrEmo said:
saintchristopher said:
omega 616 said:
Vault101 said:
seriously just wait untill the bloody thing is out before you start complaining
I am with you on this one. One tiny level that isn't even part of the campaign, isn't a great way to review an entire game on.
Yeah but, even though it was only one level, you'd basically played the entire game.
Well, I didn't know we had psychics among us. Tell me, possible future man, where did you get a hold of the game and how did you finish it so quickly?

This has to be one of the dumbest claims I've heard. It's like judging how attractive someone is by looking at their elbow.
What I meant, you cheeky git, was that essentially they've shown you exactly what you'll be doing for the entire game. "Hope you like whipping and then shooting people, cause that's all we got! Oh, and dick jokes! We've got lots of dick jokes. You guys still think hearing swear words is funny, right?"

My point is, even though I haven't played the full game, I don't need to. I've been exposed to Bulletstorm's ouvre. And it is NOT worth the price of admission.
Well thats that, somebody tell the devs to just scrap it, it's shit end of.

Me thinks your confusing fact with opinion. You might not like the crude jokes or the gameplay but that doesn't mean everybody will hate it.

What is so special about COD? It's a normal FPS with perks, kill streaks and it's on speed but thats still enough to make it earn millions in profit.

I am still dumbfounded you based an entire game off one level, do you buy games or just play the demo of it?
 

WrongSprite

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Aug 10, 2008
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saintchristopher said:
DrEmo said:
saintchristopher said:
omega 616 said:
Vault101 said:
seriously just wait untill the bloody thing is out before you start complaining
I am with you on this one. One tiny level that isn't even part of the campaign, isn't a great way to review an entire game on.
Yeah but, even though it was only one level, you'd basically played the entire game.
Well, I didn't know we had psychics among us. Tell me, possible future man, where did you get a hold of the game and how did you finish it so quickly?

This has to be one of the dumbest claims I've heard. It's like judging how attractive someone is by looking at their elbow.
What I meant, you cheeky git, was that essentially they've shown you exactly what you'll be doing for the entire game. "Hope you like whipping and then shooting people, cause that's all we got! Oh, and dick jokes! We've got lots of dick jokes. You guys still think hearing swear words is funny, right?"

My point is, even though I haven't played the full game, I don't need to. I've been exposed to Bulletstorm's ouvre. And it is NOT worth the price of admission.
You have an issue with shooting people for an entire game?
Well thats half of all the games ever, including Duke Nukem, written off your list.
 

saintchristopher

Goes "Ding" When There's Stuff.
Aug 14, 2009
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omega 616 said:
I am still dumbfounded you based an entire game off one level, do you buy games or just play the demo of it?
I can't afford to just fart out $60+ every time I think a game might be interesting. If you can, god bless. Isn't the very purpose of demos to let the potential customer decide for themselves whether or not the game's any good? I decided it isn't. Because as novel as whipping a guy into the air so that you can cherry pick your shots as he falls very slowly may be at first, it is NOT enough to carry an entire game.

Hey, maybe I'm wrong. Maybe that isn't all there is to this game. Maybe 3/4's of the way through the characters have a thoughtful discussion on what it means to be a soldier versus being a mercenary, or perhaps Not-Duke-Nukem will give a deft and poetic monologue about how his seemingly crude sense of humor in the face of such extreme situations actually helps helps him stave off the insanity that would consume other men.

I'm guessing that won't happen, though. And I'll be able to sit back and rightfully say that the entirety of the BulletStorm experience was encapsulated in that one brief demo.

WrongSprite said:
You have an issue with shooting people for an entire game?
Well that's half of all the games ever, including Duke Nukem, written off your list.
Yeah, I do have an issue with shooting people for an entire game. Because I start to think it gets boring. And I don't know about you, but being bored of shooting someone with a gun unsettles me in more than one way.

Fallout's got a lot of shooting, sure. But you could literally go hours (or even the entire game!) without actually firing a weapon. I mean, even Uncharted lets you clamber around the sides of buildings for five minutes in between all the shooting.
 

josemlopes

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Jun 9, 2008
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There isnt a "bloody screen", the edges get red but it isnt blood.

Also, the game is aiming for fun and not being like retro games
 

Killing_Time

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Mar 7, 2009
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I played the demo the other day, and I gotta say it's exactly what I thought it would be. I didn't think it was necessarily BAD, but it's definitely not for me.

My problem with it isn't that it seems too violent or too over-the-top, it's just that it's not my style. I don't care too much for games that try to be ironic just for the sake of irony. It feels like they're telling an inside joke that I don't get and frankly I don't want to get.

Plus there are WAY too many games on my list for 2011, so Bulletstorm is extremely easy to pass up waiting for one of the many stellar titles coming soon.

I don't really know what audience Bulletstorm is aiming for, but I'm sure Epic Games will reach them... whoever they are.
 

suitepee7

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Dec 6, 2010
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saintchristopher said:
Fallout's got a lot of shooting, sure. But you could literally go hours (or even the entire game!) without actually firing a weapon. I mean, even Uncharted lets you clamber around the sides of buildings for five minutes in between all the shooting.
well that might be because they are different genres of game? FPS, first person shooter might give away what you'll be doing for the majority of the game...

OT, don't judge the whole game just by the demo. its introducing the basic gameplay elements, but it is not the finished product, nor the whole product. personally i rather liked the demo, but we shall see. and as for duke nukem, i am also looking forward to this, but i'm getting both anyway xD
 

drakythe

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Feb 10, 2011
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In the video at the end of the demo it showed some pretty open spaced level designs. I don't think the whole thing will be claustrophobic, but that demo level did give a good estimate of how the environment can play into the game. Basically, they wanted to show off as many of their tricks as possible without showing off a lot of the game, the level succeeded at that. And yeah, it might have retro-sensibilities of "just kill 'em all, let God sort 'em out!" but hey, I haven't smiled that much while playing a videogame in a LONG time.

And if you can't afford to drop $60 every time a new game comes out, trying renting it, you'll drop a 10th of that and probably be able to beat the thing. If you like it enough to own it, wait 3 months and it'll drop in price.
 

BoredDragon

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Feb 9, 2011
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I have also played the demo and I want it NOOOOW!!! Its one of the more creative games I've seen in a while and the number of fun ways to rack up points is going to be hilariously awesome.

On another note, this game is being made by People Can Fly. If you haven't played their previous title "Painkiller" I want you to do something for me:

1) get off this forum
2) go to Steam
3) buy and play Painkiller
4) hit yourself in the head for not doing this When Yahtzee told you to do so
 

Jasper Jeffs

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Nov 22, 2009
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Meh, I think it'll suck. The level on the demo felt far to restrictive, it wasn't fast or fluid enough. I hate how it locks you into those bullshit animations when you climb over a wall or something, I'd like to be able to jump and dodge of walls. The controls felt like shit too, I would try it out for PC, but I can't. I'm not saying the full game will suck, but the demo certainly didn't impress me, the only thing that did was the trailer at the end, and I'm uncertain if that giant worm is just their set piece. The trailer made me think there would be lots of giant battles, which I like, but I don't trust gaming companies at all so I'll wait for the reviews to come out before deciding.

Whatever though, if it sucks I don't care, I was never really expecting it to be good anyway.
 

Moeez

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May 28, 2009
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BoredDragon said:
I have also played the demo and I want it NOOOOW!!! Its one of the more creative games I've seen in a while and the number of fun ways to rack up points is going to be hilariously awesome.

On another note, this game is being made by People Can Fly. If you haven't played their previous title "Painkiller" I want you to do something for me:

1) get off this forum
2) go to Steam
3) buy and play Painkiller
4) hit yourself in the head for not doing this When Yahtzee told you to do so
I like Painkiller, which is why I'm scared how different this game is, thanks to Epic interfering. Painkiller was such a retro FPS, loads of weapons at your disposal, no health regen.

The only stamp of PCP on BULLETSTORM is, crazy weapons and wanton unadulterated violence. The unique gameplay is great, and that's all that matters, but I feel they've lost their cred by selling out to Epic Games to have generic aesthetics.