jabrwock said:
ExileNZ said:
There are some similarities here and there and the material is ripe for a tie-in. The Marathon launched about 50 years before the Spartan project, FYI, but it was a non-FTL vessel, so the story takes place a couple hundred years later with lower tech and a less advanced super-soldier. Also the Halo grunts look like smaller variants of the Pfhor, which can't be an accident.
I'm pretty sure Bungie said they are not in the same timeline but rather set in similar universes. IE they both have humanity exploring the stars, and assaulted by an alien "hegemony".
Halo is a reboot of the Marathon Universe (with the Covenant instead of Pfhor and the Forerunners instead of the "Jjaro", and the flood instead of giant god-creatures trapped in suns), not a tie-in.
Yes and no. There's lots of similarities, but lots of differences. Even if the Marathon had been launched in the
Halo Universe, they would have had FTL drives in Halo before the Marathon reached Tau Ceti; and likely would have beat them there. It's far more likely that the Halo Universe existed after the collapse of the universe/galaxy in Marathon. This is all part of Durandal's imagination/shaping of the universe/whatever the hell actually happened in Infinity, the non-linear mindfuck that it is.
They're not the same universe, but they're similar. kind of. Bungie can't help but lace 7's and 3's and the marathon logo into everything.
I'm not sure of it, really, but I'm sure somebody at Bungie knows the tru7h.
By the way, for anyone interested: http://marathon.bungie.org
Right before they were bought up by MS, Bungie released the source for the trilogy. You can find it (and discussion of Marathon thereof and all kinds of things) there.
WhiteTigerShiro said:
As for the topic on-hand: Bungie needs to re-acquire the rights to the Myth series. Those were some fantastic RTS games (and not your standard "Resource-gathering" RTS either), and it's a real shame that the the Myth Trilogy was capped-off with some other company completely butchering what was established in the first two games. At least gameplay-wise, story I can't comment on much because the game is literally unbeatable due to a crashing bug early in the game. I've heard there's a fan-made patch for it, but I never felt arsed enough to track it down...
There's a reason people call the Myth games "Real Time Tactical", since they're mostly about the tactics for a specific battle, not an overall strategy.