'But That Doesn't Make Sense...'

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WindKnight

Quiet, Odd Sort.
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Jul 8, 2009
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Straitjacketeering said:
In Turok I could be crouching with focused aim firing an smg in small bursts and all the bullets will fly in a scatter pattern yet those masked bastards can run with a minigun firing away and every single bullet will fly perfectly straight.
Similar thing happened to me in Crysis on Delta. Me and a Korean are exchanging fire at extreme range, and we're both using the same assault rifle.

I am: In strength mode, prone, with the rifle decked out with a sniper scope (He just about fills the scope fully zoomed in) and laser sight, set to single-shot

He is: An ordinary Korean Soldier, firing full auto from the hip with a bog-standard, unmodified version of the rifle I have. Geuss who was landing more shots?
SsilverR said:
Windknight said:
hmm .. what are you playing it on?? ... i got the PS3 and i've never had this problem, but i also doubt the 360 would do that ..... try ajusting brightness on your tv, console or game settings
using a 360. maybe its my fire control, but the range it will normally lock on is cut in half, and unless some ambient light source (or OGOTO detonation) highlights the enemy, they are very much invisible due to how dark the filter is set.
 

Et3rnalLegend64

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Jan 9, 2009
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MaxTheReaper said:
A random person said:
I was already aware of it from a prior exchange, but hello fellow troper!

But to add some actual content, how in a lot of games the slightest objects can completely block you. There's probably more, though.
Greetings!

Yeah, I love how you can't jump over fences or anything.

YOU CAN KILL DRAGONS
BUT A THREE-FOOT TALL FENCE?
NNNOOOOO!
Asciotes said:
you know what's never made sense? Double jumps. How the heck can you jump off the air itself?
If you had psychic powers/control of air/water (you could freeze the air), it might make sense...
But mostly it's not even justified like that.
Not to butt into the conversation, but there are tropes for those.
http://tvtropes.org/pmwiki/pmwiki.php/Main/InsurmountableWaistHeightFence
http://tvtropes.org/pmwiki/pmwiki.php/Main/DoubleJump
You might want to see Jump Physics too.
 

Clashero

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Aug 15, 2008
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How about in F.E.A.R., where a slide tackle kills instantly, while 15 bullets won't be enough?
How about in Sid Meier's Pirates!, where your ship can sail AT THE COMPLETE OPPOSITE DIRECTION the wind is blowing, in the 17th century.