I've found that it is increasingly a bad idea to buy games on release.
this is mostly due to two reasons:
1- Post-launch DLC. Most games these days are made with DLC in mind. Now, the merits or demerits of DLC are another topic altogether, but I've found that with some companies in particular, it is NEVER a good idea to buy a game when it's released. Why? Because it will soon be flooded with DLC, and in most cases, a compilation pack will be released later on with all the content and for half the price. Recent examples are Batman: Arkham City, Battlefield 3, Dead Island and others, and of course, the entirety of Capcom's library.
2- Price drops. This is, I think, the main reason. When games are released, they're priced insanely high. I used to not mind paying that, but then I realized that most games had a 30%/50% drop in price within the first three months of release. And then another 30% drop in the months after that. Hell, I've seen games drop 50% in price less than a month after coming out! Maybe it's because I have an enormous backlog that keeps me entertained while I wait for other games to drop in price, but it seems like a waste of money to get games on release, when simple patience will save you quite a great deal.
Your own perspective on this?
this is mostly due to two reasons:
1- Post-launch DLC. Most games these days are made with DLC in mind. Now, the merits or demerits of DLC are another topic altogether, but I've found that with some companies in particular, it is NEVER a good idea to buy a game when it's released. Why? Because it will soon be flooded with DLC, and in most cases, a compilation pack will be released later on with all the content and for half the price. Recent examples are Batman: Arkham City, Battlefield 3, Dead Island and others, and of course, the entirety of Capcom's library.
2- Price drops. This is, I think, the main reason. When games are released, they're priced insanely high. I used to not mind paying that, but then I realized that most games had a 30%/50% drop in price within the first three months of release. And then another 30% drop in the months after that. Hell, I've seen games drop 50% in price less than a month after coming out! Maybe it's because I have an enormous backlog that keeps me entertained while I wait for other games to drop in price, but it seems like a waste of money to get games on release, when simple patience will save you quite a great deal.
Your own perspective on this?