ratix2 said:
outsiderjc said:
no. this game was amazing in the storyline and the mulitplayer, because there is more than just deathmatch. and the ability to make your own custom classes with different abilities for what role you want to play.
yeah, and all the "other" modes are, AT BEST, crappy knockoffs of battlefield and css modes but with no more depth than the average ctf. sp was criminally short with little replay value, linear corridors 5-6 feet wide and it holds you hand so much the damn thing might as well be a rail shooter, seriously,halo 3 deserves more praise than cod4.
oh, and custom classes arent anywhere NEAR anything new, battlefield has had them for years and that series wasant even the first to do it either. same is true with the bullet penetration, anyone that thinks its such a big deal is stupid. first off, that features not even new, and second since when the hell does a 9mm handgun have the capability to fire through a foot of solid concrete, yet it cant pierce a 2mm thick barrell? the bullet penetration is buggered up the arse to say the least.
and finally the storyline is the same thing we've seen before, middle east, nuclear missles stolen, communists, etc.. its been done before.
EXTREMELY over rated.
Clearly you haven't actually played the game, the smallest handgun you can carry is 45 mm... It's a good game, it deserves the praise it gets. It doesn't do anything too new and original, but everything it does, it does very well. Over rated would mean reviewers gave it a higher score than the end users did. If you're complaining that too many people like it, that's a different issue, and I might add a personal one.
EDIT: I also keep noticing that people are bitching about starting out in games with higher level players. Yes, they have unlocked a lot of material you haven't. Yes, some of it is helpful (though not very much). No, it is not the deciding factor in why you're getting a terrible k/d ratio.
You've just joined into a game at level one, perhaps even after having played the single player. You are getting absolutely punished, why? Because everyone in the room has played the multiplayer for hours upon hours longer than you. Their equipment is a minimal factor in deciding the outcome, most of the time you're likely going to be fragged to death, shot in the back, sniped, or knifed because you just don't know better about where to stand. Once you play a little this will change, or you really just shouldn't play first person shooters (it has nothing to do with CoD4 in specific). It took me about 2000 deaths before my kills caught up and I had a better than 1:1 ratio. That's certainly not an extraordinary achievement, but it shows an average person can obtain it.
Now to show that the better equipment has little effect... As you play with a specific gun you unlock mods for it. It will get slightly better and you may even have a bit of an edge. If you had a better than 1:1 k:d ratio, it might even improve somewhat. However, if you switch to a newly unlocked gun, it has no mods and likely is worse at base level than the m16 (since the m16 is probably the best rounded gun in the game and you start with it). With this new gun and no mods, you will probably still have a better than 1:1 k/d ratio. Why? Because you're more skillful now, the mods have very little to do with it. Don't get me wrong, the mods help, but if you suck without them, you're still going to suck with them and vice versa.
As for the p90 being over powered... Yes, it's a great close quarters gun. Yes, the mp5 blows huge chunks and there are no good guns at base level with a high rate of fire in my opinion. No, you don't have to wait until the p90 to have a good close quarters gun, honestly the ak74u is actually better than the p90 (it does tons more damage and if you're at close rage the accuracy is negligible). I have to admit though, until you unlock that one, you're going to get beaten around on close quarters maps if you try to play up front in the action. If you want to keep a good k/d ratio level up with the m16 first at medium to long range instead. It's way more accurate, and works well at all ranges once you're good with it.