Call of Duty 4 SP Review

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REDPill357

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Jan 5, 2008
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Introduction
Seeing as I complain about how other's reviews are, I decided to take on the game I just finished, Call of Duty 4.

Background
In CoD4, you play 4 people, who all go through romps in Russia and the Middle East, killing people. You also play a guy who gets killed in the opening. You guys know how this works.

Story
The story was much better than I was expecting from Call of Duty, seeing as the previous two had none. It starts off with you trying to assassinate a high-ranking Middle-eastern official, but the game quickly turns to you trying to prevent a global nuclear war. There are several good twists that will drop your jaw.

Graphics
The graphics are very nice. The high-poly models, the high-res textures, and the lighting make a nice looking game. Not only does it look good, it is appealing. The only graphics gripe is the HDR, which is good, just not as good as Valve's.

Sound
Duh. It's Infinity Ward. These guys are the ones who fired real WWII era weapons for their first two games. The sound is still solid as ever, with the weapons all giving a satisfying BOOM or POW-POW-POW when fired.

Gameplay
Ah, the meat of any game. If you've played the first two (I haven't played 3, so I don't know what that's like) CoD games, you know what to expect. If you've just woken up from a coma that you had in 2002, I'll give you some general information. Call of Duty revolves around fast-paced action. It blends tactical gameplay elements, such as iron sights, with arcade game elements, like regenerating health in 2 and 4. This one played out fairly the same. There were some VERY epic battles, like the final level, but some of the more epic parts were also very frustrating. This is definitely the hardest of the three CoD games I've played. The bad guys will massively swarm you, and just keeping coming. The AI is good. It reminded me of FEAR, although these guys were a little more likely to charge you. Infinity Ward decided to try something new, by adding alternate routes to the same location. In theory, this sounds nice. I, personally, found it aggravating for enemies to come out of this side alley I didn't notice was there. The bad guys keep popping out at you from areas you didn't see. It seems that they keep spawning until you move forward. Also, your guns can now shoot through walls. That sounds nice, but that leaves you very little cover in some areas. You can hide behind a car, but before you know it, the car will blow up in your face, sending you 5 minutes back into the past.

The one thing I hated most about CoD4 was the checkpoint system. You'd get through some big battle, and just as you turn the corner, WHACK. Some guy hits you, and you're dead. Guess what? More often then not, you'd be sent back to before the battle. I hated this kind of thing. Then there's the fact that simply moving to a certain area means the difference between a save and none. I seriously hated that checkpoint system.

Level Design/Variety
Overall, this game has little variety; you shoot stuff. But, the shooting is very fun. Sometimes, there will be different things you have to do, such as carrying people, or... well, that's it. But there is also variety in the shooting. In one mission, you control the minigun, 40mm cannon, and 105mm mortar on an AC-130 gunship. In one of the missions, you control the minigun for a short, and I mean short time, to defend your landing zone. In some missions, you can call in helicopter support or airstrikes to help you out. Overall, there is enough variety to keep the game fresh until you complete it.

The level design was good. It was fairly linear, with different routes to get to the same location, but it kept you going into the action. The areas all look very nice and authentic. The TV station mission is especially good, with little touches to make it feel like you are taking down a real propaganda horse.

Atmosphere
The game's atmosphere makes you believe you really are the main players. The one thing that got me about the atmosphere was how anti-war the game is. In CoD 1 & 2, whenever you die, you are greeted with a quote about war. Some are pro-war, some are anti-war. In Call of Duty 4, all the quotes are pretty much anti-war. They go beyond quotes. They tell you what it costs to make a B-2 bomber, a Javelin rocket, and an F-15. And WHO THE HECK IS ROBERT MCNAMARA? I swear, they got half of their actual quotes from that guy. I wish they had a little more variety, and the anti-war messages were odd for a war game.

Overall
Overall, the single player was very fun, but had several nasty hiccups. It got to be incredibly frustrating during parts where you were completely surrounded. It wasn't long either. I finished it in five and a half hours. If you buy it, you had better get it for the multiplayer, too. There is some replay value to be had, but not enough to justify $45 for singleplayer only. If you want it for single player only, I'd go with "Rent it."
 

Melaisis

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Tad brief, maybe, but it was short, sweet and got to the points.

Nice 'atmosphere' commentary, mind. Work on that. Interested me the best.
 

Duck Sandwich

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Well written review. I like the death quotes, specifically, "There was never a good war or a bad peace," "It doesn't take a hero to order men into battle. It takes a hero to be one of those men that goes into battle," and "You were killed by a grenade. Watch out for the grenade danger indicator."
 

REDPill357

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Duck Sandwich said:
Well written review. I like the death quotes, specifically, "There was never a good war or a bad peace," "It doesn't take a hero to order men into battle. It takes a hero to be one of those men that goes into battle," and "You were killed by a grenade. Watch out for the grenade danger indicator."
You forgot "Wait until the dog bites to do a melee attack."

I hated those dogs.
 

hickwarrior

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Nov 7, 2007
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Well written review indeed. I did get to see what you liked and disliked about the game. That also might be a format for me to work in, but i will have to ask you first.

i still need money to buy games that i want, though, so i'm certain i won't be reviewing a very large portion of the games that do come out.
 

JimboG

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Dec 24, 2007
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REDPill357 said:
"You were killed by a grenade. Watch out for the grenade danger indicator."
A classic line from a noble man. No man shall brave battle without first being uttered these words.

I agreed with most of what you said, but theres one thing that bugs me about CoD4, and I cant quite put my finger on it. It's probably a combination of a lack of global physics and the fact that the environments provide linear battles, with no way to manipulate your surroundings. Between CoD4 and Crysis, the latter wins me over every time.
 

7h0rn3

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Jan 12, 2008
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Good review, I felt the same about most of the game as well. I didnt think the game was too short at all, however. I started it the first time on Veteran and finished it about a week later on Veteran, and thats playing at least 5 hours a night. This is the first CoD game I've ever played, and I really enjoyed it. It did get to be more than annoying when I'd get stuck in those epic battle situations such as the TV station, Shock and Awe, and the end of One shot, one kill, but all in all this was a great game.
 

Hachura

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Nov 28, 2007
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Nice review there, pretty much similar to what I had to say. It's not surprising that the levels are linear, being from the Call of Duty series, but it didn't make it any less fun or pretty now, did it kids?

Melaisis said:
Tad brief, maybe, but it was short, sweet and got to the points.
Much longer than Medal of Honor: Airborne, though! Be thankful for that...
 

xMacx

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Nov 24, 2007
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REDPill357 said:
WHO THE HECK IS ROBERT MCNAMARA? I swear, they got half of their actual quotes from that guy. I wish they had a little more variety, and the anti-war messages were odd for a war game.
Check out http://en.wikipedia.org/wiki/Robert_McNamara

Former Secretary of Defense, promoted System Analysis in military decision, and was one of the major decision makers in the Cuban Missle Crisis http://en.wikipedia.org/wiki/Cuban_Missile_Crisis - a time period when nuclear war was considered a viable threat from Russia. His stance was one of deterrence - that another country would not be well-served by a nuclear attack. (Do his quotes start to make sense within the context of the game?)

Further, McNamara was responsible for some of the modernization of the military as we know it, including the use of land based missles and vehicles with nuclear capability. The quotes used in the game tie together the fear of war, nuclear attack, and the rapidly escalating cost of modern war.

>>
This part is not directed towards RedPill specifically, but as a general comment on game reviews: most games that have leveraged history for the context of the game have done serious research on the era used. The content of the game reflects that research. For game reviewers to be taken seriously, I feel there needs to be the level of responsibility inherent in any other form of journalism - i.e., it should be expected that the reviewer is going to take the responsibility of doing background research to understand the direction and aesthetic of the game. It shouldn't be OK to comment on the appropriateness of the inclusion of some aspect of history in without knowing anything about it.

It's not like its that hard now, either - a 5 minute search on McNamara would have turned up all of the information that I just posted. In sum, the Devs of the game clearly put in some research; in all fairness, reviewers should do the same.
>>
 

REDPill357

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xMacx said:
It's not like its that hard now, either - a 5 minute search on McNamara would have turned up all of the information that I just posted. In sum, the Devs of the game clearly put in some research; in all fairness, reviewers should do the same.
A normal person who plays the game isn't going to do much research on the topic of Robert McNamara. That was my issue.
 

xMacx

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Nov 24, 2007
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Right. Much like readers of your average newspaper aren't going to go do the background research on a news piece.

It's the responsibility of the writer (or reviewer) to "up" the understanding of the audience - or even let them in on some of the information that they're missing. A reviewer knocking a medium for introducing them to something/someone they didn't know anything about rather than doing the research for their own piece...

well, make your own conclusion.
 

PurpleRain

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Duck Sandwich said:
"You were killed by a grenade. Watch out for the grenade danger indicator."
HAHAHA I'm just trying to imagine someone standing over a corpse telling it that.

Anyway, it was a good review. I understand the need to rent if only for the single player. I borrowed the game off a friend and it didn't take me to long to finish it on normal mode. I don't have Live so there's no other point to playing it.
 

Hachura

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Nov 28, 2007
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R.I.P.
Here lies Pvt. Thomas Mann,
Killed in Action 19/1/2008
Didn't watch out for the grenade danger indicator.
 

REDPill357

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Hachura said:
R.I.P.
Here lies Pvt. Thomas Mann,
Killed in Action 19/1/2008
Didn't watch out for the grenade danger indicator.
R.I.P.
Here lies Sgt. Robert Manning,
Killed in action 27/3/2006
Forgot to wait for the dog to bite to do a melee attack.
 

NexusBlade

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Dec 27, 2007
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Duck Sandwich said:
Well written review. I like the death quotes, specifically, "There was never a good war or a bad peace," "It doesn't take a hero to order men into battle. It takes a hero to be one of those men that goes into battle," and "You were killed by a grenade. Watch out for the grenade danger indicator."
I LOL'd.
 

Panzer Pig

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Jan 24, 2008
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Overall a good reveiw of a decent game, i have to admit i did really enjoy this game. On single player the graphics were very nice and as you mention the gameplay keeps you interested.

On a multiplayer note, myself and a few friend shave been playing this splitscreen for about a week now and it is immensly good. The maps are well designed and all have different tactics that you can use. The different classes make for interesting games if you play, for example someone who likes the sub's yet you prefer the grenadier (my personal fav class). But yh, the multiplayer really does compliment the single player campaign and combined are very much the money this game costs.
 

GAXwilliam

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Jan 24, 2008
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COD4 was a great game, but by the end of it I really, REALLY started to hate it. It just got too difficult on hardcore. There were a few levels there at the end that forced me to downgrade to easy just to get through :)
 

XaVierDK

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Jan 16, 2008
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One thing you guys forgot about McNamara is that he was secretary of Defense during the Vietnam War.... So he is, more than anyone, eligable to make those quotes...

Best Regards