While you won't catch me calling the CoD stories the pinnacle of writing quality, the airport scene you mentioned actually is explained in a pretty big way.CpT_x_Killsteal said:I think I agree with you on CoD4. That one was kind of a masterpiece, and maybe 6 aswell, though a ranger slaughtering civvies just because he was undercover made me wanna hit something. Really didn't like the idea of "he was just following orders" and then no one blinking when they found out. Though that might've just been a hole in the writing.
I haven't heard much of Ghosts, so I can't say for certain. What I did hear was that the US had built a massive Doomsday Spaceweapon and South America of all places decided to invade. South America, the place with oh-so much technology. Again though, I haven't played it or seen much of it, so I'm probably completely wrong.
Maybe I'm just comparing the trailers for each game in my mind. The trailers for the previous games felt like they were shouting "foreigners comin' for our freedums", where as this one doesn't seem to be doing that.
The fact that you're an American soldier is why the bad guy kills your character and leaves the body at the airport. The Russians find it and assume that the Americans were behind the attack, and so they start the war.
I feel like I'm coming across as defensive. I think the CoD campaigns are okay, is all.