Ok This is begging to be ripped on but Im going to go there.
Back in the days of Cod 2 it focused more on big battles. I mean yes it was WW2, and at that time throwing X number of men at an objective worked ....sometimes. But that was possibly the most fun I've ever had in any call of duty game. This whole sneaking around and depending on the newest tec to survive gets olds pretty quickly, I mean killing a certian cubian after breaking into his house is more James Bond like thank Cod should go. It needs to revert to ye olde grab your M1 Garand rush into some village/forset/ desert/ tundra with a group of semi intelligent AI and work through each building as someone from that time period would have. Like come on World at War you actually think their going to just give anyone the ability to call in dogs or a "spyplane" or shelling on command. I get the new tec ideas and how they are all fancy like but its just not fun anymore to have that crushing advantage aganst people.
Back in the days of Cod 2 it focused more on big battles. I mean yes it was WW2, and at that time throwing X number of men at an objective worked ....sometimes. But that was possibly the most fun I've ever had in any call of duty game. This whole sneaking around and depending on the newest tec to survive gets olds pretty quickly, I mean killing a certian cubian after breaking into his house is more James Bond like thank Cod should go. It needs to revert to ye olde grab your M1 Garand rush into some village/forset/ desert/ tundra with a group of semi intelligent AI and work through each building as someone from that time period would have. Like come on World at War you actually think their going to just give anyone the ability to call in dogs or a "spyplane" or shelling on command. I get the new tec ideas and how they are all fancy like but its just not fun anymore to have that crushing advantage aganst people.