Smygskytt said:
The US civil war is a terrible war that was fought by idiots. At the start, the South held the advantage and could have marched on Washington. But they instead chose to keep fight the armies of the North. thusly, the war devolved into an utter hellhole.
Compare it to the wars of Prussia: the Austro-Prussian war even took place during the same decade. Yet the Prussians won, took what they wanted, and then stopped the bloody fighting - that´s competent leadership for you. The more interesting campaign from a more linear gameplay perspective, is the Franco-Prussian war the decade after. It is a steady advance into France and then the defeat of Napoleon - perfect. The conflict is more similar to early ww2 than the "let´s all jolly murder each other now"-mentality of ww1 and the civil war. But that is because it was masterminded by Bismarck - a statesman the like of which Europe wouldn´t see again until Churchill.
My specialty is the unification of Germany. The Battle of Koniggratz (or Sadowa if you prefer), culminating battle of the Austro-Prussian War of 1866 was of major interest. I only have a masters degree, but my grasp on period warfare is pretty good. The battle had high casualties and a remarkable lack of competent commanders on both sides. The Prussians had a technological advantage (their breach loading "needle rifles") while the Austrians had superior numbers and a better position. If you had to pick the most incompetent leader, the Austrian general Benedek would "win", but the failure of the three Prussian armies to converge on the Austrian position was, by the standards of the earlier Napoleonic Wars, pathetic. Two armies did make it to the party and the Austrians made more mistakes than the Prussians. I wouldn't mistake that for any sign of military genius. Bismarck was a great statesman. He was also smart enough to stay out of military affairs. Tactically the Austro-Prussian War was fought with the same tactics the Napoleonic Wars (and the American Civil War) used. The high casualties were a result of pitting outdated tactics against improved weapons (rifled muskets, breach loaders, rifled artillery etc.).
As for the Franco-Prussian War, more of the same. Bismarck was the political genius behind it. The Prussian / German commanders were again, better than the enemy, the French this time. Prussian and German forces were better prepared for this one as well. Napoleon III was not a military genius, his commanders weren't either and his army was not in shape for a major war. Prussia and the German states allied to it beat on France, won the war and declared the Second Reich in the Palace of Versailles.
Now, personally I'd be interested in seeing a FPS based on these wars. Darkest of Days (? title, c. 2009 iirc) gave a taste of Civil War combat, but it could have been better. The AI stayed together and fought in formation. It could have been better. The AI that is. Nothing as panic inducing as reloading your muzzle loader while the enemy is getting ready to unload a volley on you. Skipping the advanced weaponry the time travel in that game allowed for. A mechanic letting your pov / control move to another soldier if you "die" would take care of the high casualty rate. Kind of takes the personal issues out of the narrative though. And having done Civil War reenactment their is something about advancing with a group and seeing the panorama of battle unfold. And the sick feeling of a 12 Pounder M1857 "Napoleon" going off in front of you. Grapeshot with your breakfast sir?
If you take your Clausewitz seriously, the duration of the American Civil War is due to the higher stakes of the conflict -- national existence, not incompetence (and some other factors balancing the scales). Mind you, the ACW had some remarkably bad commanders. And some great ones. The duration of the war brought the best out in the end. The leadership issues in contemporary, or near contemporary, European wars is, imo, partially due to the short duration. No time to burn off the dross or develop experienced commanders. No time to find out who can command versus who just fills out a uniform well. Just enough time to let the troops display their courage and suck down the resultant casualties...
Thanksgiving break. Thank you. Still, time to grade more papers...