RJ 17 said:
And yet no one has a problem with games and movies depicting the Nazi flag. Go figure.
No-one in America has a problem with games and movies depicting the Nazi flag. No-one in Germany has a problem with games and movies depicting the Confederate flag. Oddly enough, people tend to be a little more sensitive about their own history.
Zelderahn said:
I'll have to parrot the notion put forth by the others here, the acts of the singular warrior which the Call of Duty franchise revolves around were quite frankly imperceptible as he/she disappeared into the miasma of uniforms and death.
Plenty of books and films have focussed on the actions of individuals though, not just in the American civil war, but throughout the whole period where similar weapons and tactics were in use - the Sharpe series was set a few decades earlier, while Zulu was just afterwards, to give a couple of obvious examples.
Strike two I think probably hits it the hardest, which is that Call of Duty is nearly entirely built around adrenaline and run'n'gun, the only way I can think of getting this feel in an era close to the civil war would be in the wild west. Revolvers and carbines with plenty of lone warriors and bandits,
Or a small scout group stuck behind enemy lines. Skirmishers clashing for position before the main armies arrive. A messenger crossing dangerous territory. Just because the main battles were mostly fought between massed line infantry doesn't mean there aren't plenty of scenarios in which individual action would have been important. Best of all, this would also mean they're not stuck to the pure historical record - a player can't alter the outcome of a well known battle, but can easily be involved with a minor action that could have plausibly influenced events leading up to one.
Or of course, they could simply say fuck it and not bother trying to be that historical at all. It's not like anything since Modern Warfare has been at all realistic, so what would be so bad about having a different setting treated in the same non-realistic, over the top manner?
far better at evoking the spirit of the franchise for the all-important multiplayer that it is predominantly designed for
Given that the entire point of the article was about the need to do something different, worrying about what you think the spirit of the franchise happens to be right now seems a bit silly. It wasn't all about the multiplayer at the start, that was the interesting new thing that has now become old and stale. Trying to stick with that while coming up with newer and more interesting ideas would be rather counter-productive.