I'd argue that was the whole intent of the trailer. It's basically proof of the "You'd be fawning over this if it wasn't called Call of Duty" theory, since the Call of Duty logo doesn't appear until the end. The audience loved the trailer at E3. It was basically placed directly after a bunch of VR projects, so people assumed that it was a new VR title, despite the obvious hints and elements from the reveal trailer. If the trailer had introduced itself as a "Call of Duty" trailer, people would be prejudging the game before logo had faded.soren7550 said:Hell, I only figured out it was Call of Duty because the guy that played RoboCop had his picture pop up briefly, and I was "Oh yeah, RoboCop is the villain in CoD.".
The stealth camo drastically impaired enemy aim.Wings012 said:But it is Call of Duty and I haven't forgotten how Black Ops 2 gave us a stealth camo suit that did nothing
I quite like the trailer myself, both for gameplay and setting. But how is this the successor to Ghosts?Ambient_Malice said:
Looks pretty interesting. Defintely feels like a spiritual successor to Ghosts, IMO.
Zero-G space combat. The surprise attack from space that nobody saw coming. The enemies are basically the Federation from Ghosts but they live on another planet instead.Hawki said:I quite like the trailer myself, both for gameplay and setting. But how is this the successor to Ghosts?Ambient_Malice said:
Looks pretty interesting. Defintely feels like a spiritual successor to Ghosts, IMO.
Oh you totally killed my excitement. Well I mean I suspected it wouldn't be that different. They cut out the majority of the level that was just standard CoD shooting. At the start it did look like mission selection want open, but that could have simply been a trick. Also what was up with that space gun looking nothing like a space gun. Where is the imagination guys.Wings012 said:I like the things they showed - 0G battles and grappling wire. Shield to toss things up. Cool space dogfighting.
You could take each mechanic and build a whole game around them. And that'd be amazing. I would totally play space Ace Combat or 0G spiderman.
But it is Call of Duty and I haven't forgotten how Black Ops 2 gave us a stealth camo suit that did nothing, gave us nano climbing gloves for a PUSH THESE BUTTONS sequence and a ROCKET JETPACK for a on rails cinematic sequence. Or how Ghosts waved the fucking dog at us and it didn't even make it halfway through the game. And the remote controlled sniper rifle that we only got to use when the game made us use it and was present for a grand total of one level.
I would totally play a full shooter based around wire grappling 0G combat amidst space junk. But I know not to expect this.
Ambient_Malice said:Looks pretty interesting.
Agreed. I'm actually excited to see how the final game turns out. Certainly more so than I am for Battlefield 1. (the gameplay shown at E3 for BF1 looked...bland)Hawki said:I quite like the trailer myself, both for gameplay and setting.
Oh, it's no 'theory'. I've seen it in action the moment I saw others reactions to the new game-play trailer. Hell, you can even see it in this thread.Ambient_Malice said:It's basically proof of the "You'd be fawning over this if it wasn't called Call of Duty" theory, since the Call of Duty logo doesn't appear until the end.
It's hard to catch, but if you look at the top of the HUD after the player character puts on his flight helmet, you'll see it listing systems it's booting. One of those systems was some sort of Audio Simulator designed to take whatever visual input the pilot and craft are seeing and attempt to 'best guess' what sort of sound it would make.chrissx2 said:mmmmm soo much fire and sound in space ... i'm fully immersed!
Well, yeah. People see the name and realise that it will contain the same elements as all the other games with that name and judge it accordingly.Vigormortis said:It's a truly fascinating phenomenon. By name alone, people come to whatever preconceived conclusion they have on the series. Regardless of whatever they might be seeing, they adhere to, "Yeah, but it's still COD."
But you are still making an assumption about this game based solely on the name.Zhukov said:Well, yeah. People see the name and realise that it will contain the same elements as all the other games with that name and judge it accordingly.
I mean, I'd love the idea of a sci-fi action game with fleet battles where you dogfight your way through space, then board enemy flagships and sabotage key systems. That sounds like a blast.
But this isn't that game. This is Call of Duty which means the dogfights will be scripted, if not on rails and probably only happen once, maybe twice, the boarding operations will also be totally scripted with linear level layouts. The story will be rubbish, will probably have borderline fascist overtones and will definitely be dripping with military fetishism. Oh, and the campaign will be very short, six hours or so, maybe ten if we're lucky.
If that's your cup of tea then go nuts, but I remain stubbornly unimpressed.
Despite my above comments, I will side with Zhukov on the jingoism angle.Vigormortis said:But you are still making an assumption about this game based solely on the name.Zhukov said:Well, yeah. People see the name and realise that it will contain the same elements as all the other games with that name and judge it accordingly.
I mean, I'd love the idea of a sci-fi action game with fleet battles where you dogfight your way through space, then board enemy flagships and sabotage key systems. That sounds like a blast.
But this isn't that game. This is Call of Duty which means the dogfights will be scripted, if not on rails and probably only happen once, maybe twice, the boarding operations will also be totally scripted with linear level layouts. The story will be rubbish, will probably have borderline fascist overtones and will definitely be dripping with military fetishism. Oh, and the campaign will be very short, six hours or so, maybe ten if we're lucky.
If that's your cup of tea then go nuts, but I remain stubbornly unimpressed.
It's like seeing the title Resident Evil 4 and assuming, based entirely on that name, that it will be the same exact game as Resident Evil 1.
At face value, that's not an unreasonable assumption. But continuing to make that assumption when faced with video of the game-play from 4 showing the dramatic differences would be absurd. It'd be like saying, "Yeah, well, I know what the past Resident Evil games were like, and I don't care how different this new one looks in the trailers, it'll still be the same, because it's still Resident Evil."
I'm not ready to just make that assumption. What they've shown, and what they've discussed, sound like a fairly big departure from the CODs of old.
Will that actually be the case? Hell if I know. I'll find out in November. Until then, though, I'm not gonna just blithely jump aboard the hate train just because "it's just COD".
If you want to do that, more power to you. I'm not that jaded. (yet)