zombiepandaman said:
I mainly play servers on tf2 that ban campers, because it takes so much of the fun out of the game.
So... they ban everyone who plays as an engineer? Because that's pretty much what they do after they build stuff.
Anyway I stick with the "It's a legitimate strategy!" argument. The reason it can be called a strategy is that there is a way (or are ways) to counteract it. The zombie maps in Halo 3 are basically built for camping, because if you run around in the open firing your small gun during a zombie apocalypse then you deserve to have your brains eaten, but somehow people who play as zombies still complain about the camping. Some cases of spawn camping are evident too but when the map is built as a spiral stair case with gun emplacements pointing at the zombie spawn and you willingly play it it is your own fault. I used to complain about such things before I thought about it and somethings have to be taken into account:
1- It's fun. C'mon, don't lie to yourself. Even if it's only occasionally, like when you have a bad day playing the game the regular way, you enjoy the session where you sit in that spot where no one can either see you or get to you without you being able to get them first. You may not even realize you were camping until afterward, it just seemed like the best strategy at the time, and it might have been.
2- Anyone can do it. Granted you have to have knowledge of a good spot to do it, but that can be gained by a nice person showing you, or you figuring out where the guy who is shooting you is and use the same spot later. In the aforementioned zombie Halo sessions, one thing that becomes clear is that there are usually very few spots which are easy to find and easy to use. And in these spots you will find people who are new or simply out of practice using turrets and rocket launchers so they can win for a change, and you will find people who are skilled, possibly too much so, and are either bored with normal games or want target practice. Yes there may be fewer in the latter category but they are there, they include myself on the aforementioned spiral map, when I use the provided sniper rifles to actually try and get headshots.
3 and possibly the most important thing people forget- It get's boring. That's right, despite what was said in point 1 it does have it's limits as entertainment. One can compare it to shooting fish in a barrel, and while anyone who has actually thought about or tried this would probably say it was fun at first, they would agree with the accepted use of that simile in that it is too easy and therefore eventually boring. With Halo 3 again, and not even only in zombie games, but also with spawn camping, one of the best ways to stop camping aside from finding out how to kill the person out of the spot is to let them have their fun. With patience you can resume your normal game faster than you think. If I am spawn-camped repeatedly I usually just stand still and wait for it next time I spawn, or sometimes look at my feet and jump in circles, I'm not attacking the spawn-killers unless they run or drive right up to me so they are in stickynade, sword, or melee range, so therefore I present no challenge at all and it makes it less fun for them to kill me before I can react. The last tactic has an additional bonus of hilarity with more curious spawn killers, if you stand absolutely still, some of them will try to get around and repeatedly assassinate you with a melee attack, and usually don't see it coming when you stab them in the face because they think you are in the bathroom or something.
4- They are
not invincible. Every camping spot has some way of being made useless: some have more than one entrance, dividing the lone camper's attention or making them rely on teamwork, some spots are simply not secure enough to keep someone from bouncing a grenade around the corner, and if all else fails, there is strength in numbers. With the Halo 3 example again, being the zombie sucks on some maps, but eventually you get help and they can't shoot you all, causing the tides to turn, I don't hear anyone complain after that, unless the last man standing has a flamethrower and lasts a lot longer, and even they will eventually succumb to a coordinated zombie attack of 3 or more people.
If you don't like camping, fine, but don't yell at the rest of us who don't mind it or do it ourselves. Campers are annoying yes, but so is being shot in the face when you thought you shot first, it's just like any other way of being defeated in a game, but people call it unfair because they don't stop to think what to do about it. If that guy shoots you first, you might complain, but most people learn to aim better or find a weapon they can use more successfully so they can shoot him first next time. Try this next time, instead of complaining about the campers in your game or banning them, find a way to defeat them, and imagine the look on their face when you stick a grenade to their backside.
Also if you are the leader of a party or server who is camping, don't ban or kick someone for figuring out how to defeat you, that's just as bad as banning someone for camping.
Edit: I didn't read much before I typed this, maybe I just jumped at the chance to finally post what I thought about it, but a lot more people than I expected seem to say the same thing. I guess it was sort of presumptuous to think that everyone would be posting that camping is evil and unfair, but I don't hear much from people who say otherwise because they don't care enough to say they don't care. It's nice to know so many people still think this isn't a real problem.
On an slightly related note, I would just like to say that I absolutely
despise the flashbangs in Counter-Strike: Source, I consider them an acceptable strategy and a great way to take out campers, but they actually hurt my eyes and leave me disoriented and very irritated after the light fades and even the game has decided I've had enough. I don't really like any game mechanic that manages to actually cause physical pain to the player, it just seems like a bad idea for a game you want them to continue playing, and it partially contributes to the reasons why I don't play the game anymore. This is also the only time I condone banning players for unpopular strategy because some servers don't have ammo restrictions on those. I can accept being put through that once because it's part of the game and I instinctively learned to look away when I heard a grenade bounce off the ground, but putting an unprepared person through that up to five times in a row is just rude and terrible. In some games every time I looked up another one went off. Having five guys equip one flashbang is pretty bad too, but at least they aren't defying the standard rules of the game.
Wow, that is both my longest post and longest edit rolled into one, even I didn't know I had this much to say about this.