Can a good story make up for weak gameplay?

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Veylon

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Aug 15, 2008
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No, no, a hundred times no.

For me the games are about the gameplay. If that's good, the game is good. If it's bad, the game is bad. No story can make or break it.
 

Something Amyss

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Dec 3, 2008
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Depends on how bad. "meh" gameplay and a stellar story? Yes.

Bad gameplay and anything short of a stellar story? No.

There are limits to how far I will go, but I will give leeway to a good story.
 

blxtnsq

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Nov 12, 2009
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Yes, but the story must be as good or better than the gameplay is bad. That didn't make a lot of sense, let me try again.
If the gameplay is terrible and the story is decent but not amazing, then it doesn't compensate for the bad gameplay. However, if the gameplay is terrible but the story is mindblowing then it is worth it. Hopefully thought, it shouldn't come to that point. If the gameplay is the worst thing ever crapped into existence, then no amount of story can make up for it. However, gameplay alone can carry a game without story.

I can't think of any good examples, but I guess a lot of Bioware games fill the spot.
I actually don't hate their gameplay, but I know a lot of people do. But whatever you think of the gameplay, it's still their story and characters that carry the game.
Opposite deal with the first halo. IMO it had a stupid story and an even more stupid main character, but a lot of people loved the gameplay.
I don't really understand that... but okay.
 

mParadox

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Sep 19, 2010
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i want good story and good gameplay. You can't sacrifice one in favor of the other. Sure some games have good story but bad gameplay i.e. Silent Hill 2 but in the, when it comes down to it, i want both to be top notch.
 

latenightapplepie

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Nov 9, 2008
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Dragon Age: Origins was a little bit like this for me. I wasn't really enjoying the combat and the levelling, but the story, the characters and the in-game universe kept me going.
 

3AM

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Oct 21, 2010
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Dango said:
*puts up flame shield* No. That's why I hate Mass Effect...
*puts on helmut and joins you behind your shield* You are not alone.
 

DustyDrB

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Jan 19, 2010
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I actually loved the combat in Enslaved. It becomes pretty challenging on Hard.

Gotta go with Dragon Age as my choice for this. I loved the story but the combat was pretty boring to me. I know it utilizes a very similar style as Knights of the Old Republic, but I just wasn't feeling it. Nevertheless, I've still gone through the game three times.
 

Frotality

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Oct 25, 2010
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if a game is trying to be entertainment (like, 99% of them are), then great gameplay excuses poor story; its pretty just there to drive to gameplay anyway.

if a game is trying to be art (like not nearly enough of them are), then compelling narrative can certainly excuse bad gameplay; its just there to drive the plot anyway.

i happen to favor the latter category, if only because its sheer rarity demands that it actually succeed in having a good narrative. examples for me are conkers bad fur day( i said compelling 'narrative', not serious, or indeed making any sense; this game is just too damn brilliantly immature and uniquely whimsical to not mention), psychonauts, POP:SoT, Indigo prophecy, FFVII (and VIII), mass effect (NOT 2), KOTOR... i guess ill just stop now before i get carried away.
 

Cazza

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Jul 13, 2010
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For me YES

If a game has a great story and weak gameplay I don't care. Story is number one when it comes to games. Although it works the other way to.
 

PurplePlatypus

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Jul 8, 2010
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It can go both ways but it depends how bad one aspect is and how good the other.
I can forgive a bad story/narrative a little better than I can bad gameplay though.
 

Tsaba

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Oct 6, 2009
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Chal said:
Tsaba said:
Chal said:
Pirate Kitty said:
Nope.

If I just wanted a good story, I'd read a book.
I think we have a winner. A good story certainly doesn't hurt, but I'm not going to slog my way through a crappy experience to get at it when there is already plenty of amazing literature out there. The books are even polite enough to let me progress as I please.

Frankly, I don't understand anyone who would rank story above gameplay concerns.
I disagree, a poor story can most certainly be a down ward slope for games, people will care less about it, a good story helps, good game play helps, but, caring about the character is essential for everyone continuing to play the game. Case and point: Halo 2 (runs away!)
I have no experience with the Halo franchise so I don't known how to respond to your last statement, but what I can tell you is that story can be a non-element and you can still have perfectly playable, and even beyond that, amazing titles. Look at Mount & Blade, Dwarf Fortress, or TF2. I hold that the inverse scenario doesn't really work. A "game" with gameplay as a non-element isn't going to be much fun =P

Therefore, characterization/story is not essential for continued enjoyment of games, but good gameplay is.
I don't know about your first two games you mentioned, but, TF2 has a characterization/"story," there are those videos of "Meet the insert name here," they have emotes, they have customizable options, they have voices, and so on, TF2 doesn't have a story (story: you are Red/Blue, you must kill Blue/Red) as much as it has a sense of humor, and that is why people enjoy the game.

But, I will agree with you, TF2 is just down right fun.
 

Nexus4

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Jul 13, 2010
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Bioshock did this for me, didn't like the gameplay much at all but I did dig the story and setting. I'm gonna prep my flameshield for the inevitable torrent of fanboys saying how bioshock's gameplay revolutionized the genre.
 

Marowit

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Nov 7, 2006
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For me, the first game that came to mind was Fallout 3. Great story, and setting just terrible glitchy, easily exploited gameplay.
 

ThaBenMan

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Mar 6, 2008
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I definitely agree. I love a good story in a game, so I'll put up with quite a lot of crappy gameplay if the story delivers.

In fact, there's a distinction I feel I should make. If a game has an awesome story, but mediocre, boring, or tedious gameplay, then fine, I'll probably still enjoy it pretty well for the story (like I probably will with Enslaved). I get angry when a game has an awesome story but really difficult gameplay (whether through flaw or design), not because it makes for bad gameplay but because it prevents me from seeing more of the story (like Dragon Age).