If a game came out today with the graphics ot Total Annihalation (my favourite RTS ever) or Command & Conquer, you probably could have thousand on thousand unit battles.
On TA I would frequently end up with 200+ separate units.
You may end up delegating things down to ten squads of 100 units, but they would be squads you constructed to follow your specific purposes. I would rather have that than the current RTS trend of upgradable squads with a few optional extras like one better gun or a more badass character attached.
On TA I would frequently end up with 200+ separate units.
Good point, but by increasing the number of units you increase your options to build your own squads and task forces up.MrGFunk said:Surely by increasing numbers you're just increasing the numbers of people assigned to groups so 10 units of 10 is a hundred.
The game would be for the supergenius (as yourself) only and would sell very poorly. And who would play against?
Shurikens and Lightning vs Stephen Hawkin(assuming he's clever)
Or
Do you mean you just want more people on the screen?
Because that's graphics.
You may end up delegating things down to ten squads of 100 units, but they would be squads you constructed to follow your specific purposes. I would rather have that than the current RTS trend of upgradable squads with a few optional extras like one better gun or a more badass character attached.