crunchieman said:
I don't really understand why you want it to "stop". Does it in anyway affect the game except for trying to make a reference for a game which you might not like?
Well, just to give you a for instance, instead of adding in that Portal easter egg in Fable 3 they could have been making the game better. Like allowing you to gift an entire costume set as opposed to one piece at a time.
Or at least making it so you don't have to keep scrolling back to it after each piece you gift.
Or how about this: At one point early on I was on a quest that required me to buy a certain beard and tatoo from the local hair stylist. My comrade, who was evil, decided to kill everyone in sight, one of those people being the local hair stylist. After a bit I got bored and wanted to join in the mayhem with my friend but the game would let me turn off my safeties as the game calls it because... badgers. So I had to wait for my friend to tire of killing the populace and leave before I could do ANYTHING. But wait, the hair stylist is dead. Now I can't continue the quest. Aw well, I'll just go sleep in a bed in for a week and check back to see if there's a new hair stylist yet. "What?" scoffs the game, "You can only sleep until the morning, afternoon, or evening. See, we took out the ability to sleep for a week at a time in case something like this happened because... badgers." So that quest was broken for an undisclosed amount of time. What else can I do? Well, as luck would have it, that was the ONLY quest available besides appeasing one of the two demon doors in one of the three areas I had access to. Besides sleeping in a bed for one day at a time to speed up the process of getting a new hair stylist (which would take forever) my only other choice of things to do were to wander the country side slaughtering weak enemies for guild seals to buy more upgrades, neither of which I needed.
Or maybe instead of programing the new terrible interaction system this game has they could have kept the one from the last game. In Fable 2, you had a wheel of different sub-categories of ways to interact with villagers, so you just had to move the joystick in the direction of the one you wanted, press A, and then pick from there. You had every option available to you and each expression or gesture or whatever they were called had a little mini game attached to where you had to release the A button at the right time or you'll mess it up. In the case of the farting one, you **** your pants.
In Fable 3, you only have one rude option and one not rude option, both of which are chosen at random by the game with no fun little mini game involved, but you still have to hold the button down anyway. This wouldn't be too big of a deal if it weren't for the fact that one of the demon doors you find very early on requires you to do specific interactions. And if the game decides not to let you do the one you want, **** you. What makes it even more fun is that you have to do it with another player. This is a problem because only one of you will have the option to interact with the other at any given time, forcing you to constantly turn away and turn back because the game also picks and chooses if you'll even have the option to interact with the person you're nose to nose with.
Or maybe they could have worked one of the many other things that are wrong with this game.
tl;dr: They should have just told the guy who suggested they even have a Portal reference to shut up and work on making the game suck less.