Capcom Says Resident Evil 6 Will Be "Different"

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Lybs

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Nov 8, 2010
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If you wanna make the RE6 in a new direction make it into a point-and-click game ^_^;
Seriously I'd like to see it as both but more really scary stuff on different levels like Silent Hill 2 and not like dead space with so many obvious jumpscares you can see them from a mile away.
If it's one thing I'd like in RE6 might be an option to turn off quicktime-events they are starting to feel as old as bullet-time
 

Fursnake

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Jun 18, 2009
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By the gods please change the damn control mechanics for RE6! The controls mechanics specifically for moving and shooting are dated and have always felt a bit clunky. The fixed camera angles aspect of the gameplay also needs to go.
 

RandV80

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In my opinion, it's not that RE4 lost the survival horror aspect because they made the gameplay fun. They lost it because they added unlimited & frequent saves and unlimited/unrestricted do-overs for every room you entered. When you know you if you die you can simply restart from a minute ago with no penalty, it kind of kills the 'survivor' part. And when some rooms are so tough that you are going to die a dozen times before you get it right, there goes all the 'suspense'. Scarcity of supplies is of course also very important.

Of course the best recent example of a game that shows the value of creating suspense through punishing you from dieing is Demon's Soul. For a survivor horror game, it really needs to be balanced right. You need to hang the inconvenience of dieing over the players head, but balance the difficulty so it's not punishing to the point of being frustrating. For the difficulty balance of the classic RE games, a skilled player should be able to just barely squeeze by through the game without dieing (minus maybe a boss fight or two). This gives you the sense that you 'survived' the game. You can't really call it survival if you needed like a hundred lives to beat the game, like I probably did with RE4. It was still a very fun game, but I wish there was more moments like going through the sewers, the hedge maze, or the creepy lab, rather than the constant shootouts. Regardless of good/poor gameplay mechanics those parts felt like the classic RE formula.
 

Croaker42

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I can certainly see how it is hard to have both excellent shooter and survival horror qualitys in a game. But I don't think that should stop them from trying. I think a balance can be reached. And the world will be richer for it.
 

Kuilui

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Freechoice said:
Just remake RE4 for the modern consoles.

Be golden.
Their already making an HD remake for consoles. Anyway on topic I know everyone loves action games but I'd rather it go back to survival horror. I'm one of those people that though RE4 was lame /flameshield. Theirs plenty of action games where you run down a linear corridor path to the end, let me have my survival horror back. Mix the new non tank controls with the survival horror. That's fine. Survival horror is good stuff.
 

mexicola

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Feb 10, 2010
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I say go for fun to play. At this point I can't imagine anything in RE universe being actually scary. But hey by all means - blow my mind, I would like to be proven wrong.
 

robert022614

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Dec 1, 2009
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I honestly lose interest in every new RE game that becomes more action/shooter that comes out. I loved RE1, 2, Nemesis, and code veronica for the survival horror part RE4 and 5 were fun no doubt about that, but not really scary in the least except for a pop up zombie here and there to surprise you it was pretty much run and gun.
 

TheDoctor455

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Apr 1, 2009
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manythings said:
Does that mean for once it'll be good? HEYO!
That seems doubtful.

But... they'd have to start the series over from scratch with a better team of writers and voice actors to fix what's really wrong with the series.
 

anonymity88

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Would like some kind of Fallout style item degradation in the new game, if even your trusty knife is slowly becoming less and less effective that's going to create a whole new atmosphere.
 

prouler

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the is just plain laying down and being lazy designers and you Mr. funk are supporting their laziness. "fun to play and a competent shooter, or should it be scary." this is a BS copout statement in the worst way. saying that there is no way, in an industry where the entire reality of a universe can be changed and modified inside a single game, that a game cannot be scary and fun, or even have competent controls. Way to lower the hearts of every single fan of the survival horror genre because apparently all their games are boring and poorly built. I love survival horror, including the resident evil series until lately. To say that there is no room for this genre to grow without betraying the very thing that made it FUN, the horror, is wrong.
 

gigastar

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Sep 13, 2010
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Lord Beautiful said:
While normally I wouldn't be opposed to a reboot of a long-running series that could very well use one, this is Capcom we're talking about, so I'm not holding my breath.

[/DmC rage]
DmC is a prequel not a reboot. Though, Capcom suceeded in getting your reaction to the new Dante right.
 

Madara XIII

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Casual Shinji said:
"There'll be a 6 at the end of the next installment."

I'm afraid I'm not very confident in Capcom's ability to innovate. The only reason why Resident Evil 4 was as good as it was was because of Shinji Mikami.
The man who made Leon Kennedy a badass and created VANQUISH.....

*Kisses poster of Mikami* One day you'll rule all of Capcom....<3


...O_O...YOU SAW NOTHING!!!
 

Madara XIII

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gigastar said:
Lord Beautiful said:
While normally I wouldn't be opposed to a reboot of a long-running series that could very well use one, this is Capcom we're talking about, so I'm not holding my breath.

[/DmC rage]
DmC is a prequel not a reboot. Though, Capcom suceeded in getting your reaction to the new Dante right.
Doesn't excuse them dumping that crap on us. Jesus they piss us off with how Wesker dies and now they've turned Dante into something to try and relate with the "audience".

Newsflash. Dante's main persona was to be a snarky jackass who was only emotional when necessary....That being only twice. (When his Brother died and when he thought Trish died)

Sorry I just had to bring that subject to LIIIIIIIIIIIIIIIIIIGHT!

<youtube=obPYsLZwhxE>
 

Bakuryukun

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The Rogue Wolf said:
So is it going to be "RE4 different" (i.e. something fresh in a stagnant series that actually turned out decent) or "RE5 different" (i.e. something that kicked the fans straight in the groin and smiled while doing it)?

I won't try to claim I'm not biased here. I couldn't stop playing RE4; I stopped playing RE5 about 20 minutes in. If I hadn't gotten the game for under $10 I'd have been seriously pissed.
If you weren't playing it on Veteran and playing with someone right besides you discard your useless opinion, go back and get a real one.
 

Lord Beautiful

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gigastar said:
Lord Beautiful said:
While normally I wouldn't be opposed to a reboot of a long-running series that could very well use one, this is Capcom we're talking about, so I'm not holding my breath.

[/DmC rage]
DmC is a prequel not a reboot. Though, Capcom suceeded in getting your reaction to the new Dante right.
Yes, I'm certain Capcom's statement that they were trying to piss off fans wasn't them trying desperately to keep from looking like idiots.

Also, cut me some slack on the "reboot/prequel" business. Even Capcom has yet to determine the way to refer to it.
 

gigastar

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Sep 13, 2010
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Lord Beautiful said:
gigastar said:
Lord Beautiful said:
While normally I wouldn't be opposed to a reboot of a long-running series that could very well use one, this is Capcom we're talking about, so I'm not holding my breath.

[/DmC rage]
DmC is a prequel not a reboot. Though, Capcom suceeded in getting your reaction to the new Dante right.
Yes, I'm certain Capcom's statement that they were trying to piss off fans wasn't them trying desperately to keep from looking like idiots.

Also, cut me some slack on the "reboot/prequel" business. Even Capcom has yet to determine the way to refer to it.
Nope, quite conclusively a prequel. Capcom stated this was to be Dante's origin story. So thats him getting out into fighting demons in the first place, before he went to set up shop in 3.
 

gigastar

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Sep 13, 2010
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Madara XIII said:
gigastar said:
Lord Beautiful said:
While normally I wouldn't be opposed to a reboot of a long-running series that could very well use one, this is Capcom we're talking about, so I'm not holding my breath.

[/DmC rage]
DmC is a prequel not a reboot. Though, Capcom suceeded in getting your reaction to the new Dante right.
Doesn't excuse them dumping that crap on us. Jesus they piss us off with how Wesker dies and now they've turned Dante into something to try and relate with the "audience".

Newsflash. Dante's main persona was to be a snarky jackass who was only emotional when necessary....That being only twice. (When his Brother died and when he thought Trish died)

Sorry I just had to bring that subject to LIIIIIIIIIIIIIIIIIIGHT!

<youtube=obPYsLZwhxE>
Youre missing the point. Capcom stated this was to be an origin story, Dante is obviously a teenager in this game and any number of things can change that look by the end of it.

Besides if you really care about the DMC series you should know its more about the gameplay, less about the story.
 

Lord Beautiful

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gigastar said:
Nope, quite conclusively a prequel. Capcom stated this was to be Dante's origin story. So thats him getting out into fighting demons in the first place, before he went to set up shop in 3.
And it's usually before or after they say that that they also call it a "reboot of the series" or somesuch. I'm not saying that it isn't supposed to be canon, but rather that it is indeed a reboot of the series, whether the fans want a reboot or not.

gigastar said:
Besides if you really care about the DMC series you should know its more about the gameplay, less about the story.
And this is the main reason why I'm not particularly optimistic about this project. Ninja Theory and Unreal Engine 3 spells shitty game. I'm open to being convinced otherwise, but I don't foresee any good coming of this. DINO still pisses me off almost as much as the prospect of Devil May Cry being Ninja Theory'd and Unreal'd, but the gameplay is my main concern.