tl;dr
Of COURSE casual gamers aren't the enemy. How can we call casual gamers the enemy if we're not really 100% sure what that enemy looks like? Has anyone been able to thoroughly define what makes a casual gamer?
Is it about how often a person plays games? I think even the most avid gamer can play for only so long before needing to take a hiatus. I love World of Warcraft, but there were times when I would not play for MONTHS at a time. Even now, with my sweet gaming laptop and my many games, I'll only play every few days.
On a related note, maybe it's about the duration of the gaming sessions. Sure, I don't play often, but when I do, it's an all day thing. Except if that's the case, then what about all the people who are most certainly gamers, but for varying reasons can only play 5-10 minutes at a time? Moviebob himself made this case a while back.
Maybe it's about the kinds of games a person plays. Makes sense, but any knob can play 10 minutes of Gears of Modern Warfare 3 and put it down. Anyway, is there really anything wrong with wanting to play a little Angry Birds or Plants vs. Zombies while waiting for something? That's a rhetorical question, because we all know that the answer is a big damn NO.
So what IS the problem? Does the issue stem from the people making the games, because they're making the simple "casual" games and ignoring the mature "hardcore" games? Well, it's pretty obvious that we still have a LOT of hardcore games, each one hardcore for one reason or another. True, they're not all too common, but they never HAVE been common. Yes, I know there's a metric crap-ton of brown&gray FPSs that are supposedly hardcore. I don't care, they're just as pick-up-and-play as any other game. Point gun, shoot. Doesn't get much simpler than that.
It's the exact same problem as the one about the casual gamer. We don't really know what defines a game that is truly hardcore. A lot of "casual" games are easy to recognize - Angry Birds immediately comes to mind - but then there's an area of grey so vast, it boggles the mind.
So I ask one more time: What IS the problem? It's us. It's the gaming community at large. I'm part of it, you're part of it, the douchebags that play nothing but Gears of Modern Warfare and Madden are part of it, even though I wish to Seldon they weren't. But if I'm honest, I'm not 100% sure what it is we're doing wrong. I mean, this is a start, right here: Arguing, pretending to be so damn cool - don't deny it, we all take more pride than we should in our "gamer" label - and not really doing a lot to solve the problem... whatever it is.
Actually, I don't know if this is the real problem, either, but it sure as hell is a bigger contributor to the bigger issue, whatever it is.
So in the face of all this, is there possibly a solution to be had for this phantom problem? My first guess is to just wait and hope that clearer heads prevail. Let the market do what it will do, keep playing the Gears of Halo Warfare, the Madden, the Kirby and everything else, and if something really big happens... maybe then we'll have a better idea what the problem really was, this whole time.