-Firstly, the problem is most players don't fucking know how to play properly and don't care. Look at any shooter and 90% of the players just don't play properly regardless of their shooting skills, they simply don't know how to play an objective and probably never will. If you're lucky (and have people at least trying to WIN), playing a shooter these days is like watching a game of kids playing soccer with everyone running to the objective at once instead of staying in their area. Or it's just everyone camping.
CeeBod pretty much sums it up:
-Secondly, every game should have classes/characters/playstyles that don't require a high skill level like a medic or a shotgunner in shooters. You don't need great shooting skills to play those roles/classes. Whereas probably less than 1% of a shooter community actually has the smarts and shooting skill to play sniper PROPERLY.
Basically what BloatedGuppy says:
CeeBod pretty much sums it up:
---CeeBod said:...a Noob will always be a Noob because they are incapable of learning...
-Secondly, every game should have classes/characters/playstyles that don't require a high skill level like a medic or a shotgunner in shooters. You don't need great shooting skills to play those roles/classes. Whereas probably less than 1% of a shooter community actually has the smarts and shooting skill to play sniper PROPERLY.
Basically what BloatedGuppy says:
---BloatedGuppy said:A well designed game should have an incredibly low skill floor, and an incredibly high skill ceiling...
I'm still waiting for the "hard" version of a Souls game, every enemy outside of a couple bosses are so easy to kill and can all be killed by the same strategy. Bloodborne kinda made everyone "git gud" to a degree because you couldn't use cheap magic or turtle your way through the game. Even with the faster pace and removal of cheap mechanics, all the enemies were still extreme pushovers that all require the same strategy. Playing well in a Souls game just requires a mindset of every action you take is the action that allows for the most survivability. There's very little skill required to play a Souls game.Phasmal said:And hey, we'll always have Dark Souls/Bloodborne.