After playing Mass Effect 3 Demo, I can't put my finger on it but Vega looks like a stretch arm strong doll even compared to ME1 characters. Have you ever seen a HD character that just didn't look right in a game?
Pretty much this. Though nowadays I feel like it's mostly the eyes and the animations that are holding them back. ME2 and ME3 are a good example of this. In ME2 the mouth movements and blinking were distractingly awkward, and there were so many clipping issues all the time I was never sure if it was just like that or if my game was glitching out.Zhukov said:Uh... basically every character with a realistic human face in every game ever.
Honestly, It would be easier for me to list the ones that didn't look uncanny valley-ish.
Although I have been getting more used to it over time.
It must be the hairLilani said:Pretty much this. Though nowadays I feel like it's mostly the eyes and the animations that are holding them back. ME2 and ME3 are a good example of this. In ME2 the mouth movements and blinking were distractingly awkward, and there were so many clipping issues all the time I was never sure if it was just like that or if my game was glitching out.Zhukov said:Uh... basically every character with a realistic human face in every game ever.
Honestly, It would be easier for me to list the ones that didn't look uncanny valley-ish.
Although I have been getting more used to it over time.
In the ME3 demo, their mouth movements have improved somewhat, but the eyes are still not quite right. As for other examples, I haven't really played enough recent games to make any more nominations.
Honestly, i think Final Fantasy has done it best up to this point. Close to realistic, but just stylized enough to stay out of the valley.
Well, I just bought a 360 a couple of months ago before that I had a Wii so I can't tell just yet...but Miranda looks Uncanny compared to the other characters in ME2 too.Zhukov said:Uh... basically every character with a realistic human face in every game ever.
Honestly, It would be easier for me to list the ones that didn't look uncanny valley-ish.
Although I have been getting more used to it over time.
A thousand times THIS.Lilani said:Pretty much this. Though nowadays I feel like it's mostly the eyes and the animations that are holding them back.Zhukov said:Uh... basically every character with a realistic human face in every game ever.
Honestly, It would be easier for me to list the ones that didn't look uncanny valley-ish.
Although I have been getting more used to it over time.
Miranda is a facial scan to resemble her VA, the rest are designed and stylized, Miranda clashes with the design, which is why she stands out so much.Mysticgamer said:Well, I just bought a 360 a couple of months ago before that I had a Wii so I can't tell just yet...but Miranda looks Uncanny compared to the other characters in ME2 too.Zhukov said:Uh... basically every character with a realistic human face in every game ever.
Honestly, It would be easier for me to list the ones that didn't look uncanny valley-ish.
Although I have been getting more used to it over time.
And she's a sad sad excuse for a Yvonne Strahovski wannabe...boag said:Miranda is a facial scan to resemble her VA, the rest are designed and stylized, Miranda clashes with the design, which is why she stands out so much.Mysticgamer said:Well, I just bought a 360 a couple of months ago before that I had a Wii so I can't tell just yet...but Miranda looks Uncanny compared to the other characters in ME2 too.Zhukov said:Uh... basically every character with a realistic human face in every game ever.
Honestly, It would be easier for me to list the ones that didn't look uncanny valley-ish.
Although I have been getting more used to it over time.
I don't think Morrowind even enters the uncanny valley, unless you're using mods.Ieyke said:The uncanny valley problem, specifically the animations and eyes are my hugest most monumental gripe regarding Morrowind, Oblivion, Skyrim, Fallout 3, and Fallout New Vegas.
That was always a problem with that and the Flashpoint series. Rather than actual dialogue, all the NPC's talk like answering machines.Danyal said:I was playing Arma II recently. Or more accurately, I was using it as some kind of screensaver. I ordered the AI to fly me around in a MV-22.
<img src="http://media.defenseindustrydaily.com/images/AIR_MV-22_Osprey_Tilting_Rotor_lg.jpg" width=400>
So I flew around the entire island for like half an hour with a lot of other aircraft surrounding me. At the end we landed and I walked to my pilot. I asked him if he had seen other units.
I had never used this option before.
Suddenly Microsoft Sam responds; I-saw-a-MV-2-2-north-of-Snilnovak-I-saw-a-F-3-5-north-west-of-Vlosk, and he just continuous naming all of those units and their locations in incredibly weird copy-pasta sentences and... WTF.