Krion_Vark said:
the spud said:
I haven't played MW3 yet, but I think he misread the part where Price killed the guard. It's called pragmatism, or consequentialism. He didn't necessarily want to kill that guy, but from what I could gleam from the article, it was for the greater good.
How can killing someone be for the greater good?
I mean you could knock them out tie them up and gag them to the same effect as killing them unless you plan to be in the area long enough for the enemies to find and untie them and then be alerted to your presence. But then again from the past games you don't stay in a place long enough for that. or where finding him would even make a difference.
No, you couldn't. And neither could even the most elite soldiers like the SAS, who don't.
Have you any idea how hard you have to hit someone in the head to knock them out Reliably and for a long time? Any concussion that lasts longer than 30 seconds is life threatening and the force needed to impart that is enough to fracture the skull and cause internal bleeding and STILL at any moment they could just get up and pull the pin on a grenade. There was a case before 9/11 of a crew-member on a cargo plane tried to overpower the pilots by walking up behind them and hitting them in the head with 8lbs steel mallet. He dealt incredible damage with blows that caused massive cranial fractures but failed to knock out either of the pilots or the engineer, in fact they were able to overpower him and they landed the plane. In 9/11 the hijackers used knives. It is NOT easy to knock someone out, impact is not enough. You must JAR the entire head, which is MUCH harder than pressing a knife into their neck while you are trying to be stealthy. I know that sounds horrible, but it's a horrible fact of war and conflict.
Have you ever tried to tie up and gag someone? Someone who is armed, a hardened soldier where one noise could blow your cover.
British Commandos in World War 2 tried the whole knocking out and gagging routine and it lead to absolutely disastrous missions as such methods never bloody well worked. And this was known, the likes of Colonel Fairburn and other contemporaries such as Sykes knew that you needed a knife and you needed to kill and they were eventually listened to. It wasn't a matter of the guards being found and untied but how hard and noisy it was to try to non-lethally and tie up and gag guards without them either:
-wriggling free (when they realise they aren't prepared to kill)
-Alerting before being restrained
-suffocating to death
-making too much noise post restraint
-escaping by getting their legs under them and literally hopping away
Realise, the captured soldiers could either move enough to kick around and make a racket, or were tied up and gagged so tightly they died from suffocation. Compressive asphyxia is very likely from something like being hog tied. Gags do NOT silence people, they only disrupt their speech, they can still blow air over their voice box to scream and yell garbled words, gags only silence people as much as they suffocate them. To totally silence someone... you must totally suffocate them.
Soldiers are trained to subdue sentries by killing because that is what you have to do to reliably silence a human being. That is the cold hard reality learned in War, from the trench raids of the First World War and the Commando raids of WW2 and repeatedly since then.
I don't know why Price and Co were in Sierra Leone but I doubt they were popping out for a pint of milk... or disposing of mime artists as the case of Hot Fuzz. I believe they are on a mission to prevent Billions of people being killed in a Nuclear War, if the necks of a few armed bandits are opposing such a noble cause as saving billions of lives... so give up and go home? We surrender? Lets negotiate with the terrorists? Nobility in cowardice?
And you should not cry for such bandits, the rebels of Sierra Leone have inflicted such evil horrors on their own neighbours, an epidemic of rape, with children being of especially high value. After they took the capital freetown and they left literal piles of bodies in the streets in their rampage.
But Charlie does have a point, that your mission is NOT emphasised. The game fails to give your missions a really emphatic and memorable purpose. It does not tell you who you are fighting, or really press home what for. All that is remembered is the tattling, bitchy fighting and drama. It's World War 3 yet it feels like Days of Our Lives. So all that is left is a Moustache Man stabbing another man to death, you don't REALLY know who or why or for what purpose. Why does he have to stab him? There is a reason but it fails because unless you read lots of history of commando raids you just wouldn't know.