This is something I've always generally wondered: Why is it people go rabid at players that use a cheap tactic in that particular game?
This could be anything from using certain guns (usually rocket launchers) or certain units (I've heard about an early game tactic in Starcraft that's cheap) to basically anything that people see as making the game easy.
I understand why some people find it annoying, as they feel the person doesn't have any skill if they beat them with that strategy, but at the end of the day that's just their egos getting bruised - They got beat by someone that uses the 'best' strategy. After all, if a certain gun makes it easier to kill people in a game where the objective is to kill people, surely it makes more sense to use that gun than to not use it?
In fact, I remember during a game of Battlefield 3 team death match, on an urban map, I was killed by someone sniping from a window, so respawned as an engineer. I couldn't (easily) get close to him, so the most logical thing for me to do was shoot a rocket launcher at the building to destroy his cover. I got kicked after the second rocket launched. The last thing I saw was that part of the building collapse.
So seriously, why is this sort of strategy shunned? And why are other strategies seen as valid? (After all, surely it's a cheap strategy to snipe out of a window if you know people aren't allowed to destroy your cover).
This could be anything from using certain guns (usually rocket launchers) or certain units (I've heard about an early game tactic in Starcraft that's cheap) to basically anything that people see as making the game easy.
I understand why some people find it annoying, as they feel the person doesn't have any skill if they beat them with that strategy, but at the end of the day that's just their egos getting bruised - They got beat by someone that uses the 'best' strategy. After all, if a certain gun makes it easier to kill people in a game where the objective is to kill people, surely it makes more sense to use that gun than to not use it?
In fact, I remember during a game of Battlefield 3 team death match, on an urban map, I was killed by someone sniping from a window, so respawned as an engineer. I couldn't (easily) get close to him, so the most logical thing for me to do was shoot a rocket launcher at the building to destroy his cover. I got kicked after the second rocket launched. The last thing I saw was that part of the building collapse.
So seriously, why is this sort of strategy shunned? And why are other strategies seen as valid? (After all, surely it's a cheap strategy to snipe out of a window if you know people aren't allowed to destroy your cover).