Lopende Paddo said:
i agree with you except in one case... the AWP. nothing sucks more than entering a CS game with the opposite team awp camping... that gun is overpowered...
I'd have to disagree. It's powerful, yes. But I used to play on a server where there were no restrictions on the AWP. Half of each team would use it, and these were guys who spent hundreds of hours playing CS and using nothing but the AWP, and if you didn't us it it was no big deal. You could easily hang back and let the snipers whittle each other down for a bit before running in. There's also flash bangs and smoke grenades to help obscure their vision and keep you alive if you're attacking a place with a narrow choke. Multi-pronged attacks are also quite good. All it takes is a little patience and coordination to get in close where the AWP is less effective, and with enough people to make it even less effective. Two things CS is kind of all about.
And we're not even talking full team coordination here. 2-3 guys, maybe 4 tops, can handle a few snipers if they're smart about it.
As to the topic at hand, I'm of the opinion that using any tactic available to you to win in a competitive game is fair play so long as the developers left it in there.
Now this does not mean that using every tactic available doesn't ruin the fun. There are absolutely tons of games out there with degenerate play and strategies which make what would otherwise be a diverse and interesting strategic game into something with only a handful of viable options, or maybe even only one viable option and results in the experience being a lot less fun. I have no problem with custom servers house ruling things for that reason, though I would argue if you're going to play the vanilla game and complain then you should just find another game. Personally, I just wouldn't want to support a game with degenerate play.