I have to admit, I HATE playing horror games, mostly because jump out scares always get me, being more paranoid than I should.
Although it's easy to get over in games where you're eventually handed a "kills fucking EVERYTHING" gun, in games where you're essentially helpless, like Amnesia, the fear factor stays with you through the game because you are constantly worried some monster or something is going to sneak up on you and rip your liver out through your ear.
I do think overall that the horror genre is one of the more inventive and challenging one's out there because they really need to think of atmosphere and design a lot more to set the right mood, because if they don't then they won't be scary and fail. As well as the mechanics, if you're fucking Duke Nukem and can punch everything into a red, slimey pulp then most of the fear factor goes away.
I do agree though, I think the horror genre really might be heading in a good direction.
Although it's easy to get over in games where you're eventually handed a "kills fucking EVERYTHING" gun, in games where you're essentially helpless, like Amnesia, the fear factor stays with you through the game because you are constantly worried some monster or something is going to sneak up on you and rip your liver out through your ear.
I do think overall that the horror genre is one of the more inventive and challenging one's out there because they really need to think of atmosphere and design a lot more to set the right mood, because if they don't then they won't be scary and fail. As well as the mechanics, if you're fucking Duke Nukem and can punch everything into a red, slimey pulp then most of the fear factor goes away.
I do agree though, I think the horror genre really might be heading in a good direction.