Sure thing. It's an idea from improv that works really well for roleplaying games as well. Check this out:ThaBenMan said:I'm not following... care to elaborate?Alex_P said:Be boring! (Seriously, this is like the most important bit of advice ever.)
What happens when you try to be clever all the time? Well, a lot of the time you come up with something incomprehensible to everyone else. Also, it's a lot of work, so it gets stressful and wears you out quickly.
So, don't be clever. Forget clever. Do the "boring" thing, the thing that seems obvious and comes to mind right away. Most of the time, this'll seem like the natural next place for the story to go -- that's good! Sometimes, the thing you thought was obvious and simple is actually something everybody else will think is clever. So, you still get clever twists and turns sometimes, while everything progresses smoothy and naturally most of the time -- and that's exactly how you make a good story in the first place.
-- Alex