Chowing Down on Gears of War

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Niniux

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Apr 14, 2008
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(This is my first review, ever. At least, in the written medium, because I doubt word of mouth reviews count. Constructive criticism is most definitely welcome.)

The Potato Salad

I used to consider myself PC gamer, turning my nose up to the more simplistic console offerings. I mean, sure, I was a spoiled kid, and grew up getting most consoles starting with the Atari my mother had, before I could even string a full sentence together, due, mainly, to the fact that my parents happened to be gamers, as well. I won't deny that I spent hours playing Super Mario Bros. 3 for the NES, before I knew that '3' was, in fact, a prime number or, even, what a prime number was. Neither will I deny my exhilaration at soaring down snow-capped slopes, playing SSX on my shiny new PS2, December 25th, 2000. I am not new to consoles, by any stretch, but, until recently, they were no where near my preferred gaming medium.

Now, as referenced by the past tense, my preferences have changed, and this is owed, in large part, to the subject of this review - Gears of War, for Microsoft's X-Box 360. In fact, prior to playing Gears of War, my heart was set on the Playstation 3 as my eventual, 'next-gen' console purchase, due to my previous warm feelings about the PS2 and the inclusion of the Blu-Ray Optical Drive. The pivotal even happened back in, around September, shortly after my purchase of my new Sharp 37", 1080p television. I had been playing, but was by no means engrossed by, the Nintendo Wii's Metroid Prime 3: Corruption. The game was fun, had good controls, but for, some reason, wasn't holding my interest. My younger brother then came down to visit, bringing his shining, new, 360, with a few games. I played around with Saint's Row, and it failed to impress me, and was prepared to write off the 360, once again, until I put Gears of War inside. Right off of the bat, I was hooked.

The Meat

I?ll start with the game's presentation. Starting the game up, I was greeted with the stylish, blood and flames, Gears of War title accompanied by excellent, understated, 'creepy' ambient music. I quickly launched into the single player campaign, and chose the Casual difficulty. I wasn't new to the FPS genre, I was new to shooters on consoles, and hadn't played many Third Person Shooters. The game did an excellent job of throwing me right into the game, and grabbing my attention, by way of the prison rescue and following tutorial. The tutorial did a good job of incorporating itself into the gameplay, not repeating its lessons, as is common with many tutorial, regrettably, and, most importantly, I could have skipped it, had I wanted to. The HUD was useful, but minimal, and tied well into the overall feel of the game. Overall, the presentation of the game tied very well to what the game was trying to be; a gritty, non-cerebral fight against an alien horde, combating utter extinction.

The controls for the game were something I was also very impressed with. The sensitivity was adjustable, though the default seemed good to begin with. The simple cover mechanics, as well as blind-firing and aiming, made the action feel less ponderous, and more visceral. I didn't have to, after the first three minutes, think about what button I needed to press to do something, and could dive into the action. My only complaint about the controls has to do with melee and using the chainsaw bayonet. It seemed as if those two facets were not as polished as could be, which, in turn, caused me to be standing around like an idiot while trying to chainsaw locust, and promptly turned into tourtiere by a shotgun blast to the face.

The gameplay is where, I found, Gears shone the brightest. The fun, intelligent use of a cover system, combined with good corridor fighting, and possible co-op gameplay, made for several engaging hours. Personally, I'm a chicken-shit when it comes to thriller/horror type gameplay, but even that didn?t stop me from wanting to complete the game. The campaign is where the game was at its best.

Unfortunately, because of how fun most of the game was, its flaws stuck out gruesomely, as well. The AI in this game is, for the most part, plain stupid. The only reason the locust or your squadmates last more than three seconds, is because of the cover system. This, I think, contributed to another flaw; the difficulty. Some parts of the game were so inconsistent in difficulty, as to be frustrating, and higher difficult, like a throw-back to older shooters, mostly meant you hurt them less, and they hurt you more. I think the multiplayer was lacking in this game as well. It did not capture the core gameplay mechanics of the game very well, such as using cover and suppressive fire to dominate the opposing team, and instead became a mad-dash for the sniper rifle, with some shotgun-strafing in between. Not to say that multi-player wasn't fun. It was, but only for a little while. It could have been many, many times better. Finally, the vehicle sequence plain sucked. Fortunately, even with those flaws, that do prevent the game from being as great as it could be, it is still very fun and entertaining, which are the main things I look for in a game.

The story, since games are more than their gameplay, is fairly weak. It did not bother me, because the small bits of story seemed to suit the action well, and I feel as if, thematically, long asides or flashbacks on the story would have detracted, somewhat, to the fluidity of the experience. With the being said, I understand the necessity of story for motivation and immersion. With that in mind, it really could have been improved upon, even in small ways, such as quick flashes of what things used to look like, to mask loading times, instead of the scenes with Marcus talking on his radio. The playful banter could also have provided more allusions to the past and the conflict. However, I still found the story elements fit in, thematically, with the style of the game.

Graphically, there isn't too much to say. It's incredibly impressive and is often cited as a benchmark for what the 360 can do. They were amazing. Some people find fault with the lack of colour, though, that's more of an art direction fault than graphical. I'm sure if you go to war torn ruins in Iraq or some other place devastated by war, you'll probably see a very similar colour palette. I digress, the graphics were amazing.

The Post-Dinner Belch

Overall, I think that Gears of War was an incredibly entertaining game. I don't think it was terribly deep, nor do I think it's a game that will keep you entertained for months. I, also, don't think that that is a bad thing, as the campaign was one of the most intense and fun gaming experiences I've had and it renewed my interest in console gaming, causing me to purchase my 360. With that being said, unless you see a previously owned copy, or the price drops to under $30, I'd say -

Rent it.

It's a good game, I like having it in my collection, but it's unlikely that you'll get $60 worth of gameplay out of it, and will not, most likely, play it much after taking the campaign through all the difficulties, playing co-op, and dabbling in multiplayer a bit.
 

Gigantor

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Dec 26, 2007
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I think I'd agree about Gears, and I liked your writing on the whole. You do have a big problem with punctuation, though.

Niniux said:
Some parts of the game were so inconsistent in difficulty, as to be frustrating, and higher difficult, like a throw-back to older shooters, mostly meant you hurt them less, and they hurt you more.
Try reading that over. You don't need that first comma, you might be able to do without the second, and you certainly don't need the fourth. I enjoy commas as much as the next man (more, perhaps...) but you've got so many that it takes a real effort to read the text. Have a look at the second paragraph: there's twenty-nine of the buggers in seven lines, and it makes things a lot harder for the reader.

BUT! Keep writing reviews, because I like your writing. Just use less commas next time, please.
 

Niniux

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Apr 14, 2008
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Thanks. Like I said, I appreciate feedback and constructive criticism. I've always had an over-zealous relationship with commas and I think my time away from academic institutions over the last several years has probably not helped. I think I'll have to review the rules for commas... Know any good grammar sites?
 

Gigantor

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Dec 26, 2007
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Not really, but there's bound to be some around. There's normally a fairly good section at the back of a dictionary- the OED's quite helpful if you've got one knocking about. Maybe you could just try writing something, then removing all of the commas, THEN going through it and putting in commas where they're needed. Bit long-winded, but it should help focus you a bit on when you need them. Have a look at hyphens, colons, semi-colons, brackets and ellipsis, see when you can use them instead of commas. Should make things a bit easier on the eyes.

Don't let it get you down, though. I still fuck up my apostrophes all the time. I just tried to put one after 'apostrophe'. Mental.
 

Damn Dirty Ape

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Oct 10, 2007
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I find it quite ironic how you start out on casual mode and mention the AI as dumb, without commenting on the other difficulties. The reason being, casual is in fact easy mode. Hardcore is ment as normal-hard and insane is ment as very hard. I noticed the dumbed down AI on casual right away and started over on hardcore after 10 minutes. If you had done the same you would have seen that the AI is in fact not terrible at all and actually quite good at times.
Teammate AI is something to be desired off however, which brings in the mention of the terrific coop mode that makes Gears really shine as a game. Level sections are split up for players, where players can see their actions have a consequence for the other player ( one players opens a door, the other can get through ) and they intersect back together again seamlessly ( the cart ride for instance ). If you play Gears as sp only, you're right it's disappointing. Bring a friend along however, turn up the difficulty and you'll have a blast with this game which brings it above the "rent it" to a "must have".
Agreed on the parts of the story being a little shallow ( they'll explain more in the next two games ), the change of pace for the mp ( yes it is a dash for the sniper rifle ) and the win or lose chainsaw. Reason being, the chainsaw melee triggers an animation where you cut the enemy in half. You cannot be killed while doing this, so it's usually very usefull. But if you aren't directly facing your enemy headon, which you need to do in order to trigger the kill animation, you will miss and yes you're blunted to death with the butt of a shotgun.
 

Niniux

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Apr 14, 2008
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Even though I specifically mentioned starting on Casual in my review, I have played through the game on the Hardcore and Insane difficulties and I don't think the AI is any different in them. What I think is different is the locust live long enough to be able to go through their AI algorithms. For example, in Casual, I can easily mow down the locust before they can start flanking me, where in Insane, I can't poke my head out for more than a second before finding it missing, which allows them to start advancing/flanking. The flanking mechanic and some of the nuances with the AI were definitely great, it had gaping flaws such as enemies just sitting exposed behind cover, taking thousands of bullets to the back of the head without moving and squadmates who thought that the cover mechanic was too much of a nuisance to use.

I've also played co-op extensively too and that was what made Gears of War so rewarding. It seems like your focusing on the negative aspects of my post and glossing over the fact that I think this is a really great game. However, in the current Xbox360 landscape, I don't think it justifies a purchase, whereas the sequel probably will, shortly. I do own it. I would agree that when the title selection for the 360 was a bit sparser, it would have deserved a Buy It recommendation. I just don't think there is quite enough playability of the game to justify it now.

jeffers, thanks for reading it. :)

And Gigantor, I appreciate it a lot. I've long dreamed of being a writer by trade but, even as just a hobby, I want to do it correctly. Look forward to more correctly punctuated reviews from me in the future and, don't worry, constructive critism will not stop me from writing. :)
 

sammyfreak

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Dec 5, 2007
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Very good review, personally i think Gears of War is the stupidest game in existance (well, maybe not that stupid) but your reason for liking it is sensible and well presented. To be honest i actualy liked the gameplay, but the characters were repulsive.

The titles you used addad alot of flavour (pun intended) to your review. Welcome to the Escapist and i hope to se more excelent writing!
 

Gigantor

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Dec 26, 2007
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I gave another guy an ampersand instead of a gold star...you can have a tilde!

~

Wear your introductory tilde with pride!
 

Niniux

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Apr 14, 2008
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sammyfreak said:
Very good review, personally i think Gears of War is the stupidest game in existance (well, maybe not that stupid) but your reason for liking it is sensible and well presented. To be honest i actualy liked the gameplay, but the characters were repulsive.

The titles you used addad alot of flavour (pun intended) to your review. Welcome to the Escapist and i hope to se more excelent writing!
Thanks for the positive feedback. I can completely relate as far as your view on the characters. I had felt that way initially, as well. I realized, however, that anywhere from 60 to 90% of the people that would willingly join the fight in a war like that and become a soldier would likely be terse, unimaginitive brutes. That didn't stop me from liking the discourse between Cole and Baird though.
 

sammyfreak

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Dec 5, 2007
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Niniux said:
sammyfreak said:
Very good review, personally i think Gears of War is the stupidest game in existance (well, maybe not that stupid) but your reason for liking it is sensible and well presented. To be honest i actualy liked the gameplay, but the characters were repulsive.

The titles you used addad alot of flavour (pun intended) to your review. Welcome to the Escapist and i hope to se more excelent writing!
Thanks for the positive feedback. I can completely relate as far as your view on the characters. I had felt that way initially, as well. I realized, however, that anywhere from 60 to 90% of the people that would willingly join the fight in a war like that and become a soldier would likely be terse, unimaginitive brutes. That didn't stop me from liking the discourse between Cole and Baird though.
*looks up from reading James Joyce*
Did you same something about inteligent dialogue? Where?
 

Fire Daemon

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Dec 18, 2007
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I quite enjoyed the Multiplayer and have spent many hours on it. Granted at that time it was the Best MP title for the 360.

Nice read and I hope to see more of them in the future.
 

Calobi

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Dec 29, 2007
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Good read. Like Gigantor said, watch your punctuation. Commas seem to be your biggest problem. However, the review was great. Hope to see another.
 

Damn Dirty Ape

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Oct 10, 2007
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The ai wasn't perfect no, and yeh you could shoot them in the back sometimes. I think it was because they were too big to hide behind the smaller concrete pillars and blocks. I'd hardly call it poor ai though since I've seen much, much worse. I reread your review and you're right, it wasn't so bad. Hope I didn't came off as a fanboy cause I'm not, I just really enjoyed gears and don't regret my purchase at all.
 

Conqueror Kenny

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I think that the main problem with that review was the multiplayer part. I have had gears since it came out and i still find myself dusting it off every now and again to have a good bit of multiplayer fun. Dependent on the map the multiplayer is always so diffrent in my eyes and this is what keeps my comeing back for more. With some skill surpressave fire can be used to dominatethe other team even if they have a sniper or even the dreaded boomshot. But all in all very good review.
 

PurpleRain

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I'm sorry. But am I the only person who was bored to tears by this game? I could even be botherd to kill the last boss on easy mode. I haven't played the multiplayer and don't think I ever will. The single player was fun fir the first level and maybe the part where you fight in the mansion. Other then that... zzzz.
 

Break

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Sep 10, 2007
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conqueror Kenny said:
I think that the main problem with that review was the multiplayer part. I have had gears since it came out and i still find myself dusting it off every now and again to have a good bit of multiplayer fun. Dependent on the map the multiplayer is always so diffrent in my eyes and this is what keeps my comeing back for more. With some skill surpressave fire can be used to dominatethe other team even if they have a sniper or even the dreaded boomshot. But all in all very good review.
That's just him disagreeing with you. It has nothing to do with the review.

The storm of commas meant that it wasn't as snappy as it could be, making it a little tiring to read. Which is pretty much expected for your first go. Keep it up, and your reviews might become something worth reading.

The courses were a lovely little touch, though. I did wonder where the dessert cart had wandered off to, but good stuff, nevertheless.
 

Sarge8806

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Jun 8, 2008
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I do agree with Niniux. The game was very entertaining seeing as you had a gun that could bring down a huge laser from the sky which was FREAKIN AWESOME along with the lancer which had a chainsaw bayonet which was also FREAKIN AWESOME because i enjoy cutting my enemies in half watching their blood spray everywhere brought me great satisfaction.
 

Rolling Thunder

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Dec 23, 2007
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I did enjoy the game, though I'd agree that the Locust were so stupid it made killing them depressingly easy, and the charecter's..... bleurgh.

'Now I'm pissed.'

*gets killed by shrapnel.*

'Yeah, well, fuck you too.'

*Shudder.* When you start fantasising about killing your own charecters, you know something's gone wrong..