Civilization VI - Best Civ for a new player/terrible player?

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ReservoirAngel

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Nov 6, 2010
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I was going to include a poll in this but there's too many Civs for any poll to include enough of a spread of them, so to hell with it.

This is for anyone who plays Civilization VI and actually knows what they're doing: Are there specifically any Civs in the game that you would recommend as being good to play if you're kind of new to the game and don't entirely know what you're doing yet?

The only one I've really put a lot of time into trying to play as is Russia, with mixed results.
 

iwinatlife

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Aug 21, 2008
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from my past experience with other civ games it depends on what you want to do? Violent Expansionism? Diplomatic New world order? Technogiant? Economic powerhouse? every different path to victory has civs that do well on it.
 

ReservoirAngel

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Well I'm not so great with managing wars and I find it hard to care about the religion mechanics. I normally try to angle myself towards a science or culture-based empire.

But that was on my limited experience with and knowledge of Civ 5, I don't know how valid that still is here.
 

LetalisK

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May 5, 2010
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iwinatlife said:
from my past experience with other civ games it depends on what you want to do? Violent Expansionism? Diplomatic New world order? Technogiant? Economic powerhouse? every different path to victory has civs that do well on it.
To piggyback onto the thread: For me, violent expansionism via technogiant(mostly). Basically, snowballing. My tactic usually goes like this: aggressive(but peacefully) expansion at the start as much as I can. Make nice with everyone. Once borders are pretty locked in, I start focusing entirely on tech with some economy sprinkled in until I'm a couple steps ahead of my immediate neighbors, then I roll on them. Develop the new territory. Rinse and repeat with my new neighbors.
 

Sonmi

Renowned Latin Lover
Jan 30, 2009
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Kongo allows you to completely ignore religion in favour of heavy bonuses to food production, I'd say it's the best Civ for a beginner.

That being said, if you face an opponent who faith-bombs the entire world, there's pretty much nothing you'll be able to do to stop him from achieving a religious victory.

In all honesty, Civ VI is all kinds of wonky at the moment, I'd highly recommend switching to V until Firaxis releases its inevitable expansions.
 

iwinatlife

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LetalisK said:
To piggyback onto the thread: For me, violent expansionism via technogiant(mostly). Basically, snowballing. My tactic usually goes like this: aggressive(but peacefully) expansion at the start as much as I can. Make nice with everyone. Once borders are pretty locked in, I start focusing entirely on tech with some economy sprinkled in until I'm a couple steps ahead of my immediate neighbors, then I roll on them. Develop the new territory. Rinse and repeat with my new neighbors.
That is generally my civ strategy too! turtle till you have guns to their swords and roll over them all.

I did have a habit of doing that as the germans ....which in hindsight makes me a terrible person.
 

Laughing Man

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Oct 10, 2008
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That is generally my civ strategy too! turtle till you have guns to their swords and roll over them all.

I did have a habit of doing that as the germans ....which in hindsight makes me a terrible person.
With Civ 5 my strategy was to do this for a short time, I wasn't looking to continue this until locked borders forced expansion via war I would play nice with my neighbours while steam rolling my tech to Iron Work. Once unlocked this would show Iron sources on the world map and at that point I would spam Settlers and build cities locking down as much Iron for me and locking out my opponents. Once set up I would expand or upgrade my units to Swordman and then go after any neighbours that due to being locked out of Iron are unable to stop you.

The strategy works quite well simply because the Swordman is a pretty powerful early unit, if you have no access to Iron their is very little in the early game that you can throw out to overcome them and by steam rolling early you lay the foundation to rapidly advance tech meaning that you can then leap in tech any neighbours who do have access to Iron and Swordsman.

You can also rinse and repeat with later strategic resources but Iron works well because it's early and requires very little prerequisites to get there.

as for the OP, get Civ 5 and the expansions just now Civ 6 is just all kinds of wonky and like most Civ games will take several DLCs and a good few months - a year to get it sorted.
 

LetalisK

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Laughing Man said:
That is generally my civ strategy too! turtle till you have guns to their swords and roll over them all.

I did have a habit of doing that as the germans ....which in hindsight makes me a terrible person.
With Civ 5 my strategy was to do this for a short time, I wasn't looking to continue this until locked borders forced expansion via war I would play nice with my neighbours while steam rolling my tech to Iron Work. Once unlocked this would show Iron sources on the world map and at that point I would spam Settlers and build cities locking down as much Iron for me and locking out my opponents. Once set up I would expand or upgrade my units to Swordman and then go after any neighbours that due to being locked out of Iron are unable to stop you.

The strategy works quite well simply because the Swordman is a pretty powerful early unit, if you have no access to Iron their is very little in the early game that you can throw out to overcome them and by steam rolling early you lay the foundation to rapidly advance tech meaning that you can then leap in tech any neighbours who do have access to Iron and Swordsman.

You can also rinse and repeat with later strategic resources but Iron works well because it's early and requires very little prerequisites to get there.

as for the OP, get Civ 5 and the expansions just now Civ 6 is just all kinds of wonky and like most Civ games will take several DLCs and a good few months - a year to get it sorted.
So the question becomes....what Civ 5 civs would you recommend for this?

I didn't play a whole lot of Civ 5 because it's such a time suck, but I might have some time for a 4X in my life here soon.
 

Tanis

The Last Albino
Aug 30, 2010
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Civ6 hasn't been flushed out enough yet to say.
I'd probably go with Civ5, if you haven't played, the 'complete edition' even makes the end game stuff pretty solid.


My personal preference is usually Ramkhamhaeng, given that they are great with culture and then focus a bit on keeping relationships wit the city-states.
I've had my ass saved more than once thanks to free units and my allied city-states kicking a bit off ass.
 

SlumlordThanatos

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Aug 25, 2014
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iwinatlife said:
LetalisK said:
To piggyback onto the thread: For me, violent expansionism via technogiant(mostly). Basically, snowballing. My tactic usually goes like this: aggressive(but peacefully) expansion at the start as much as I can. Make nice with everyone. Once borders are pretty locked in, I start focusing entirely on tech with some economy sprinkled in until I'm a couple steps ahead of my immediate neighbors, then I roll on them. Develop the new territory. Rinse and repeat with my new neighbors.
That is generally my civ strategy too! turtle till you have guns to their swords and roll over them all.

I did have a habit of doing that as the germans ....which in hindsight makes me a terrible person.
By that point, I'm past caring about my neighbors. If I have such a huge tech lead, it's typically faster and/or easier to just go for a Science victory.

Granted, if one of my neighbors is actively antagonizing me (or has the misfortune of sitting on Uranium), I'll grind him beneath my boot, raze his cities, and go back to what I was doing before. Mostly because I'm a fan of the "tall cities" strategy; as opposed to having 10 not-so-big cities, I'll have four or five really big ones.