BigTuk said:
New is relative and contextual. New as in just released, new as in New on Steam, New as in New on Linux/Mac/Etc. There's lot's of ways the word New can be used.
Correct. And currently, on Steam, it is being used in the broadest context possible with no option to narrow that context down. Which is unhelpful, and poor customer service.
BigTuk said:
'Shitty' much like beauty is in the eye of the beholder. Now granted there are shitty games but at the same time someone out there may actually like the game. I may consider Game of Thrones to hot drek on a bab but I hear there are people that like it.
Sure, I agree with this. There are objective ways that one can use to decide if a game is not fit for purpose, though. If it is: missing sound files, .exe files, textures, is using placeholder names, has been falsely advertised, gives motion sickness while playing, has no multiplayer servers, cannot run on most modern PCs, is tough to play without a controller/mods, etc then those games have gone past "shitty in the eye of the beholder" and are just broken.
BigTuk said:
It's not Steam's job to police their stores in order to make sure all the games meet one person's definition. Steam is in an interesting position., 98% of the games they sell are not theirs. Now let's look at other stores. Blizzard's Store.. only Blizzard games. Origin... EA games.. Steam.. will sell everyone's games. When was the last time you bought something through origin or Blizzard's Store?
Well, at this point they're desperately trying to not make it their job. I think it should be. In most retail stores the items being sold were not manufactured by the retailer in question. Most still offer refunds, or exchange options if something isn't up to scratch. And those stores don't need to make sure items meet "one customer's definition" either. Steam, which is in a special position where it loses no money and has to do remarkably little work if they have to buy back a digital licence, strangely doesn't have to do that.
And I bought Mass effect and the sims 3 through origin. Both EA games, granted.
BigTuk said:
Now to do this Steam actually opens up to indies. Greenlight for example... now despite what some may think is actually a good system. Oh sure games you like may not get through and games you don't do but greenlight isn't quality control...it's a market test. meaning it tests to see if the game actually has an interested potential consumer base. If it go through Greenlight.. that means quite a few people voted for it.
Well, that's your opinion and we disagree. It's a mess, and Valve is discontinuing it. Which suggests that they are dissatisfied, at best, with their own system.
BigTuk said:
How does quality control happen. Quality Control is enforced by the market and steam gives their users many tools with which to do this. Users are invited and encouraged to review the games in their library.. these reviews are visible by other steam viewers. Before you buy it's not hard to see what sort of reviews a game has. Shitty games.. get shitty sales... because any consumer that does a little checking will find out it sucks and thusly not buy it.
That's only one way quality control can happen. Potentially biased reviews, forums, fine. Those are available. Why are they the only available quality control?
Valve has TREMENDOUS market power, shown by the desperation with which devs try to get onto their service. Their hands are not tied here. They're in an extremely powerful position to tell devs to cut practices out. Why are we leaving it up to consumers, who have very, very little power to police things? That makes no sense. We're the customers here, and we have rights because of our negligible power as individuals and because of information asymmetry. I'm really unsure why most of this thread appears to be trying to waive them.
BigTuk said:
Check the User Reviews, CHeck the FOrums (very helpful there actually since you can also see what problems plague other owners), Google Problems and see what comes up; then make your decision to purchase. See how that works.. YOU the consumer have the money, YOU have the Power, so YOU have the responsibility to make sure what YOU spend YOUR money on is worth YOUR money. That's how things work in the world and that's one of the first lessons that should have been drilled into your head the day you were given any form of purchasing power.
But it's not. That's how things work in Steam's world, yes, but it's not generally how things work. Caveat Emptor hasn't existed for quite a while. My purchasing decisions are my responsibility, yes. But Steam's store, and the products on it, are its responsibility.
And as a buyer, I actually have very little power in this market, again:
http://en.wikipedia.org/wiki/Porter_five_forces_analysis#Bargaining_power_of_customers_.28buyers.29
That's why I have rights, thanks.