Neither did it originally have the Mann Co store. But I've said this plenty of times over already, and I'm guessing you'll have read me saying it at least once.bl4ckh4wk64 said:All the people raising the "TF2 is F2P" argument seem to forget that it wasn't originally Free.
But CliffyB even bringing TF2 into this is complete nonsense, because the microtransactions shitstorm is aimed at Dead Space 3 and EA. Both of which have a lot more going wrong than just this.
EA embrace every money-grubbing tactic they can see, and microtransactions are only the latest of these.
And Dead Space 3 is a perverse twisting of a successful niche game, in an attempt to make it appeal to broader audiences, by the way of more action, explosions and a more generic plot. It has microtransactions shoehorned in, to go along with Day One, on the disk DLC and likely full price paid DLC down the line. Not to mention a budget so bloated there it has absolutely no hope of even breaking even, since EA publicly dangled the guillotine over the franchise, telling us it needed five million units sold, to be viable. (I'd like to mention here, that I do own the game, and have played it to the end, and enjoyed it for what it is)
Microtransactions are just one little gripe which is getting a lot of attention. CliffyB wants to pretend this is all about microtransactions, but it isn't, at all.
The microtransactions options offered by Valve are similar to those in Dead Space 3, in that they offer convenience.bl4ckh4wk64 said:I paid for it, and I'm pissed that those fuckers at Valve are allowing people to just straight up buy better stuff.
Those people buying better stuff aren't getting something you can't get, they're just getting it sooner. In the same way that if you pay for resources on Dead Space 3, you can be more powerful there.
The DLC made for TF2 was all free. The DLC made for Portal 2 was all free. I believe Valve gave some DLC for free to L4D, too, in apology for making L4D2 too soon.bl4ckh4wk64 said:That's one of the reasons I stopped playing the game. People also complain about DLC being $15 for an extra two-three hours of content. Have you seen the price of weapons in the Mann Co store? I re-installed the game to fuck around with some friends, and for fun I looked at the price. Some of those weapons are running close to $10... I mean, really? How is THAT not Knickel and Diming the players? People expect that these extra things people are making for games (DLC) should be free. That's essentially the equivalent of buying a car and expecting the gas to come with it.
Free DLC isn't such an unrealistic expectation.
But in response to your comment about the DLC price, I actually think it's more like $20-25 rather than $15, for full priced DLC these days.
And in response to the weapons being as much as $10, that is not so unreasonable by comparison to other microtransaction systems. Dead Space 3, for instance, sells you a pack of in-game resources at $3 a time, and does not carry over those resources into any other mode besides "New Game Plus" meaning that any resources you buy are really only useful to one for one playthrough, if that, which is 17 hours (or was for me, taking it slow).
I know I could put in more than 17 hours into TF2, making use of a $10 gun. If you wanted to buy it, chances are it's the gun you'd use for a hundred hours, let alone seventeen.