Zira said:
Do you play videogames in which you shoot and kill people?
Yup. I also play games where I command squadrons of others to kill people, and games where I've ordered millions or more soldiers to fight kill and die to bring a bit of territory under my nation's control. Just to give a sense of scope.
Zira said:
Well, that's definitely a bit creepy, no lie.
I could see where you get that idea. Definitely does seem pretty weird when you get look at it a bit. Especially some of the things I've pulled in CKII to preserve my Britannian Imperial dynasty. That one got really dark really damn fast once the crowns of the isles were united under the empire.
Zira said:
As to are you a murderer; are you amused by the death of people, or by something else? Or do you feel no fun at all? If the former, yes, yes you are a potential murderer. And that is wrong. Stop indulging that urge. It's not healthy or right, at all. *snipped an honestly well done rephrasing of my post for brevity*
*claps* well played. Brilliant. Umm, minor problems, if I might raise them.
First and foremost, you are comparing an active medium to a passive one; one where one is expected to perform a task or objective to one where the entire point is to just stare and absorb. That creates a complicating factor, since a portion of the appeal would be in the challenge of accomplishing all the (yes, a more than a bit weird) murder of humans, animals, aliens, robots, whatever. A better comparison would have been "do you like reading really gorey comics, which illustrate horrible mutilations and murders and have graphic depictions of violent rapes and murders" and continued from there, since it would be a more equal comparison.
Secondly, unlike with literature and comics, the format video games simply doesn't have a whole ton of games that don't involve killing on either a personal (BioShock, Fallout, Elder Scrolls etc.) or impersonal (Europa Universalis and it's various offspirng, Command and Conquer, Total War, XCom series) level. Are there some? Sure! Adventure games like the Testament of Sherlock Holmes are great fun and don't actually involve you killing anyone. So I can honestly answer that a. It's not the killing per se that draws me, and b. No, there aren't a lot of options for me that wouldn't involve killing that maintain the same level of story depth, challenge, and sense of accomplishment. They exist, but they are far too few in number to represent a realistic alternative.
Thirdly, yeah, the phrase "potential murderer" isn't too far off. I'm a human. Every human, everywhere, ever is a potential murderer. One of the main challenges humanity (and all other animals) is not getting killed, for which humanity's answer was to develop a highly sophisticated mind which excels at developing ways to kill things that want to kill them, amongst other talents. Unlike with pedophilia and sexuality, the ability to come up with ways to kill, to overcome a potential threat is part and parcel of human intelligence. It's something even a hard bound, disgusted at the though of killing pacifist still retains some ability at, by way of there species. Whereas, human sexuality does not require exploiting those substantially less developed than they are for sexual gratification.
Fourth and last, unlike with sexual desire for children, murder (or just killing, to be proper about it) is not always wrong. Self defense is the most morally clear option. Murkier but more understandable is killing to survive, killing a rival over some food or water during a drought for example. Not good, but if there isn't enough available for cooperation not be viable, then yes, the human that succeeds will be the one that can kill, and rally other to aid them in killing or repelling attacks on what they have. In vast majority of games, the enemies attack you, and give you no choice but to kill them. GTA is an obvious exception, and the Fallout and Elder Scrolls series both allow you to play in a pure homicidal maniac mode, if you want, but again, we're back to the first point about the difference between and interactive, challenge-providing medium and a passive, observation only medium.
Zira said:
....See? Do you now understand why it's wrong to compare "loli" comics to pedophilia? Assuming that, of course, you aren't the kind of person who thinks that anyone who played GTA5 or Mortal Kombat is a homicidal maniac in disguise.
No, I don't. I understand what point you were trying to make, just as I understood why people were making the homosexual comparison. I reject your assertion for the same reason as I reject that argument; it misses the critical point of what pedophilia and pedophilic urges are; a desire to rape a child. That is all it is. It can't be justified in and of itself, since there are no circumstances (unlike with killing) in which raping a child, or compelling children to have sex with each other for the viewers sexual gratification is justifiable or even understandable, in the sympathetic sense of the term.
But you know what, I'll be fair. Since I tried to address my own rephrased questions as you applied them video games, particularly the violent ones, I would like to hear like arguments from you as to why sexualized child comics are not innately pedophilic, if you feel so inclined.