Salutations!
I grew up in the 'golden era' of comedy point 'n click adventure games. Some of my most fondest gaming moments come from titles such as Monkey Island and Grim Fandango. Sure, I liked the puzzles and the game mechanics, they appertised the left side of my brain. Yup, I liked the characters and stories, they engaged me. What I loved most however, was the humour. That dry, sarcastic (dare I say, almost British) wit is what I still remember and reference to this day.
Now, I don't want to say that games aren't fun nowadays, this is not the case. However, games that would sit comfortably in that 'comedy' genre are far and few between. There still exist humour within many genres, I don't deny that. Often your gun-toting FPS protagonist will clamor some Schwarzenegger'esque one liner after removing an enemy's manhood with a buckshot. But, comedy as the main element is quite rare. Think of a game. Now imagine that said game was a movie. What predominant category would you place that movie under? Chances are slim that it would be comedy.
Humour is of course completely subjective, what I find funny may seem trite to others and vice versa, so it's really hard to pin-point exactly what humour actually is. Heck, There's probably people out there who even find Scary Movie funny, but, for arguments sake, I'm talking in a fairly broad sense. When someone says "comedy film" everyone generally has a good idea of what to expect. I also want to point out that I'm not talking about the 'bad-funny' either, in-game bugs/glitches and plots so bad they're good are of course hilarious [http://www.youtube.com/watch?v=ITOrKb5HP6s] but they're not intentional humour.
The current trend of AAA gaming, mainly with the popularity of FPS games, is heavily focused on action. Even the more popular indie games tend to delve down the artistic/emotional level route. There are of course thousands of indie games out there, and I'm sure many of them are piss-pooled-pant wettingly funny, but I'm mainly talking about the popular games that sell and appeal to the masses. I'm not sure how accurate the info on this link [http://www.digitalspy.co.uk/gaming/news/a450921/top-100-best-selling-uk-games-2012-only-black-ops-fifa-sell-1-million.html] is but I think it should suffice for my point. Out of the 100 top selling games of 2012, barely any would be classed as 'comedy,' while most of them have very little to no comedy factor at all. So what is it that's made humour feature less in our games even though we all like a good laugh? Is it because of humour's subjectiveness and that it's harder to cater it towards a bigger audience, whereas 'action' is more of a general 'love it or hate it' affair and we can all relate to 'feels.'
But if this is the case then why does it still sell so well in other mediums? We have a regular influx of popular comedy films and books each year, even ones that are destroyed by critics; yet these mediums are still willing to make comedy despite failures. so why does it not translate so well in to games?
I'd like to mention that I enjoy action, and games with 'feels' too. This is not a rant, just a mere observation that's up for discussion.
As a side note, what are you're favourite 'comedy games' of all time?
I grew up in the 'golden era' of comedy point 'n click adventure games. Some of my most fondest gaming moments come from titles such as Monkey Island and Grim Fandango. Sure, I liked the puzzles and the game mechanics, they appertised the left side of my brain. Yup, I liked the characters and stories, they engaged me. What I loved most however, was the humour. That dry, sarcastic (dare I say, almost British) wit is what I still remember and reference to this day.
Now, I don't want to say that games aren't fun nowadays, this is not the case. However, games that would sit comfortably in that 'comedy' genre are far and few between. There still exist humour within many genres, I don't deny that. Often your gun-toting FPS protagonist will clamor some Schwarzenegger'esque one liner after removing an enemy's manhood with a buckshot. But, comedy as the main element is quite rare. Think of a game. Now imagine that said game was a movie. What predominant category would you place that movie under? Chances are slim that it would be comedy.
Humour is of course completely subjective, what I find funny may seem trite to others and vice versa, so it's really hard to pin-point exactly what humour actually is. Heck, There's probably people out there who even find Scary Movie funny, but, for arguments sake, I'm talking in a fairly broad sense. When someone says "comedy film" everyone generally has a good idea of what to expect. I also want to point out that I'm not talking about the 'bad-funny' either, in-game bugs/glitches and plots so bad they're good are of course hilarious [http://www.youtube.com/watch?v=ITOrKb5HP6s] but they're not intentional humour.
The current trend of AAA gaming, mainly with the popularity of FPS games, is heavily focused on action. Even the more popular indie games tend to delve down the artistic/emotional level route. There are of course thousands of indie games out there, and I'm sure many of them are piss-pooled-pant wettingly funny, but I'm mainly talking about the popular games that sell and appeal to the masses. I'm not sure how accurate the info on this link [http://www.digitalspy.co.uk/gaming/news/a450921/top-100-best-selling-uk-games-2012-only-black-ops-fifa-sell-1-million.html] is but I think it should suffice for my point. Out of the 100 top selling games of 2012, barely any would be classed as 'comedy,' while most of them have very little to no comedy factor at all. So what is it that's made humour feature less in our games even though we all like a good laugh? Is it because of humour's subjectiveness and that it's harder to cater it towards a bigger audience, whereas 'action' is more of a general 'love it or hate it' affair and we can all relate to 'feels.'
But if this is the case then why does it still sell so well in other mediums? We have a regular influx of popular comedy films and books each year, even ones that are destroyed by critics; yet these mediums are still willing to make comedy despite failures. so why does it not translate so well in to games?
I'd like to mention that I enjoy action, and games with 'feels' too. This is not a rant, just a mere observation that's up for discussion.
As a side note, what are you're favourite 'comedy games' of all time?