Common Sci-Fi tropes that annoy you!

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Greg White

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Everyone panicking over a reactor hitting 'critical mass.' Yes, they do it outside of sci-fi too, but sci-fi uses the term enough that it's worth mentioning.

A reactor hitting 'critical mass' is a good thing because that basically means that it's been warmed up, for lack of a better term, enough to function, but every mention of it is met with terror and panic because that means the whole place is about to explode or something.
 

Canadamus Prime

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Tom_green_day said:
canadamus_prime said:
This irritates me too. Esp. what the franchise can't stay consistent with what time travel rules are in play. Stargate, I'm looking at you.
You think that's bad don't watch Doctor Who.
Yeah, I watch Doctor Who fairly regularly, and yeah they're pretty bad for that too. Stargate was just the first one that came to mind. For one thing they seemed to do a lot of time travel in Stargate considering time travel with the Stargate was supposed to be like a 1 in a million chance thing. Then there's the fact that the first episode to feature time travel they did the whole wibbly wobbly timey wimey thing with Hammond giving Carter a note intended for his younger self. Then in the next episode that features time travel the whole episode takes place in the "future" of 2010 after SG-1 encountered these guys that were seemingly going to provide Earth with everything they could ever need, but whoops there was a catch, they were going to conquer us very slowly and methodically. Now the only thing we can do is send a note back in time to ourselves. ...wait a minute. And then there was that episode where they find the Ancient's time machine and decide to go back to ancient Egypt with it. That was a mess.
 

Zontar

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canadamus_prime said:
Tom_green_day said:
canadamus_prime said:
This irritates me too. Esp. what the franchise can't stay consistent with what time travel rules are in play. Stargate, I'm looking at you.
You think that's bad don't watch Doctor Who.
Yeah, I watch Doctor Who fairly regularly, and yeah they're pretty bad for that too. Stargate was just the first one that came to mind. For one thing they seemed to do a lot of time travel in Stargate considering time travel with the Stargate was supposed to be like a 1 in a million chance thing. Then there's the fact that the first episode to feature time travel they did the whole wibbly wobbly timey wimey thing with Hammond giving Carter a note intended for his younger self. Then in the next episode that features time travel the whole episode takes place in the "future" of 2010 after SG-1 encountered these guys that were seemingly going to provide Earth with everything they could ever need, but whoops there was a catch, they were going to conquer us very slowly and methodically. Now the only thing we can do is send a note back in time to ourselves. ...wait a minute. And then there was that episode where they find the Ancient's time machine and decide to go back to ancient Egypt with it. That was a mess.
Well personally I see those two time episodes (1969 and 2010) where both showing different time travel effects. One was just a stable time-loop, while the other was creating a parallel timeline/universe due to backwards time travel which wasn't part of a stable loop. In my mind the universe where 2010 took place still exists. Really, though, they didn't go into to much detail for either, and given when 1969 was shot we can just shalk it up to being part of the "fluid" period of the lore (where Thor controlled thunder in a planet's sky and 2 zats kill, 3 vaporizes).

For the Egypt 2 parter though... that never happened, and there are no fish in Jack's pond.
 

Canadamus Prime

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Zontar said:
canadamus_prime said:
Tom_green_day said:
canadamus_prime said:
This irritates me too. Esp. what the franchise can't stay consistent with what time travel rules are in play. Stargate, I'm looking at you.
You think that's bad don't watch Doctor Who.
Yeah, I watch Doctor Who fairly regularly, and yeah they're pretty bad for that too. Stargate was just the first one that came to mind. For one thing they seemed to do a lot of time travel in Stargate considering time travel with the Stargate was supposed to be like a 1 in a million chance thing. Then there's the fact that the first episode to feature time travel they did the whole wibbly wobbly timey wimey thing with Hammond giving Carter a note intended for his younger self. Then in the next episode that features time travel the whole episode takes place in the "future" of 2010 after SG-1 encountered these guys that were seemingly going to provide Earth with everything they could ever need, but whoops there was a catch, they were going to conquer us very slowly and methodically. Now the only thing we can do is send a note back in time to ourselves. ...wait a minute. And then there was that episode where they find the Ancient's time machine and decide to go back to ancient Egypt with it. That was a mess.
Well personally I see those two time episodes (1969 and 2010) where both showing different time travel effects. One was just a stable time-loop, while the other was creating a parallel timeline/universe due to backwards time travel which wasn't part of a stable loop. In my mind the universe where 2010 took place still exists. Really, though, they didn't go into to much detail for either, and given when 1969 was shot we can just shalk it up to being part of the "fluid" period of the lore (where Thor controlled thunder in a planet's sky and 2 zats kill, 3 vaporizes).

For the Egypt 2 parter though... that never happened, and there are no fish in Jack's pond.
Except in the episode 1969 SG-1 was also sent to the far future in their attempt to get back to their own time and old lady Cassandra had to help them. Yet despite the fact that we only got a brief view of the future in 1969, namely the gate room of the apparently shut down Stargate Command, it bore no resemblance to the future in 2010 which had the SG-C become a museum. Yeah I know in 1969 they probably ended up in something like the 2060's or something as opposed to 2010, but still...
 

Reed Spacer

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Ihateregistering1 said:
Melee combat in the future.

I'll be the first to admit I'm a huge Warhammer 40K fan (which has probably the most egregious use of this) but I always found it bizarre that we have these futuristic settings where firearms and weaponry are supposed to be vastly superior and more advanced than modern day firearms, yet melee is used MORE often in combat than it is now. Riddick, StarCraft, WH40K are all pretty bad abusers of this.

I wouldn't mind it so much if they provided a reason for why, but the only one that really gave a good explanation was the "Dune" books, in which pretty much everyone had personal shielding that stops fast-moving objects (ie. bullets, arrows, etc.) but doesn't stop slower moving objects, so Soldiers are forced to fight with swords and knives.
And then there was weirding. Imagine a martial art in which you could strike any point of an opponents body simply because you firmly believe you can and have.

Now imagine that strike hitting with all the force of a shotgun blast. A simple kick would shatter an opponent's ribcage.
 

gargantual

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Genocidicles said:
I once read that sci-fi needs a straight man almost as much as a good comedy routine, and I kind of think this is boring.

There's ton of sci-fi where someone from our time (or whatever time it was made)is teleported into space or into the future, and nine times out ten they just become some boring audience stand-in, while all of the other characters seem so much more interesting.

I think the only time I liked this kind of character was Fry from Futurama, and that's partly because he stops being the "Huh, the future sure is weird" guy by around the third season and just goes with flow.

Also I'm starting to dislike how the future society is basically ours with spaceships. Other people have mentioned that the future would be more diverse which I agree with. A spaceship in the 25th century crewed by mostly white men, with the token woman and black guy seems unrealistic.

But aside from diversity there are other things. They usually don't think about what amazing technology we'd have... we're already seeing cybernetic implants pop up in real life, are you telling me there's only a couple of cyborgs in the future? Or what about genetic engineering? The few times I see either of these pop up they're usually just used to help the disabled. I'm sure that if humanity could build spaceships that go faster than the speed of light, they'd be using genetic engineering for more than just curing genetic disorders and cybernetic implants for more than helping amputees.
Also because he proves from time to time to be the dumbest of the crew. But everyone has their moments in Futurama.

I call it The 'straight man' becomes the sore thumb in the cast. Lotsa of notable characters undergo these funnier evolutions in TV comedies. When they have the potential, it has to be exploited. like Homer went to being dumber, Peter Griffin became more oblivious, Cartman became horrendously more oblivious and so narcissistic that even Kanye couldn't match up.
 

KnowYourOnion

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Johnny Novgorod said:
It annoys me when aliens are too similar to stuff that exists on Earth. We and everything else are the result of an extraordinarily convoluted and unlikely evolutionary process started millions of years ago. It would be scientifically impossible for something with anything even remotely similar to EYES to exist outside planet Earth.

Now because we can't all be Stanley Kubrick and make 2001: A Space Odyssey, this is a trope I have to tolerate and doesn't have to get in the way of my enjoyment. Star Wars is closer to fantasy after all, not sci-fi (at least originally). But the supposedly "hard" sci-fi flicks that ignore evolution are downright insulting.

What you're talking about is convergent evolution and it does exist.
 

gargantual

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beastro said:
Proud warrior race guys who are:

A - (western view?) Samurai analogues. What about warrior guys whose culture rewards sneaky, dishonourable or whatever wins thinking?
Western history has too many of them.

(Really that's human history in general, but bringing that up ruins the joke).

The virtuous Knight has been out of fashion in popular Western culture for the better part of a century (But it is a dead horse George Martin is beating so badly that it might make a comeback quicker than expected) and has been out of fashion in Western gaming for a good twenty years - think Dragon's Lair and other, ironically mostly Japanese developed games, which dug through Western fantasy and folklore with broad, shallow stripmining that mostly rehashed King Arthur or were clones of Conan the Barbarian, or were odd combinations of the two.

B - Might is right. How about a culture where the view on 'powerful warriors' are ones who are skilled at fighting rather than just being 'batter each other to submission' strong?
Because Western history, whether it's proven right it or not is up to you, has at least proven that it's a much more EFFECTIVE than being a dead pile of principled moralists.

Nah he's not talking about virtue. He's talking about skill and technique. Suffocating enemies with bigger weapons and supply chains may have won many western wars. But when its a one trick pony, there are going to be significant losses. clever rallies, misdirection and underdog victories are the things that fuel study obsession. The best battles arent' just physical but mindgames. A shame that only sci fi dogfights, and martial arts scenes understand this concept.
 

Erttheking

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Something that more bugs me than anything else. Halo and Mass Effect had a nice interesting setting with Humans and other aliens, enough of a conflict between everyone in the setting to tell a good story, enough good characters to carry it. So how come in those stories with well built universes they have to throw in an ancient evil that's going to kill everyone and everyone has to put aside their differences to stop it. Why? Why can't we have conflicts between aliens that aren't super powered ancient robots or parasites that are going to wipe out everything that isn't them? Why couldn't we see how the Batarians would've reacted to Humanity, their more or less enemy, getting a Council seat and expanding even further into their territory? Something like that.
 

Therumancer

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To be honest there aren't many tropes that annoy me except the overplayed "reluctant hero who just wants to be normal" thing which applies to all generes when you get down to it. It's not usually the tropes that are bad, but the way they are done. Mostly when I wind up rolling my eyes is when they use a trope ham handedly and I've seen the same basic thing handled much better in other productions.. or worse yet it just generally does not fit.

I'll also say that don't confuse a bad trope with audience projection. I notice people talking about things like "a lack of female scientists" and the like. To be honest unless your dealing with insane levels of political correctness not all groups are going to be evenly divided right down the middle. In most shows just because you don't see any female scientists in a particular group, or on a particular project, doesn't mean that this is indicative of the society as a whole. What's more I'd say that I've found the case to be the opposite if you want to really go for the PC aspects of things, where it's usually the female characters that are given the more cereberal roles, while the guys tend to do the hands on action. Being the scientist, hacker, engineer, etc... is the quintessential way they work female characters into shows. For example in Star Trek you'll notice Janeway and Dax were both science officers, the only time we really saw a straightforward "action girl" (although Terry Farrel stepped up for it a bit as Dax) in Trek was when we had Tasha Yar in security, but she was removed from the show pretty early on. While you DO see action girls in science fiction, more than enough where I don't think it's a problem (Gina Torres and Summer Glau in Firefly come to mind for example, as does Starbuck in Battlestar Galactica... to say nothing of Number Six, as Tricia Helfer seemed to kick people's butt quite a few times even if she was a bad guy... then of course we've got Beka and Rommy in Andromeda, and others). Overall it seems like there is a lot of parity overall here within this genere, but if anything you'd probably make a better case by saying there are too many girls in support roles while the guys do all the cool fighting stuff. The point here is pretty much that you need to be careful not to project issues onto things that aren't really there.

It's also important to note that when it comes to TV and movies backstory isn't always spelled out implicitly when it's not entirely needed. In most science fiction, though not all of it, there is usually some kind of huge apocalypse that took place in the past that caused humanity to unite. Typically the surviving group or the one that pulls everyone together is whatever nation or culture the writer happens to be from, usually the US or Europe, though given the power of the western world a lot of other countries ALSO tend to set the biggest surviving group here. As a result the majority of people being white makes a degree of sense in a lot of these concepts. In some visions of the future where civilization never faced an apocalypse things might be different, as they would be if another part of the world was where humanity rebuild from. That said the odds of seeing a perfectly politically correct representation in any given group of people are minimal. What's more if your dealing with a future that is hardly utopian and there is still a lot of crime, gangs, or even more than one nation/culture surviving, your still going to see people ganging up with people a lot like them, as a result if your doing a show for a western audience, your largely going to be focusing on a ship
with westerners and that morality, even if others technically exist.

When it comes to cybernetics, genetic enhancements, and similar things there is the very real cost of special FX, especially if you want it to look good, and your doing it with a main character that is going to be there all the time. Every time someone fired off a phaser in say "Star Trek" cost a bundle of money to make it look right apparently, so as a result you didn't see gunfights in every episode, and even in the more action-oriented "original series" it tend to ultimately come down to fisticuffs because at the end of the day that was cheap. Needless to say with concerns like this, having some dude run around as an overt cyborg in every episode is going to be a pain. With genetic enhancements things get even more complicated, because for one you want the audience to empathize with the characters and the world, and really if you follow that through to the point where everyone is superhuman... well things get wonky really quick since to make any plots at all you have to start working on a level so far above the audience that a lot of them won't "get it". Not to mention issues like in a show where everyone now has night vision genetically built into their eyes, why would anyone carry a flashlight, or why would they even bother to light rooms... other than for the convenience of the audience watching things. Not to mention the whole ethical debate in genetics, where as technology advances your rapidly going to wind up with a lot of people that are simply better than other people around at the same time. Technology not always being backwards compatible. As a result let's say you make "Humanity 2.0" that's great, let's say you deal with the whole issue of upgrading everyone or otherwise keeping society working until all the regular humans peacefully pass on and the genetically enhanced are now the standard, what happens when Humanity 2.1 comes along, and it's not backwards compatible with 2.0? Worse yet what happens when we get to humanity 3.0 but it's very resource intensive so of course only the richest people can afford to become 3.0 or have their children enhanced that way? Forget regular racism... in this case it would become a scientifically undisputable fact, people are only as good as the technology intergrated into them on a fundamental cellular level. The higher the generation of technology the faster, stronger, and more mentally apt the person gets. Sure regular "Human 2.0" might be superior to the norm now, but when he's compared to say a human 5.0 he's little more than a retarded child in comparison. Not to mention ongoing dynasties where of course those who adopt higher genetic technology first thus exploit it to ensure they always have the best enhancements to they and their children stay on top... one could always say "well, at a certain point you could stop technological development here" but really once you let this cat out of the bag, it's never going to stop, it just means your going to wind up with people becoming more advanced on the black market... and of course inevitably start some kind of eugenics war.

Trek didn't go into the whole "genetics" thing in detail, rather it not only had an apocalypse which humanity rose out of by the US using facit military units controlled by drugs (Encounter At Farpoint) which pretty much conquered the remnants of humanity into an empire. The empire which was then threatened by the creation of genetic supermen like Khan who being better than everyone else started to take over and needed to be stopped. The implication being that there were some glitches in the original technology that made the supermen go insane (to an extent), but some extended information on the subject made Khan a little more sympathetic, as a big part of it was also human paranoia and fear over the future. This issue came up again later in "Deep Space 9" where Julian is revealed to be genetically enhanced and it's shown that there is huge bigotry against those who have been enhanced, they are not allowed to do anything of worth as a general rule, largely BECAUSE they are so much better at it than normal people. He winds up managing to wrangle an exception and stay in Star Fleet (and being allowed to practice medicine) but it more or less covered exactly why you don't see all the humans running around with enhancements in Star Trek. Something which incidently also makes them kind of stupid when you then look at the beating humanity winds up taking at the hands of genetic super soldiers in the hands of the Dominion (but that train of thought is never fairly brought up). The point is Trek covered this.

Andromeda, another thing coming from Roddenberry's writings had a more mixed message. One of the primary bad guy factions are a group of genetically enhanced supermen, who themselves bring down the original interstellar government. Albeit there were other extenuating circumstances (The Vedrans, who were the driving force behind it rather than humanity had disappeared and sacrificed themselves and their system to basically create a giant trap for what amounts to The Devil unknown to everyone else), along with a message about the failures of being too moral, as Dylan had the opportunity to stop the entire thing from happening, but he didn't because he didn't think the government could fall at the time and didn't want to sacrifice civilians. He went back in time early on to that choice and more or less admitted he did the wrong thing if I remember, but ultimately had to live with it. HOWEVER in addition to this group of bad guys you had another group of bad guys who were all about "genetic purity". The main character himself being a human hybrid, one of his parents being a genetically enhanced "heavy worlder" (designed to live on planets with higher than normal gravity) which gave him superhuman strength and was the justification for some of his crazier fighting stunts and why he could handle genetically enhanced opponents and very nasty aliens in hand to hand combat for the most part. It was a lot more balanced on the whole issue overall than Trek was.
 

Compatriot Block

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erttheking said:
Something that more bugs me than anything else. Halo and Mass Effect had a nice interesting setting with Humans and other aliens, enough of a conflict between everyone in the setting to tell a good story, enough good characters to carry it. So how come in those stories with well built universes they have to throw in an ancient evil that's going to kill everyone and everyone has to put aside their differences to stop it. Why? Why can't we have conflicts between aliens that aren't super powered ancient robots or parasites that are going to wipe out everything that isn't them? Why couldn't we see how the Batarians would've reacted to Humanity, their more or less enemy, getting a Council seat and expanding even further into their territory? Something like that.
My bet is that it's because it's really hard to write a successful morally grey conflict. If you're not careful, one side will end up looking like the clear "villain" of the story. Plus, unless there's a cop-out peaceful ending, one side is going to lose, and in some settings that means an ugly, depressing end for one of the cultures. A lot of studios try to avoid those, maybe for marketing reasons.

With an outside-context antagonist like the Reapers, they don't need to worry about "humanizing" both sides. The Reapers were interesting to me, but not because I was wondering what the Reaper lifestyle back in Reaperland was like.

I totally agree with you though. I'd love more stories like what you described.
 

Gary Thompson

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Humanity is always either a Federation knock-off or a feudalistic society in the future.

I want to see humanity as constitutional monarchy, or a fascistic state, or something different than the usual.

Also, that, and the fact that every species seems to have one government.

So, you want to tell me that there're no groups within the same species that want to rule themselves and not be in the same state as the rest of their species?
 

Erttheking

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Compatriot Block said:
erttheking said:
Something that more bugs me than anything else. Halo and Mass Effect had a nice interesting setting with Humans and other aliens, enough of a conflict between everyone in the setting to tell a good story, enough good characters to carry it. So how come in those stories with well built universes they have to throw in an ancient evil that's going to kill everyone and everyone has to put aside their differences to stop it. Why? Why can't we have conflicts between aliens that aren't super powered ancient robots or parasites that are going to wipe out everything that isn't them? Why couldn't we see how the Batarians would've reacted to Humanity, their more or less enemy, getting a Council seat and expanding even further into their territory? Something like that.
My bet is that it's because it's really hard to write a successful morally grey conflict. If you're not careful, one side will end up looking like the clear "villain" of the story. Plus, unless there's a cop-out peaceful ending, one side is going to lose, and in some settings that means an ugly, depressing end for one of the cultures. A lot of studios try to avoid those, maybe for marketing reasons.

With an outside-context antagonist like the Reapers, they don't need to worry about "humanizing" both sides. The Reapers were interesting to me, but not because I was wondering what the Reaper lifestyle back in Reaperland was like.

I totally agree with you though. I'd love more stories like what you described.
I'll give people credit though, I doubt these types of stories are easy to write. I've come up with plenty of interesting grey and gray stories with plenty of good ways to have conflict between factions. Then I ask myself "how do I end it?" This is usually the point where my brain goes blank. It really is hard to have a story where two factions can go at each other and have them really be as bad as each other and not have an ending where A. one is more merciful than the other and puts a benevolent ruler in after defeating their enemy, which kinda ruins the grey and gray unless its well done B. makes one look like a psychopath by conquering the enemy, again ruining the grey and gray but in a different way or C. end with both still around and at peace, which keeps the grey and gray, but just doesn't make any sense. So yeah, I'll give them credit that it's damn near impossible to write a story like that well.

Not that a think the Flood or Reapers were badly written, they were very well written, it's more the repition of the trope that annoys me.
 

Alcamonic

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Breaking the laws of physics, because of technobabble or willpower, sometimes both.
Granted, this is more common in anime than other areas, for whatever reason.

I am aware that science might help us nullify certain boundaries thought impossible before, like flying.
But my suspense of belief goes out the window and makes me shout out "oh for fuck's sake" when the hero does something completely impossible. Returning anime trope is the obvious "because of willpower I can crush a rib cage with a single fist blow".
 

Adeptus Aspartem

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I don't like the whole "Humans are best"-shtick which always appears to me as US WWII-winner wankfest translated into the future.
We're new in the galaxy! But so much more energetic, stubborn and what not.

And i agree with Buzz Killington: Those clinical settings where everything looks polished and not lived in + the Chosen One trope.
Though the latter is rather due to oversaturation by the trope than disliking it by default.
 

Soviet Heavy

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Gary Thompson said:
Humanity is always either a Federation knock-off or a feudalistic society in the future.

I want to see humanity as constitutional monarchy, or a fascistic state, or something different than the usual.

Also, that, and the fact that every species seems to have one government.

So, you want to tell me that there're no groups within the same species that want to rule themselves and not be in the same state as the rest of their species?
One name for you: Warhammer 40000. Theocratic Oligarchy where the State Church is the law. There's a reason that the Imperium of Man is often nicknamed Catholic Space Nazis.

The whole "One Government" thing gets sidelined as well. Yes, the Imperium overall commands humanity, but individual Planetary and System Governors are free to rule their territories as they see fit, so long as they hold up the State Religion and pay their military tithes.

And there are several non Imperial human societies out there. They just happen to be at war with a galactic superpower that has more bodies than they have landmass.


Regarding the cliche of "Humans are the best!", I'd actually love to read a story where Humans were the best, but they were also the worst calamity that ever hit the galaxy. Humans as the genocidal, xenophobic alien invaders, crushing all in their way. The trouble is that writing protagonist aliens with a completely different culture to humans and making them sympathetic would be very difficult.
 

Thaluikhain

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Soviet Heavy said:
Gary Thompson said:
Humanity is always either a Federation knock-off or a feudalistic society in the future.

I want to see humanity as constitutional monarchy, or a fascistic state, or something different than the usual.

Also, that, and the fact that every species seems to have one government.

So, you want to tell me that there're no groups within the same species that want to rule themselves and not be in the same state as the rest of their species?
One name for you: Warhammer 40000. Theocratic Oligarchy where the State Church is the law. There's a reason that the Imperium of Man is often nicknamed Catholic Space Nazis.

The whole "One Government" thing gets sidelined as well. Yes, the Imperium overall commands humanity, but individual Planetary and System Governors are free to rule their territories as they see fit, so long as they hold up the State Religion and pay their military tithes.
I thought of that as well, but that is rather feudalistic.

However, you have to give credit for oodles of different cultures for humans, and a fair few for various aliens.
 

Chris Moses

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I really hate the trope of an entire army (or huge dominating ships/battle stations) being controlled/powered by one thing and as soon as that one thing is destroyed/disabled the entire army is destroyed/ceases functioning.

This trope is as old (maybe older) than the Bible (David and Goliath). For once I would like to see a real struggle to defeat an enemy instead of a convenient ploy to wrap things up in the last 15 min.
 

Thaluikhain

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Chris Moses said:
I really hate the trope of an entire army (or huge dominating ships/battle stations) being controlled/powered by one thing and as soon as that one thing is destroyed/disabled the entire army is destroyed/ceases functioning.

This trope is as old (maybe older) than the Bible (David and Goliath). For once I would like to see a real struggle to defeat an enemy instead of a convenient ploy to wrap things up in the last 15 min.
But...you've just made Dan Abnett unemployed!