Comparing Diablo 3 to Torchlight.

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hazabaza1

Want Skyrim. Want. Do want.
Nov 26, 2008
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Skin said:
*Waiting on Dark Souls to be released on PC to show you kids how a real Dungeon Crawler should be done.
It's two completely different styles of gameplay. While I do love Dark Souls, it's not really a fitting comparison to either of these games.

OT: Torchlight 2 is cheaper so they'll be getting my cash.
 

hazabaza1

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Nov 26, 2008
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Eric the Orange said:
hazabaza1 said:
Skin said:
*Waiting on Dark Souls to be released on PC to show you kids how a real Dungeon Crawler should be done.

OT: Torchlight 2 is cheaper so they'll be getting my cash.
This is about the original torchlight.
But... surely Torchlight 2 is more relevant considering they're both sequels, it's being released soon, and there was just a beta weekend?
I'm not thinking illogically here, am I?
 

Norrdicus

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Feb 27, 2012
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Eric the Orange said:
But let me back up a second and try and re-explain what I mean by comparing Diablo 3 to Torchlight. Think back to how Torchlight was received by people when it first came out. It was seen as a god send in a genre that was not being used, and it's quality all the more boosted by it's surprise appearance (unknown developer, not much hype or build up). And I would say for good reason it stands up as a great member of it's genre.
"Godsend" is a gross hyperbole, although Torchlight 1's reception was extremely positive, if only for the very low threshold for impulse purchase and the impulse being rewarded back when indie games had less of a good reputation than they do these days

Edit: Also, Eric The Orange, it looks like you're wanting to compare these two games purely from the perspective of reception, and your initial post does nothing to guide discussion
 

Skin

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Dec 28, 2011
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Kerboom said:
Skin said:
*Waiting on Dark Souls to be released on PC to show you kids how a real Dungeon Crawler should be done.
No.

Not really.

See, I like having defined quests in my dungeon crawlers, rather than the "Yeah, just, y'know, figure where to go next by yourself" approach Dark Souls had.

Maybe I just didn't really pay attention, but I got to the first bell tower then went "So... Now what?", proceeded to wander around for an hour and then decided to finally check the guide.

See, there's a fine line between difficulty and stupidity, Dark Souls, in places, is difficult because it's really fucking stupid.

Plus, that Capra Demon is a bastard and a half (I didn't get much further past that, I beat the big bone dragon thing boss and then died, losing about 75k worth of souls, couldn't recover them, gave up because it was too much effort to continue on, and I wasn't fighting that Capra demon again.)
Well, I will give you that not being more clear or even giving proper hints as where to go was a really stupid decision that made the learning curve far higher than it needed to be, but everything else I disagree with. Having had a 4 month hiatus from Dark Souls, I have come back only to get slaughtered as I tried to pass through areas which I could have ran through with my eyes closed back in my prime. Dark Souls requires skill, something you will attain by the end of the game as opposed to the traditional RPG "get levels, become stronk". The 1 area that Dark Souls does suffer from "RPG syndrome" is that items become overpowered really damn quickly.

I cannot fathom how people still play point and click dungeon crawlers. The idea is just so primitive that it disturbs me to see how well these games sell.

Oh well. Guess I am in the minority.
 

jmesch04

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May 16, 2012
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For me comparing the two (I assume we have switched to TL2) is just about what has the bigger community. The always on DRM is both nice in what is offers and terrible in it's reach. However you can't have everything you like anyway. Although I must say that besides the first day it has become better, and I play on American servers from China.

TL is cheap and effective if you love to item grind. I assume TL2 with addition of some social functions will also be a big hit, however Diablo III just pulls more people in. The larger the community the more I like it. Also they both do a good just of updating and in TL's case modding.

I dunno like I said to me it comes down to who is going to play with me and my friends and family wanted D3 so I choose that. After 400-1000 hours of play which I assume I would get out of either cost becomes negligible talking a matter of cents per hour.
 

Chunga the Great

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Sep 12, 2010
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Always-on DRM = not worth buying

It's that simple

Not to mention the fact that if Torchlight 2 manages to deliver on its promise I'll love it even more than the first game.
 

Dr.Panties

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Dec 30, 2010
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rayen020 said:
honestly i'm just replaying my old copy of diablo 2.
I would, but can't get it to work on my current operating system.

I'd like to recommend Dungeons of Dredmore right now. Awesome stuff.
 

loa

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Jan 28, 2012
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I would NOT describe the replay value of something along the lines of diablo as anything close to "medium".
If there is any game genre that perfected and polished replayability, this would be it.
Starting over and trying new things all the time is the whole point!
 

Sexy Devil

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Jul 12, 2010
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D3 doesn't take 20-30 hours to complete does it? There's no way I pissed away that much time on it, pretty sure it's physically impossible.
 

Rednog

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Nov 3, 2008
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Odd comparing Torchlight to Diablo 3....
Anyways, curious where people are reporting 20-30 hours of gameplay on the initial run. I mean what constitutes a run through the game? I remember in beta people were farting around checking every nook and cranny like it was a game with hidden collectibles. That consumes massive amounts of time, but instead if you go straight from point A to B that time is vastly shortened. Hell some people have been reporting speed runs of Diablo 3 in 6-7 hours, Total Biscuit talked about it on the TGS podcast.
 

DarkhoIlow

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It took me 25h to complete the Normal difficulty.

Being a huge Diablo lore fan I stood and watched/spoke to every possible NPC to learn more about the story in the game and waited the dialogues out.

Even if you don't plan on playing more than the normal difficulty,the pricetag is fair especially compared to other games.

There's a different story to each character whereas they speak differently or are spoken too in a different manner depending on your class along with their own cinematics.

I'm already lvl 60 on my barbarian and I'm currently trying to solo inferno(killed Skelly King).I might have to go back to Hell and farm more.
 

VladG

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Aug 24, 2010
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Eric the Orange said:
Matthew94 said:
Eric the Orange said:
Matthew94 said:
What is the point of this thread?
To compare and contrast Diablo 3 to Torchlight.
To what end?

Did you want people to go "huh, ok"?
Well people seem to hold up Torchlight as a paragon of the genre and curse Diablo 3 as being underwhelming to downright awful. Where as I think analytically they are fairly equal.
Didn't realize Torchlight 2 was out for an in-depth analysis that would make this comparison anything other than -to put it kindly- pointless.

But I'm sure you've played through both games to know what you're talking about when you call them fairly equal. I mean this is the internet! People don't talk out of their asses here...