BQE said:
I don't like anything that prevents the opponent from even having the opportunity to react. I've seen combos in Magic: The Gatering, YuGiOh, PoxNora and various other competitive games that just completely lock out an opponent. While it may a strategy, I believe it's one that detracts from the game and entertainment it's supposed to provide. What was supposed to be a contest is one no longer, and you're effectively just running through a checklist.
Also I don't like people that bandwagon onto whatever they research to be the most powerful strategy or figure out what the top competitive players are doing and just mimic it. I've seen that aspect in DotA, LoL, HoN, Warhammer 40K tabletop, as well as Magic too.
Funny you should mention MtG. I literally just came out of the most rage inducing game I've played on the new Planeswalkers. 4 player FFA, 1 guy playing black pulls out a card that causes any creature that dies that isn't his, to become his. He then immediately plays a card that kills about 10 creatures amongst the other 3 players, then starts pulling out insta-kill spells that even my 19/19 Eldrazi can't survive, basically taking away nearly every creature on the field and giving them to him. Oh and the all become zombies and get counters on them, to make them more powerful.
Next time it's his turn, because he now has so many creatures, they're all zombies, and he already has another card out that gives him half as many more zombies, he's basically unstoppable.
Now, what's even more annoying is I actually have a counter for this situation, All is Dust, which destroys all coloured permanents. Unfortunately, despite being a card that nearly always turns up when I need it, neither of the ones in my deck are anywhere in sight, and nor does the other player who's using the same deck as me seem to have it either. Cue 2 players with nearly full life being killed in the same turn.
And yesterday I encounted one of the new lockdown deck stategies, due to the promo cards now being unlocked, one of which basically taps all your creatures, and somehow has endless flashback, meaning it can be cast every turn without fail so even the deck with the weakest creatures can proceed to constantly attack you until dead, whilst still having the mana left to mill your cards into your graveyard. Not that playing any creatures would help of course, since they all just get tapped immediately.
Sorry, that turned into more of a rant than I expected there...