I think you're giving the writers waaaaaaay too much credit. They're not that sly or smart or whatever the appropriate word would be.DioWallachia said:So here lies the problem. If Bioware wanted to have a large amount of fans to notice the ending details then why would they alienate them so much to the point of having no fans but newcomers, playing the game and declaring that its ending sucks because obviously they havent been previously exposed to the kind of information that a fan would have? The way i see that most people complain about the ending makes me believe that they were newcomers (like me even if don't play) who complaining CONSTANTLY without being absolutely clear except for very few exceptions. A demographic that wouldn't have appeared if they hadn't dumbed down ME3 and tried to appeal as many people as possible, things that made your fanbase leave the sinking ship before even reaching the endings.
The result is an ending that nobody gets what is the deal about it because its meaning isn't for the new people, its for the fanbase that is no longer there for being alienated of the idea of having their "perfect" game being played by the evils of *!GASP!* CASUALS!!!
Indoctrination theory and the attention to detail part is pretty much the fanbase grasping at straws. They'll latch on to any detail that seems to match the established game fiction and try to weave a narrative that matches established fiction.
The existing details I can actually see sufficing for new players. Why? Because a new player to the series doesn't have any precedent or expectation. Sure there's some kind of god child that controls everything.
Returning players or fans of the series? The problem is that the ending in no way matches the established theme. we've been playing a scifi game 99% of our experience and then get blasted with space magic and a full shift into science fantasy territory. Of course the majority of the fanbase would rather believe this is some kind of a fever dream.