FixedLawyer105 said:I don't really agree with those either. I simply don't see why some 2-bit middleman should be making cash out of somebody ELSE'S hard work, because too many people are too cheap to pay full price.Penguinness said:A one time use type deal? Not really.. a game isn't the same as a used movie ticket, it's the same as purchasing a second hand DVD, a book or a CD.
While I know that there are some people that CAN'T pay full price, and I certainly don't believe that original distributors are using the best model, that doesn't invalidate the points.
NOBODY'S hands are clean here - don't blame everything on the distributors.
As above. The 'physical product' is largely irrelevant. If I wrote it over with junk data, you'd be annoyed, right? Because it's the EXPERIENCE, the game / music that you're interested in.Garak73 said:Uh no.
The game disc is a physical product. When you buy a ticket to a movie, you are renting a seat for that one showing. That same seat will be re-rented over and over again. When you buy a game disc it works more like a music CD or movie DVD in that it can be played as many times as you want and it incurs no extra cost for the publisher or the consumer.
In other words, movie ticket = service, CD/DVD/Video Game = physical product.
If you buy something second hand, the original maker gets nothing, and some twit in the middle gets cash for doing almost nothing. This encourages the artist / creator to either:
a) stop making stuff; or
b) charge higher prices for it, so they can make decent money off the original sales.
c) lower price of new games to compete with the lower cost of used games.
I'm not going to pretend that original distributors are perfect, or that their sales model couldn't be improved... but all second hand buyers seem totally convinced that they're completely guilt free, and that it's the evil corporations dun-dun-dun that are totally at fault.
Sorry. Ain't true. Vicious circle and all that.
And yes, before you ask, I only purchase new. My library is just under 1000 books now, and I've got around 400 CD's, 250 DVD's and 100 games. I believe that the artists should get paid for their effort, and I'm prepared to save up to buy the things I want.
The problem with publishers is that they believe they are exempt to a diminishing price model, unlike other media. For example, Modern Warfare 2 is still being charged at $60 [http://www.gamestop.com/Catalog/ProductDetails.aspx?product_id=74392] in some shops. At a year later, there is no excuse to keep games at their original launch price.