When did I say that Stalker was an rpg? I said that Stalker included many rpg staples and that it wasn't the rpg "poster child". Besides, this thread is about ideas for rpg's without leveling mechanics. Just because you think Stalker isn't an rpg doesn't mean that your definition of an rpg (whatever it is) can't mimic mechanics from GSC's franchise.SajuukKhar said:You said STALKER is an RPG becausedeathbydeath said:Wait, what? What does Zelda have to do with anything? Which Zelda are you talking about? Why is X-Zelda not an rpg?
Sure, Stalker isn't the poster child of rpg's and character building, but it's an interesting way to mimic those same effects while removing xp meters and levels.
-There are different levels of weapons, something Zelda has.
-You can tell what level you are in by what gear the enemies have, which Zelda has by having stronger monsters in the latter dungeons.
-Your level advancement comes from killing those higher than you and taking their stuff, buying equipment, or finding it in stashes. Also something Zelda does.
By your definition Zelda is an RPG for the same reason STALKER is, and yet neither of them are.
No Zelda game is an RPG, they are action adventure games.
Also, you still haven't proved why Zelda is relevant to the discussion and which Zelda game you were using for your argument.