These are two totally different games though.Gorilla Gunk said:I saw more camping in Bad Company 2 then I ever saw in Modern Warfare 2.
There is also a definitive offensive vs. defensive in Battlefield. The only mode where this didnt apply was Team Deathmatch, which was usually underpopulated. In Rush mode, (as I said in another thread) it really isn't 'camping' when you are on defense, but rather you are holding the line. To call this camping is pretty much the same thing as going to a football game, watching the safety make a tackle and you say he was camping. "I hate Green Bay, their defensive back are always campin'.."In the Bad company(s) you could only spawn at places YOUR faction occupied, given that, you are always going to spawn in defense more or less, if it is an area that can be captured.
CoD you are really just looking out for a kill count, it doesn't really call for what would be called a "defense" Unless you are talking about S&D (even then you have a narrow timer and one life to live. why throw it away recklessly). You also can't choose where you spawn either. Everytime you respawn, you run the risk of being in or near hostile territory, and you must either go on the immediate and narrow offense to secure some breathing room, or waiting and observing to see if anything will happen. Therefore, players acting defensive when there is *no* actual defense, is known as camping.