Keoul said:
I hope you're not going to give me a run around and argue technicalities again.
There's no technicality:
The question is why it hasn't worked so far.
I didn't ask it. You even say this in your very next sentence, then go on to say it's implied. Which it wasn't. The fact that the very next thing I said went to the same sentiment should have indicated that. It wasn't even a different post where you claim I "answered my own question."
Come on.
Vendor-Lazarus said:
That is a good question. It also depends on whether you mean buying price or original price.
I'm thinking that one aspect of having constant sales is to hide and distort the value of the true price.
Making a guess, I would say that they could get away with as much as 120$.
Not counting that some would pay whatever price they set.
What do you think they could get away with?
I mean strictly list price. Though to be honest, those list prices affect sale prices. A 95% off sale always looks more appealing, even if 95% of 100 dollars ends up costing you more than 95% of 60 dollars.
As for how much I think they could get away with, I don't know. I thought Microsoft was going to lose out with Games on Demand and several of their games being more expensive than the current store prices, but apparently, people were buying enough for them to expand the service and continue that same trend. And they're not Steam. So I'm really not sure. I can't even imagine paying list price for most games, espcially knowing they'll usually be half off or more in a year, so it baffles me that people would pay (retail+10) or more. I don't have an exact number, but I wonder if people would go to (retail+20) or (retail+30). I also wonder if it's relative. Would people who already pay more (UK or AUS) have a lower threshold because they're paying more, or since they're used to being gouged, would they be more willing to go above retail/list/whatever?
Especially Australia, a nation where it's already often cheaper to import.