Crazy realism ideas for GTA V

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omega 616

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May 1, 2009
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shootthebandit said:
omega 616 said:
The game isn't called GTA, it's called grand theft auto ... like the crime! Do those people think people who are big into crime are going to pay taxes and bills?
Money laundering?

Im sorry if i sound patronising but criminals will shovel their dirty money into legit buisnesses these buisnesses pay taxes and look squeeky clean usually casinos, night clubs and bars etc. These buisnesses are known as "fronts" and produce a legal taxable income for the dirty money so the IRS doesnt get suspicious when you havent paid a penny of tax but your driving a solid gold rolls royce phantom. So basically criminals pay tax and its a pretty big deal unless they actually want to get caught

However that being said GTA does not stand for "good tax accountant" which i think we would all agree would be a pretty dull (but well paid) job IRL never mind a video game
omega 616 said:
The game isn't called GTA, it's called grand theft auto ... like the crime! Do those people think people who are big into crime are going to pay taxes and bills?

If you want all of that stuff just play second life but a game needs to be a game, not a sim.
Criminals often pay taxes. Money laundering and the like is very important, otherwise you raise red flags as to how you own six big houses in a major city.[/quote]

Again, you're playing GTA, not saints row ... you're a small time crook, not the don of the Mafia. You steal, kill, some light graffiti and smuggle drugs, not control the import and export of money and drugs.

That is getting off point, my point was you're meant to be breaking the law and not filing tax returns.
 

Diablo1099_v1legacy

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Dec 12, 2009
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shootthebandit said:
omega 616 said:
The game isn't called GTA, it's called grand theft auto ... like the crime! Do those people think people who are big into crime are going to pay taxes and bills?
Money laundering?

Im sorry if i sound patronising but criminals will shovel their dirty money into legit buisnesses these buisnesses pay taxes and look squeeky clean usually casinos, night clubs and bars etc. These buisnesses are known as "fronts" and produce a legal taxable income for the dirty money so the IRS doesnt get suspicious when you havent paid a penny of tax but your driving a solid gold rolls royce phantom. So basically criminals pay tax and its a pretty big deal unless they actually want to get caught

However that being said GTA does not stand for "good tax accountant" which i think we would all agree would be a pretty dull (but well paid) job IRL never mind a video game
I could see a "Empire" side mission with a bit of micromanagement in that regard.
Hire Accountants, do favours for them, fire them, kill whistleblowers, like the system in "Vice City Stories" with more depth then "Your next payment is in 5 minutes".
Like erttheking said:
erttheking said:
Well, there's no such thing as a bad idea. Only a bad execution. All of these could work out if done right.
It could work if it's done right.
 

shootthebandit

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May 20, 2009
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Diablo1099 said:
I could see a "Empire" side mission with a bit of micromanagement in that regard.
Hire Accountants, do favours for them, fire them, kill whistleblowers, like the system in "Vice City Stories" with more depth then "Your next payment is in 5 minutes".
Ive always liked the idea of a top down tycoon game with hints of RTS where you play as a crime lord manage your finances, import, export, bribes. You can build drug labs etc throughout the city and hire and train pushers and gangsters you can send them off to take down other gangs or protect your labs/buisnesses
 

Diablo1099_v1legacy

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Dec 12, 2009
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shootthebandit said:
Diablo1099 said:
I could see a "Empire" side mission with a bit of micromanagement in that regard.
Hire Accountants, do favours for them, fire them, kill whistleblowers, like the system in "Vice City Stories" with more depth then "Your next payment is in 5 minutes".
Ive always liked the idea of a top down tycoon game with hints of RTS where you play as a crime lord manage your finances, import, export, bribes. You can build drug labs etc throughout the city and hire and train pushers and gangsters you can send them off to take down other gangs or protect your labs/buisnesses
Yeah, GTA been playing with the idea of Assets and Businesses since Vice City, at the very least, they could make it into an update for GTA Online.
 

Geo Da Sponge

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May 14, 2008
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Zachary Amaranth said:
Yopaz said:
Seriously? I always thought GTA meant Grand Tax Adventure. Well I got psyched for nothing it seems.
Given Roman and Niko from the last game, I thought it was Giant Titty Aficionados.
Well, now I'm imagining Niko and Roman sitting side by side in the front row of a strip club, both immaculately dressed and with expressions of deep contemplation as they watch the show. And Roman is using a pair of opera glasses.
 

mad825

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Mar 28, 2010
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lolwat? Fuel? I have to keep yet one car to run out of fuel. Sorry, there're realism to make things more fun like LCPDFR [http://www.gta4-mods.com/script/lcpd-first-response-v095-rc2-f12141]
And petty annoyances like paying your bloody bills.
 

Something Amyss

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Dec 3, 2008
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Geo Da Sponge said:
Well, now I'm imagining Niko and Roman sitting side by side in the front row of a strip club, both immaculately dressed and with expressions of deep contemplation as they watch the show. And Roman is using a pair of opera glasses.
"Please remove your undergarments and mobilise the body parts which enable you to earn a living in this line of work, if you don't mind."

"Indeed, good cousin. She certainly is of hardy stock and must have studied relentlessly to demonstrate such feats of athletic prowess."
 

Bat Vader

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Mar 11, 2009
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I like the idea of having hunger in the game. Perhaps not eating every day sends the protagonists health down to 75% or makes them a bit weaker. I know fuel was used in Mafia 2 and I gotta admit it was annoying but also kinda interesting too.
 

Racecarlock

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Jul 10, 2010
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Bat Vader said:
I like the idea of having hunger in the game. Perhaps not eating every day sends the protagonists health down to 75% or makes them a bit weaker.
No. It sucked in san andreas and it would suck in V.
 

Bat Vader

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Mar 11, 2009
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Racecarlock said:
Bat Vader said:
I like the idea of having hunger in the game. Perhaps not eating every day sends the protagonists health down to 75% or makes them a bit weaker.
No. It sucked in san andreas and it would suck in V.
From what I remember of San Andreas was all that it did was make my character fat and slow. If implemented correctly I think hunger could work. Seeing as how close GTA V is to release I doubt this will happen though.