Video games attract all kinds of people, from the casual gamer to the hardcore tournament champion, which is why adjustable difficulty settings have become so integral to gaming that one without them it can actually feel incomplete. Some have even developed controversial 'mercy modes' to prevent people from becoming stuck in one place longer than half an hour.
What new imagined difficulty setting would you like to see and play in a game you really like? It can be super-easy, super-hard, or just plain bizarre.
What new imagined difficulty setting would you like to see and play in a game you really like? It can be super-easy, super-hard, or just plain bizarre.